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wbmaster

Dec. 05, 2013

Under rating threshold (show) Yes, i don't remember how write an else statement...........

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(1)

wafflesandninjas

Dec. 04, 2013

Under rating threshold (show) also if you could have the help button only take one heart ,(not having it increment down ever time we click on it),that would be appreciated.

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(1)

wafflesandninjas

Dec. 04, 2013

Under rating threshold (show) to your answer of function practice level 3. support support support. do eet, do eet noww.

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(0)

Developer response from GregoryCarlson

hahaha, I think you've inspired to change that answer to DO IT NAAAAUGH!!!

ebot70

Dec. 04, 2013

Under rating threshold (show) I love this game, but why was my save not carried over after the update? :(

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(1)

main_gi

Dec. 04, 2013

Under rating threshold (show) To Geripii - You have to put the variables in the right order, it tells you so right there "300$ would look silly": private var displayMoney:String = dollarSymbol + userMoney;

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main_gi

Dec. 04, 2013

Under rating threshold (show) Every time you call for a hint it removes 2 HP instead of one. Is this intentional? (note: I would prefer if the hint cost scales up depending on zone, but whatever)

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Developer response from GregoryCarlson

I made the hint cost 2 to mimic the time it takes to look up forums online to try to solve your problem when you are programming in real life. Since the levels are getting harder, I might add an upgrade soon that will allow you to buy a higher health cap though.

Bogdan6222

Dec. 04, 2013

Under rating threshold (show) I am blocked at the variables part 7/11 what should I do? I tried to use the hint, but it was useless. please help me

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Developer response from GregoryCarlson

You might be missing the semicolon or capitalizing it wrong. The answer should be: myNumber = 123;

Geripii

Dec. 04, 2013

Under rating threshold (show) Could anyone help me? /String and Valuables/ 4/8 Part 4/8 Using Strings and Variables 1 private var userMoney:Number = 300; 2 private var dollarSymbol:String = "$"; Great. Now we just need to put our $ string together with our variable. We can do this with concatenation. All you have to do is concatenate the two variables. Create a variable called displayMoney, of type String, and set it equal to the two variables concatenated. Make sure you write them in the correct order! 300$ would look silly. Check the hint if you need help. private var displayMoney:String = userMoney + dollarSymbol; this code don't work. what's the problem?

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(0)

gokussjover900

Dec. 04, 2013

Under rating threshold (show) when I made it to the cave,seriously I hadn't had this much pressure since the last time I made it into the elite four battle in pokemon. Excellent game,I was making a game in flash myself but didn't understand the code snippets much but thank you after only one level I begun to understand many things,the syntax and stuff. Thank you very much because of you I will be able to make my game more easily and I am going to,definitely,give you a link once its made. P.S:Please make the levels skippable because my computer has problems in saving it.Thanks

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Developer response from GregoryCarlson

Thank you for the huge compliment! Good news, in the next update, I will make an "unlocked" version which will make all of the maps cheap and easy to get so that you can skip to the world that you were on. Thanks for playing. I'm looking forward to your game!

IM_A_SUPER_BEAST

Dec. 04, 2013

Under rating threshold (show) I saved and i never deleted my data or cookies an now i cant load my game is there a way to do it or what?

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(1)

Developer response from GregoryCarlson

I don't know, sorry.

jamgrimmison

Dec. 04, 2013

Under rating threshold (show) I may have found a bug. Did you code the else statement on the function basics tower properly? When I click on it, the locked statement comes up as before but I can get in. P.S I have completed the Function basics levels, it it the tower with the reward glitch update for home that displays the locked information. P.P.S I love this game and understand the time and effort put into coding this. Thank you for this experience of learning and fun.

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Developer response from GregoryCarlson

Thanks, I will check into that. I wonder how many other programmers get such detailed bug reports on their games? "There might be something wrong with the else statement in your unlock function....." Edit: I fixed the error. I made the tower button, ItemK, when it should have been named ItemJ.

combocombat72

Dec. 03, 2013

Under rating threshold (show) You should be required to complete the battle arenas, or else why is it there?

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AgentD1

Dec. 03, 2013

Under rating threshold (show) Updates getting harder = Game getting better. Can't wait for next update.

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(4)

powerfire

Dec. 03, 2013

Under rating threshold (show) Danieltan, = is used when you set a value for a variable, == is used when comparing stuff, myVariable+=myOtherVariable; is just a shorthand way to type myVariable=myVariable+myOtherVariable; Hope that helps!

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danieltan1995

Dec. 02, 2013

Under rating threshold (show) Level: Functionception Part 3/7 Code line 11: private VAR battleFunction():void { Typo: Shouldn't 'var' be 'function'?

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Developer response from GregoryCarlson

You are right. Thanks. That should be fixed now.

danieltan1995

Dec. 02, 2013

Under rating threshold (show) Urm, why in some lines of code '=' and '+' is used but in others '==' and '+=' is used?

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Leofric

Dec. 02, 2013

Under rating threshold (show) I am probably missing something, but functions with multiple inputs part 5/8 and 6/8, numberFunction is called, but coolFunction is named and used... I dont understand...Help

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(1)

Developer response from GregoryCarlson

that is a typo, sorry. I'll fix it here in a minute edit: fixed

main_gi

Dec. 02, 2013

Under rating threshold (show) Here, another one. http://i.imgur.com/PPTKi98.png

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(0)

Developer response from GregoryCarlson

Hahaha, thank you for all of these! I've fixed those typos.

main_gi

Dec. 02, 2013

Under rating threshold (show) On part 6 and 7: http://i.imgur.com/sm9x0SG.png

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shadow964

Dec. 02, 2013

Under rating threshold (show) Hey Gregory so first : Thank you so much for your wondeful game I just love it. So much that I check everyday for an update and finish it as soon as it's out haha. Do you know when approximately the next update will be up? =D Again THANKS a lot! ^^

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(1)

anjilinexile

Dec. 01, 2013

Under rating threshold (show) I'm now in Treasure Cave and I believe I will keep playing til it's finished. You've put this together pretty well. I've been programming for several years and I must applaud the way you've laid everything out. It's very easy to follow and it's a great structure as far as a game as well. Keep up the good work!!

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awemanrank100

Dec. 01, 2013

Under rating threshold (show) Actually, as soon as you ragequit, you can lose health at any time by pressing enter. Once your health reaches 0 again, all of the clickable things disappear. Hope that helped.

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Developer response from GregoryCarlson

thanks. I probably have an event listener that wasn't removed. I'll double check. edit: should be fixed now.

awemanrank100

Dec. 01, 2013

Under rating threshold (show) Ah-ha. Found something. I went to the first lesson and ragequit. Then I kept pressing enter. When it got to 0, the back button disappeared.

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danmanbeercan

Dec. 01, 2013

Under rating threshold (show) on part 8/10 first lesson uint is spelled wrong

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Developer response from GregoryCarlson

8/10 evaluating functions? If you are referring to the "int", I actually meant that since we were working with negative numbers, or is there another uint that I missed?

awemanrank100

Dec. 01, 2013

Under rating threshold (show) I found a bug. I don't know how this was caused, but I had infinite health. And the "house" on the map disappeared.

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awemanrank100

Dec. 01, 2013

Under rating threshold (show) DEVS gotta eat! Heh heh...

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(2)

GregoryCarlson

Dec. 01, 2013

Under rating threshold (show) I just released an update to my game! 50 new lessons on functions. However, I’m already thinking about the next installment. In the next update, expect some exciting new features: *Mathelot, combine math with programming! *A “back” button for levels you have already beaten. *A new character to choose *Classic vs. Unlocked mode. Lose your data and don’t want to beat the early levels again? This mode will make all maps cheap so you can skip back to where you were. *Other things! Stay tuned! – Gregory

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Alectric

Dec. 01, 2013

Under rating threshold (show) Same with 7/8...

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(1)

Developer response from GregoryCarlson

Thanks, that's fixed now.

Alectric

Dec. 01, 2013

Under rating threshold (show) Part 6/8 Functions with multiple inputs, missing a space before myNumber.

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mr_ll

Dec. 01, 2013

Under rating threshold (show) In Part 5/11 Creating our First Function Part 2; privatevaruserExp:Number=1; is written without spaces

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Developer response from GregoryCarlson

Thanks. I had several of those but I think they're fixed now.

Alet

Dec. 01, 2013

Under rating threshold (show) Creating our First Function 1 - Part 5/5 : You wrote Matehlot.

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Developer response from GregoryCarlson

thanks. I just uploaded a fix.

Altair12

Dec. 01, 2013

Under rating threshold (show) Oh, also, where is Mathelot? I don't see any map for it in the store, is it going to be introduced way later? (after The Timer Zone?)

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Altair12

Dec. 01, 2013

Under rating threshold (show) Woo, waited for this update and played within 15 minutes of the update happening. Disappointingly small though. When is the next update, and how much more lessons will it contain? :D

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Developer response from GregoryCarlson

hahaha. :) In reply to this and your other comment, Mathelot is coming. I've actually written some of the sections for it, but it wasn't complete which is why I couldn't release it at the same time as this. In terms of size and date, not sure yet because my brother is graduating and some other family things are happening. Soon though. I'll post a date on the opening screen when I know for sure. Thanks for playing!!!

Nilabha

Dec. 01, 2013

Under rating threshold (show) in evaluating functions 5/10. you wrote e insteadof f.

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(1)

Developer response from GregoryCarlson

Thanks. I just uploaded a fix.

ThaNinjaz

Nov. 30, 2013

Under rating threshold (show) You're my hero! Not because I really needed this, but because you took time to actually do this and for doing such a good job making it! Thanks for being awesome!

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Developer response from GregoryCarlson

Thank you!

redvictorx4

Nov. 30, 2013

Under rating threshold (show) update is tommorow? I can't wait!!

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mirad45

Nov. 30, 2013

Under rating threshold (show) Notes pff those are for pussies i reached the cave whitout any!

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wuiyang

Nov. 30, 2013

Under rating threshold (show) Part 11/20 Rite of Passage no } in the end

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hg897

Nov. 29, 2013

Under rating threshold (show) where can u get an IDE and a compiler for ActionScript

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Developer response from GregoryCarlson

Check out www.flashdevelop.org I just installed it for my laptop. It's a little detailed, and I'm going to release a tutorial soon for how to download it so that you can make things.

ReflectSnoFlak

Nov. 29, 2013

Under rating threshold (show) @rangerrecruiter You can have him go through some trouble areas, and just copy and paste the text into a program like notepad, Thats what I did

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Fering

Nov. 29, 2013

Under rating threshold (show) This is an amazing instructional tool. Ive wanted to make a math based on for years but just never seem to get around to it. I had never considered making a programming one.

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rangerrecruiter

Nov. 29, 2013

Under rating threshold (show) Gregory, great game and great tutorial. You have discovered a way to make learning fun for me and my oldest kid (he's 10, and has finished the first rite of passage on his own!) I have a "I'm too lazy to write" question for you; any way we can get the screen shots from the lessons in a pdf format? Yes, I'm too lazy to take all the damn notes I should be taking. Maybe upload to google docs or something? I will not take offense if you berate me and tell me to stop being lazy, I can always make my kid write it all down!!

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Developer response from GregoryCarlson

I am glad you and your son are enjoying it! Hahaha, to save your son's hand, I made the text in the game "selectable" so that you can copy and paste it to Microsoft Word or Notepad, or whatever application you use to make documents. Hope that helps.

ReflectSnoFlak

Nov. 28, 2013

Under rating threshold (show) @Andre1209 The problem is stating that it wants you to use the Trace(); function to send the value of totalBill to the output window. To use Trace(); you want to say: trace(varName); In this case we want to send the value of totalBill to the output window, so we would say trace(totalBill);

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mcraezy7200

Nov. 28, 2013

Under rating threshold (show) Seems to be a glitch in Array Caverns. The Treasure Cavern screen just shows a picture of a cave with no lessons available, while the Scary Cavern enemies' win counter is broken; it displays "undefined" wins, but when I win, it goes up to NaN (not a number).

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Developer response from GregoryCarlson

You have to click the "update game" button on the opening screen, and the update button after that to fix that glitch and update the game.

piatraelfa

Nov. 28, 2013

Under rating threshold (show) The Treasure Cavern still doesn't work for me. Proof: http://i.imgur.com/ShMPYe5.png

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Developer response from GregoryCarlson

You have to click the "update game" button on the opening screen, and the update button after that to fix that glitch and update the game.

MrCatFaceMan

Nov. 28, 2013

Under rating threshold (show) Help! How do you get the the nest training zone!? I cant get to it, I really want to carry on with this but I can't because i can't get to the next part!

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Developer response from GregoryCarlson

Click the green arrow in RAMville

rangerrecruiter

Nov. 28, 2013

Under rating threshold (show) private var awesomeTutorial:uint = 1;

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combocombat72

Nov. 27, 2013

Under rating threshold (show) Love this game, it inspires me to make one. When is the next update coming out? Really want to know

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GregoryCarlson

Nov. 27, 2013

Under rating threshold (show) There will be a new-ish version on December 1. I won't be quite done with 3.0, but I promised I would have new stuff, so I will release 3.0 in two waves. Expect about 50ish new lessons on Functions! Happy Thanksgiving to the Americans! To the rest of the world, have an awesome fourth Thursday of November!

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(48)

aea27

Nov. 27, 2013

Under rating threshold (show) This is a great game, and an easy(ish) way of learning how to code!

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(1)

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