Under rating threshold (hideshow)
@ OverweightCow: Because the text says "Lives: " and the Number is 3. Think once again about correct order, should be not so hard...
Under rating threshold (hideshow)
in your first section of elite training, under page 3/7, while describing how careful you have to be with strings, you have this typo: "Do you remember whitespace? Whtespace is gaps in your code..." with the type being the missing "I" in the second "whitespace" ;) I'm honestly not sure if you were intentionally trolling us there, or if it's actually a typo! :D
Under rating threshold (hideshow)
This is a fun way to learn programming, I hope you will make more in future, because I actually love playing this game plus I learn some new stuff/refresh my mind from what I've learned before.
Under rating threshold (hideshow)
Part 8 of the Elite quiz I cannot figure out still. Neither could my programming friends. I got private var livesDisplay:String = lives + livesText;
Under rating threshold (hideshow)
There seems to be a little mistake at "More Conditional Practice" Part 5/7 - the task says to print "Do not display medal" to the output window which at least I interpret to print the quotation marks, too. The correct answer in contrast doesn't contain extra quotation marks.
Under rating threshold (hideshow)
Quick typo to note- Part 4/7 Strings has a typo ()<- last part of the parentheses is there but not the first one. Not a big problem, really like the game!
Under rating threshold (hideshow)
Datguy5, you need to write a line of code that adds the tree variables together. it will look like this: totalBill = totalBill + taxAmount + tipAmount; Does this help?
Under rating threshold (hideshow)
I've tried learning a number of programming languages online, (JS, HTML, Ruby, etc.) and you made the most user-friendly way to learn to code. The incentive of virtual money and new attacks really makes the user want to finish more. Thanks!
Under rating threshold (hideshow)
This game is one of the few "tutorials " that are acually rewarding and fun!!!! I love this game. I have Flash Pro CS6 but i never really learned flash yet!!! This game is awesome!!!! Thank You!!!! BTW know C#,C++,JavaScript,and UnityScript and GameMaker Language!! Thank YOu AGain
Under rating threshold (hideshow)
I know, but it doesn't say if you're supposed to put the first part or not. I got that concept, but I doubt everyone will. Part 8 of the elite quiz I can't beat too, I don't think I am doing it wrong.
Under rating threshold (hideshow)
Thank you so much, Gregory. I've been looking for something like this. It's much easier to learn something if someone just talks normally and explains it to people rather than force them to a book or a website that makes it so complicated to understand. And it helps that you put it into a game too!
Under rating threshold (hideshow)
There is one subject that I missed in the lessions which often causes bugs. It's precedence order of operators. At some times I was not sure if my answer was right when logical and mathematical operators got mixed up. Later on even logical operaters (== and &&) were mixed. Since you are already speaking about brackets and indention and stuff I think it would be a good idea to at least mention the possible issues. (Personally I would give it a complete lesson when introducing the second set of operators.)
Under rating threshold (hideshow)
There are some typos in the last few lessons. I did not write them down since I did not take notes since I'm a java programmer. Up until now the game is more an introduction to writing c++-style code and doing this quite nicely. However I would have loved to get some real information about how to write flash games.
I like the idea of the game, even if it is a lot of text. I would have liked it more, if the fightes were more about programming themselves, not only a round-based button-clicking game. Maybe some harder questions that have to be answerd in time, the difficulty or number of the questions depending on the level of the enemy. To be honest I loved it more to extinguish the burning houses than to fight the enemies.
Under rating threshold (hideshow)
@ OverweightCow
"Close this" Meaning close the Brackets, Meaning they're already opened, as you can see. It doesn't say to create them, or open and close them, just close them.
Under rating threshold (hideshow)
I breezed through it in a little under an hour, Knowing a little bit of C++ and C, But great so far, Although I'm wondering If there is some kind of massive jump between knowing the theoretical Parts, and actually implementing it?
Under rating threshold (hideshow)
"While playing this game, you may earn virtual currency ($) and items. By playing this game, you acknowledge that all in game items and currencies have no “real world” value and do not imply any “real world” value."
LOL?
Under rating threshold (hideshow)
I think you should specify if you want us to put the entire code or if you want us to put part of it. Like when I was first starting out "Close this [{(" And I put "[{()}]" and got it wrong.
Under rating threshold (hideshow)
in Part 5/9 of Concatenation you have
4 private var stringFour:String = stringOne + " " + stringTwo ";
isn't the last " wrong? or am I misunderstanding something
Under rating threshold (hideshow)
I learned a lot, I literally sat for 3 hours straight and got from the beginning to the end. I was hooked. I even considered trying to write some code to help you out after I learned how to use && so that you could accept multiple answers for some of the questions!
Under rating threshold (hideshow)
I'm giving this game 5 stars. This would have been very helpful when I first learnt programming. I may not agree with the identation (I prefer to put "{" in their own lines, but to each its style. I hope you continue to make this game :D
Under rating threshold (hideshow)
I like this game due to its repetition to really get stuff into your head and how it uses an "RPG" to make you play the game over and over just to get stuff for your protagonist. Graphics don't even matter!
Under rating threshold (hideshow)
I think I'm just tarding out for a minute but I cannot get the answer for part 11 on the Rite Of Passage in the training center. Can someone please help me? Thanks!
Under rating threshold (hideshow)
private var myFirstString:String = "text"; keeps giving me error and my char ragequited. What's wrong with the syntax?
Under rating threshold (hideshow)
Definitely need to finish this. I would love to code even the dumbest of games in this tutorial. This is brilliant. I'm addicted.
Under rating threshold (hideshow)
As someone from a culture where tipping is not standard, I found the first tip calculator section quite unclear. I didn't know whether taxAmount was the extra due to tax, or the total amount after tax. I also didn't know whether tipAmount was calculated from the original bill or price after tax.
Under rating threshold (hideshow)
I suppose there isn't a precise consensus on the definition of 'whole numbers'. I think of it as numbers without fractions or decimals, which includes negative numbers. Either way, I consider the term 'natural numbers' to be more apt for describing uint.
Under rating threshold (hideshow)
Alectric, if I am not mistaken, the set of whole numbers is {0, 1, 2, 3, ...}, which uint (unsigned integer) denotes. Type int includes negative numbers.
Under rating threshold (hideshow)
Gregory, you should fix the bug that makes antivirus software won't heal the character, and please keep updating this great game, 5/5 for you buddy
Under rating threshold (hideshow)
At the end of the elite training zone: "You might have finished this path, but true me, your quest is just beginning." ...should be 'but trust me'.
Under rating threshold (hideshow)
int (not uint) denotes the set of whole numbers. You might want to use that as a more concise description of the integer type.
Under rating threshold (hideshow)
"Those of you with a math background will recognize uint as being the set of whole numbers" ...I think you mean 'natural numbers'.
Under rating threshold (hideshow)
10/5, should make more. I love games and puzzles that teach you how to program. Games are the most fun way to learn in my opinion. It's too bad there can't be a game for every subject. :P