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It would be cool if you were able to go back a step. when you say "check out what i did on line _" I want to see how you changed it from how it was before.
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Nevermind, I'm good to go. Didn't realize the manual update button. Maybe that can be made automatic? I guess that's probably not so easy... would need a flawless condition that said whether a user was a returning user, and not a new one after the update.
Exactly. That's why I had to take the game down for a few days - I couldn't amend some variables in the save file. Luckily I've learned my lesson and the next update (should) be automatic.
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A returning user here... I bought the Array Caverns, and started in the Scary Caverns immediately... All of them started with "Undefined" wins, I presume (only room for "un" and part of the "d"), and after winning a fight with the enemies, they each switched to "Na".
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The leveling system seems pretty messed up once you finish all the levels. I can't level up because enemies don't give enough XP and give little to no money, thus I cant defeat all enemies in the scary cave
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Just one word : Woaw !
It's really easy to understand and well-mage... Continu like this (and don't worry about when you fix the update, but about his quality ;)).
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haha... At some point in the elite training zone, you say: "Make sure you write them in the correct order! 300$ would look silly.".. But that's how we type it in where, were I live... ;(
You're the second person to say that. I'll change that language in the game. If you don't mind, could you leave a shout on my profile as to which country you are from? I'm interested to know.
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First attempt - completed Logic Land, somehow deleted cookies.
Second attempt - half-completed array caverns: realised i was playing in google chrome incognito mode, and the game hasn't been saved.
private var powerFireIsDumb:Boolean=true;
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Amazing. I have some experience with PHP, so I have some of the concepts, but even going through the beginner levels helped me understand why certain things are done, instead of just doing them. What a great learning tool. I am not to far in, but look forward to the future levels and likely attempting my own apps. Thanks for the game.
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I started the game, and it saved where I was, but my level dropped back down to when I finished the Array Caverns, about 20 levels below where I was in Function land
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:'( why games are so much shorter to play than to code. It's going to be a long wait till the 1st of december. Thanks for your fine work Greg!
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The beginner lessons are a pain for someone who already programs in C++/Java, or other, similar languages, but it's still fun (and I always forget my semicolons >_<)
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Oh man, and I thought I learned complex things in the last update! Coding looks time consuming lol! Still, it is kinda fun....
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Just a minor tip for when you get to making final touches in the game. In the RAMville Store (in the "Computure/Attacks" and "Maps" sections), it might be a good idea to stay consistent in the order you list things. By this I mean Level Required and then Price or Price and then Level Required. But it is just minor, so if you have extra time, go for it, if not, then concentrate on the more important updates and fixes.
Did you click the update button on the opening screen? You have to click that button (and the update button on the following update screen) to "add" the update.
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As you probably saw, I added an EVIL UPDATE enemy to my game in the gotoScaryCaverns(); function (arena). Please beat it LOTS AND LOTS OF TIMES for me!!! ;) Next update is December 1st!
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The Array Caverns don't have any lesson areas for me, Treasure Cavern is totally empty. I can fight things in the Scary Cavern, but that's it. Anyone else having this issue?
Did you click the update button on the opening screen? You have to click that button (and the update button on the following update screen) to "add" the update.
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I really love this game, Gregory, and I'm so glad you updated, but I bought the Array Caverns map and for some reason can't find the new lessons. I think they're supposed to be in Treasure Caverns but I don't see anything. I'm probably just being really stupid and missing something, but could someone help me? I just want to say though, I love this game and am simply glad to have an update.
Did you click the update button on the opening screen? You have to click that button (and the update button on the following update screen) to "add" the update.
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At Part 3/9 Building a Tip Calculator Part 2, you should check a bit your text, it is missing some words and it has some mistakes in general, just thought I should inform you :)
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Thanks so much for creating a game like this. I've always been interesting on working on my own game, but haven't found a good place to start, and classes are difficult to find that don't treat you completely stupid. Thanks again for creating such a well made game.
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I'm in the angry caves right now, and I notice a few things. First of all, I love that you put "Evil Update" as an enemy. Second, the "Wins:" counter is off. Before winning, it says "un.." (cut off). I think it's trying to say undefined. After beating the mole, it says Na.
Ha, thanks for noticing. Did you click the update button on the opening screen? You have to click that button (and the update button on the following update screen) to "add" the update.
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when i finish your games i feel empty, I want more, I didn't have enough knowledge, I want to finish the whole game, I understand how hard it is for you to create the game, but for me is a wonderful experience.
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Very interesting, The works of this RPG Tutorial is bound to inspire future programmers to code games. keep up the Good Work.