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When I started the game on x2 difficulty, I thought "The game became much more challenging, I like it"... Then I noted that the reason of that was 2x gamespeed cheat that I forgot to turn off. Dev, may you please add this {2x game speed} feature for NG+?
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as an addition to my last post .. the save function worked just fine from what i can tell. after i refreshed the page of course
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not sure if you know of this bug but it appears to affect my mac a lot playing this game .. my game has frozen completely at level 8 and in the camp .. I just got a few enhancements from achievements and went to play the slot machine with spare gold... game freezes up as I try to enter slot game and then as I try to rectify by trying to go to camp with the only option through the cog.., i get the shield with the skull page opening and closing about a dozen times before i appear in camp again but still unable to do anything ... could do with checking out .. sorry I have no screen shot and have not refreshed the game yet either. .. I have the ability to mute and unmute sound while frozen as well but the cog is not accessible now. will refresh and see if it will play from where I have got to.
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Now that I've played it through, a couple suggestions. 1) some kind of level select screen, preferably where we can see which levels we've missed a dungeon entrance or the upgrade wizard. 2) I like the idea of a challenge mode upon beating it, but it looked like all the equipment was the same. I could be wrong, but if I'm not, there should be stronger equipment to match the stronger enemies. Even still, it was a great game. I really enjoyed playing it.
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First, I wish you could use mouse clicks for things, I only use my left hand for everything. Second, what if you made a different control scheme where a key toggles melee/ranged and only 1 key is used to attack?
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Great game, although there is a slight glitch when you fail to take a chance, occasionally it loops me at the transfer / loading screen.
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ive come across a weird bug. I went into the fitness room, then came out again and destroyed the three crates beside the trophy case and then the game kind of froze.. I then clicked off the game and the menu came up, everything was working on the menu but I couldnt get off. I clicked resume and the menu would stay up but the game would still be frozen until I clicked off the game again.
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could you perhaps have the vendor sell items that you sold during the dungeon? I certainly accidentally threw good items away. My own fault.
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Great game!! Just need custom user control keys (I hate having to press "T" to sell) and you have a perfect non-idle game that Kong DESPERATELY needed.
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There is good and bad, but definitely worth the play.
Liked: balanced for the most part. If I slipped up I would die, and it was (usually) my fault. Nice abilities, level progression, and all. Really liked the lockpicking for loot, even though death by exploding off ledges became my #2 death (my bad). Well worth playing through.
Disliked:
- Wall jump is a thing, so it would've been nice to see it used in a few places. Same for how speed+ increases jump distance. For added replay.
- Final boss is tedious. Not hard, just tedious. It could've done with 1/3 of the HP and it would've been just fine. Or add an extra attack type, increased enemy spawn rate, something to keep it interesting.
- Bat feels massively less useful than other trees’ perk
- slots for pots gets tedious and no other money burn
- Is there an ultimate ending? Kept hoping for one
Gosh that's a lot of text for a game I burned hours on and truly enjoyed!
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Love this. wish there was a status screen so i could see my stats go up after i grind levels so i can play the slots 20 times. Also, better stats on equipment differentiation. a ring that gives +1 attack replacing my +2 evasion should show me "+1 attack -2 evasion" instead of just telling me what the ring does.
Like it very much though. Games like this are what made Kong what it is. not idle crap.
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Nice game, overall. The graphics and music are decent. The controls are a little uncomfortable though. Allow user-defined controls and you've got a winner. :)
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For me it randomly freezes from time to time. It would be "ok" if I wouldn't lose the power ups (e.g. the achievement rewards. also the first guy that gives a stat bonus dissappeared after freezing and refreshing/reloading). Playing on firefox.
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Could you please reduce the health points of the final boss a bit?
He isn't really hard or anything but it's tiring.
Doing the same moves over and over again until he finally dies.
50% of the current value would be enough. :-)
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I've completed the game twice, second wasn't difficult at all. I really did enjoy it though. Nice game to see here on Kong.
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On any wall where the character sticks momentarily, you can climb it by jumping, moving a tiny bit away from the wall, then moving back. I climbed over the invisible boundary on Level 4 this way.
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what the? bring this game to the front page, cant believe i have to find this game deep in the all games pages, jeez.
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Got bat perk at second camp Remembered seeing bat at first camp. Trek all the way back, get first bat, and it... replaces the second one. I'm sad you cannot get a bat army. What a waste, seeing as it'll fly ahead of you and die to an ogre pretty quickly.
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this was actually a great game!
(I played it twice, so it must be good)
Does the difficulty increase by 1 with every playthrough?
Since I'm considering replaying it until I have all the perks (especially the bat one) :-D
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Keyboard controls are a little awkward, would be nice if there were a way to switch them around (or at least have attack, action, and sell all in the same general vicinity).
Other than that, really good game.