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GregoryCarlson

Jan. 03, 2014

Under rating threshold (show) It's January 4, WHERE IS THE UPDATE!?!??!?! So, due to family obligations, I need an extra 2 days to code the update. It should be here on January 6. When it is released, I'll send out a game message so that you don't have to keep checking back. Stay tuned and thanks for your patience!!! :)

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(11)

0N101HENEX11

Jan. 02, 2014

Under rating threshold (show) You forgot an "i" in whitespace part 3/7 Strings Elite Training thought id point that out while I give you 5 stars because I now know how to fix it. (Never knew any of this stuff) thanks for the knowledge GregoryCalson your a great teacher.

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(0)

Developer response from GregoryCarlson

thanks! I'll fix that typo.

Mikee123123

Jan. 02, 2014

Under rating threshold (show) I love to see a game where even after 2 months, the Dev is still commenting on posts and continuing to give us status updates~

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(4)

Developer response from GregoryCarlson

Thanks

kamil13

Jan. 02, 2014

Under rating threshold (show) david_radu: Before Gregory implemented this pretty health counter, the only way to check if you are close to ragequitting was to click it and think "Does it look like a very, very angry alien or can I play one more level before buying health restore?" :)

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(1)

hamuka

Jan. 01, 2014

Under rating threshold (show) I didn't think this game could get any more awesome than it was. I was wrong. Too bad I can't do much more than my earlier 5/5 and fav, so I think I'll place it in my playlist and finally start making a game. Now all I need is an art making RPG xD

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(4)

david_radu

Jan. 01, 2014

Under rating threshold (show) Am i the only one who noticed that, if you click in the line between health and the experience bar...appears the player's face? ._." A bit scary for me the 1st time, because i had 1 health and i saw the guy hlaf-dead xD

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(1)

GhostMihneaRO

Dec. 30, 2013

Under rating threshold (show) pfuu man and somebody else got this problem as well , Gregory I know u wanted us to make our first program but as how English is not my main language I find it hard to understand all that Math with Tip Calculator. So right now I am stucked at 4/9 tip Calculator Part 2 , someone help pls if u made it

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(1)

Developer response from GregoryCarlson

The answer to that section is: totalBill+=tip*totalBill; Within a few months, after I have developed more of the game, I hope to recruit some translators so that we can make the game in many different languages. Thanks for playing and stay tuned!

Nilabha

Dec. 30, 2013

Under rating threshold (show) Please, please, please,please make the update to version 3!

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(6)

Bound2Burn

Dec. 29, 2013

Under rating threshold (show) nvr mind im retarded

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(3)

Bound2Burn

Dec. 29, 2013

Under rating threshold (show) i cant get past part 16/21 in the rite of passage please help i type userInput += 1; but it doesn't work

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(0)

teiyi

Dec. 28, 2013

Under rating threshold (show) I don't think its a problem that u can copy paste some of the answers. That made me wonder how do u make it so things can't be copied? is that in the programming or is that something else?

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(1)

Developer response from GregoryCarlson

yep. when you program in flash, you can make a textfield be "selectable" or not "selectable." I chose the latter in case anyone wanted to copy and paste the text into notes.

TheGodOfEPICNESS

Dec. 28, 2013

Under rating threshold (show) Excellent game so far, one thing I'd suggest though is making it so you can tell if you beat a level without a mistake. Like maybe you'll have a gold medal on it or something. I plan on perfecting this game before programming, so it'd be nice if you created a way to keep track. Anyway, thank you so much for creating this.

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(1)

GhostMihneaRO

Dec. 27, 2013

Under rating threshold (show) wtf man , what to write at Rite of the Passage on the 8th Part just look: Part 8/21 Rite of Passage Good work. Declare a variable called enemyStrength, with type uint, and set it equal to 100. ...and I wrote " private var enemyStrenght:uint = 100; " and it doesn't work wtf , Help pls

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(1)

Developer response from GregoryCarlson

strenght vs. strength welcome to the exciting fun that is programming spelling errors.

ganzu125

Dec. 27, 2013

Under rating threshold (show) My brain was fried, but I FINALLY MADE IT!

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(1)

Developer response from GregoryCarlson

hooray!

ganzu125

Dec. 27, 2013

Under rating threshold (show) I got stuck at Part 4/9 Building a Tip Calculator Part 2 I really don't know what to do :C

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(0)

gamekiller321

Dec. 27, 2013

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(-4)

Trustvainer

Dec. 26, 2013

Under rating threshold (show) If I have to reinstall my browser what files i have to backup for do not lost my data saves in this game?

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(0)

Developer response from GregoryCarlson

That is a great question. You'd think the dev would have the answer to that question, but nope. Sorry. On January 4, you can skip worlds though.

chumtin

Dec. 26, 2013

Under rating threshold (show) Nvm, I noticed that 7+5=12, not 13.

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(5)

chumtin

Dec. 26, 2013

Under rating threshold (show) I'm stuck on Part 3/7 Variables and Math, everytime I try to enter 13, it is incorrect, everytime I try thirdVariable = 13;, that is incorrect, everytime I try 5 + 7 = 13, that is incorrect. WHAT IS THE ANSWER?!

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(0)

fortunatus

Dec. 26, 2013

Under rating threshold (show) Part 6/7 Functionception: We have *a ways* to go before we get there though. You might want to remove the 'a' or change it to something else entirely.

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(0)

fortunatus

Dec. 25, 2013

Under rating threshold (show) Part 7/7 Beginning Function Syntax: *Noticed* I called the function twice. Should be 'Notice'.

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(0)

fortunatus

Dec. 25, 2013

Under rating threshold (show) Part 3/7 Beginning Function Syntax: It is optional (but encouraged) in real life, but in this game it is *manditory*. Should be 'mandatory'.

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(0)

fortunatus

Dec. 25, 2013

Under rating threshold (show) Part 1/5 Introduction to Functions: Although I love logic and declaring variables and *and* writing strings. Not sure if you wrote 'and' twice intentionally or not.

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(0)

mistermicha

Dec. 25, 2013

Under rating threshold (show) Hint: before going into the Training Zone for the first time, spend all of your money. You won't lose 50 to the person who says that he wants to take the bus, but actually just wants your money.

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(1)

Developer response from GregoryCarlson

0.0

GregoryCarlson

Dec. 25, 2013

Under rating threshold (show) public var displayMessage:String = ChristmasGreeting(); ------------------- trace(displayMessage); ----------------------------- ----------------------------------------------------------- public function ChristmasGreeting ():String { --- var greeting: String = "Have a very Merry Christmas!"; --------------------------------------- var updateNews:String = "Update coming January 4!"; ---------------------------------------------------- var message:String = greeting + "\n" + updateNews; ----------------------------------- return message; }

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(2)

fortunatus

Dec. 25, 2013

Under rating threshold (show) Part 4/9 Multi-Dimensional Arrays: *You're* turn. Error: Invalid assignment, shame shame. Should be 'Your' ;)

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(0)

Developer response from GregoryCarlson

Thanks, I'll fix these in the next update

fortunatus

Dec. 25, 2013

Under rating threshold (show) Part 2/11 Else: *They* way this code works is that if the condition in parenthesis is true. Should be 'The'. I'll keep looking for more typos so you could fix them.

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(0)

Nilabha

Dec. 24, 2013

Under rating threshold (show) When is Gregory gooing to update the game? I cannot waaaaaaaaaaaaaaaaaaaaaaaaaaaaaait!!!!!!!!!!!!!!!

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(2)

Developer response from GregoryCarlson

January 4!

fortunatus

Dec. 24, 2013

Under rating threshold (show) English 101: To prevent further confusion about the symbol/symbols. A symbol is something that represents something else. if 1 candle on the table means that the table is not meant to be cut in half then 3 candles are symbols(someone wanted to be extra sure), however if 1 or 2 candles have no meaning but only 3 candles mean that the table shouldn't be cut in half then these 3 candles are a symbol(singular!). Same goes with '//' and '*/'. '//' is a symbol for a comment, '/' is a character but not a symbol for comments.

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(2)

Danthespearton

Dec. 23, 2013

Under rating threshold (show) LOVE THIS GAME ITS MY FAV ONE IN KONGREGATE XD (YES IT REALLY IS)

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(2)

Developer response from GregoryCarlson

thanks!

Daymare

Dec. 23, 2013

Under rating threshold (show) Disregard that, guess I was just getting unlucky with it. Good game.

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(0)

Daymare

Dec. 23, 2013

Under rating threshold (show) Just thought I'd let you know that the anti-virus software attack doesn't work

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(1)

Gamerboy98

Dec. 22, 2013

Under rating threshold (show) Darn Kong comment box system.

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(2)

Gamerboy98

Dec. 22, 2013

Under rating threshold (show) I'm getting impatient, Greg. Where's the update?! I need to feed on lessons!!! if (gregoryCarlsonUpdatesGameWithinTheMonth==false){ private var gamerboySuicides:Boolean=true; }

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(3)

Developer response from GregoryCarlson

oh no! Well, I'm spending most of my time on a new project right now. I do intend to update this game again though, but the holidays make it challenging. How about this, I promise to have an update (of at least 150 lessons) by January 4.

Leofric

Dec. 20, 2013

Under rating threshold (show) Gregory, I hope you don't take people like that seriously. You have a great game and a gift for teaching difficult and confusing subjects. Keep it up!

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(5)

Developer response from GregoryCarlson

thanks

Leofric

Dec. 20, 2013

Under rating threshold (show) I don't think Phaytle was loved by his mom. He has a lot of anger and a need to prove himself right. Sounds like a 13 year old trying to be an authority.

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(3)

TheNABBON

Dec. 19, 2013

Under rating threshold (show) @Phaytle I downvote because it was obvious that someone says "to start a single line comment you must use the symbol //" and then you write "/" you shoudn't expect it to be the right answer. And just to be clear: "foggat" and "duohce" are both mistakes.

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(6)

Phaytle

Dec. 19, 2013

Under rating threshold (show)

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Phaytle

Dec. 19, 2013

Under rating threshold (show)

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(-17)

Phaytle

Dec. 19, 2013

Under rating threshold (show)

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main_gi

Dec. 19, 2013

Under rating threshold (show) I like the silliness in the game. It subverts how it seems like all the books and programming classes have to be super serious just because programming seems like a serious job.

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(3)

Trustvainer

Dec. 18, 2013

Under rating threshold (show) I've apreciated this game tutorial. Thanks! ;)

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(1)

Navaris

Dec. 17, 2013

Under rating threshold (show) I really enjoyed this, I love learning new things, and even if the game is a bit silly, you made it interesting enough to keep my attention. A suggestion, perhaps make the lessons a bit more interactive to the story instead of just having the battles on the side that are completely optional. Might make things flow a bit better. Still, I really did enjoy this and I feel like I learned a lot, looking forward to the update.

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(3)

Dem0nsVoid

Dec. 17, 2013

Under rating threshold (show) @burninggate i dont recall a single moment where we are required to go to the arena o.O i may be forgetting something but i dont recall it being required.

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(0)

fatmankev

Dec. 16, 2013

Under rating threshold (show) "On a side note, Oh My Gosh, we are using Algebra in real life!" Hot damn, but we are, aren't we? Take that, 7th grade me!

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burninggate

Dec. 15, 2013

Under rating threshold (show)

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burninggate

Dec. 15, 2013

Under rating threshold (show) just wanted to check in on the progress of the update. please don't rush.

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(0)

Andre1209

Dec. 15, 2013

Under rating threshold (show) So... for some reason I constantly over-complicate step 9 of the tip calculator. For my and others' future reference... trace(totalBill)

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(0)

Chrisis500

Dec. 14, 2013

Under rating threshold (show) This game is rated highly , but still didn't get badges ... what is wrong Gregory ? or is it a problem in kong API ?

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(0)

Developer response from GregoryCarlson

I am not sure how a game gets nominated for badges. I did install the Kong API though. I'd be willing to clean up the necessary code to allow badges (make them more secure), but I think a Kong admin has to approve them or something. Some day (in the distant future) I'll add lessons to teach you how to add the Kong api to your own game, but that is a while down the road.

jamgrimmison

Dec. 14, 2013

Under rating threshold (show) Hey, Gregory, ludobox.com has the programmer rpg on their site at http://www.ludobox.com/game-the-programmer-rpg did you give them permission for this?

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(8)

Developer response from GregoryCarlson

Nope, the only website that I "locked" the game to for now is Kongregate. Unfortunately, some website will just take/steal your game and there isn't much I or Kongregate can do about it. That is just the reality for simple flash games. It's not all bad though, because it gives me a topic to write about in a future lesson heh heh. By the way, thank you for noticing and for alerting me to it, I really appreciate that!

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