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I know it's the only way to fit the story, but it's kind of funny that the fire security for a bank is harder to crack than a detention facility for national security threats :P
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"It's a detainment camp on one of the Florida Keys that they opened up when they shut down Guantanamo bay"-8/29/2010
Game was made 2/2009. Clearly the games makers thought that gitmo would be closed by now....*sniff* why, Obama, why...
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I am currently learning the old level code so I can use an almost infinite playing field, but I'll have to plan everything out perfectly.
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I'd love to see a packet collision feature or maybe even some packet sniffers/routers. It would make it a little harder, but it would throw in that extra layer of relative telecommunication jargon :)
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This game would have been cool if not for one problem: Many of the puzzles require you to multitask. This turns what should be an otherwise novel and interesting puzzle game into a frustrating scattered mess. If you ever make a sequel, consider allowing gamers to chain commands together instead of clicking around hoping they've timed and memorized everything right.
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Another great game by Weir! Very original gameplay. You can't simply press randomly, which really makes you think about your moves, and gives it a great difficulty level! And the story was great, it made you feel like you shooting little things into other small things actually served a purpose unlike in most puzzle games XD 5/5!
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This game has a low rating for an amazing game. Just want more people to appreciate these type of games, because it's not one of those standard "kill the objective and win" which is really popular these days.
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Yet another on of Gregory Weirs masterpieces. I absolutely love the challenges, and the music (especially in chapter3).
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The only thing I'm really awaiting is the bigger editor space. I am not sure I will learn the language this game used before for the copy 'n' paste system. Of course, I can put things out of the grid, but it would be really hard to make something worthawhile.
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I wish the challenges would have been harder. The only one i had trouble with was the Cardinal(13). Overall, original game with still-fresh concept, very challenging, expect the challenges and some story levels. I really hope Exploit 2 (If one will come) is a sort of challenge edition, or a player pack.