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I liked the game, until I got stuck. On one level, I got the key to the next level, then entered the dungeon before opening the next level, completed it, went back and found out that it was now impossible to retrieve the key because it was in a locked chest. Thanks for great game design!
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When i started playing, i tought i was freezing, or feeling some kind of lag. Was hard to move and jump at the same time for me. But later, i realized the game is actually like that, and you start to experience very nice controls when you are used to them... However, at start, was kind of awkward
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Game has cute graphics and an interesting plot. I like that you can reassign keys, which I definitely needed to do with my small problem of "this is not a gaming rig, it's a three year old chromebook, you can't expect it to respond that quickly". Even after changing keys tho, the AI was buggy and the physics didn't work. It gets annoying falling off a cliff that wasn't there ten times but at least the monsters will jump off the same cliff, so you can at least watch them fall to get an idea of where the edges are.
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Got frozen at the instant revival screen. The shield opens-closes in an infinite loop. (Not to mention the fact that I was ripped off of 100 golds because of stomping on X at the fight - and X means confirmation on this screen, too.)
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I literally got stuck. I was trap under a platform to the point that I had to exit the game and return because there was no other way to get unstuck. I'm really liking this game so far and was getting into to it. Having to quit like that kinda sucked.
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Irony. I've killed queen same moment as barrage killed me (anyway it was counted as my 100% win). BTW sequel would be nice.
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I have a feeling you aren't meant to be able to wall jump in this game lol. Doesn't take away from the enjoyment (in fact its a fun way to escape enemies) so you might as well keep it.
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I get that you're going for the whole depth thing, but if you could turn off the foreground so there aren't massive blind spots where 5 enemies will gank you, that'd be just fantastic by me.
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ahh
Frist argement:why we can spam the bow why it makes it so easy like a 2 year old can do it!
Argement 2: lodes of times when you shoot an org it pushis the org away
Argement 3:when you fail the chest openig the looks like he died
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So I was on level 10, I killed all the monsters, I went into the dungeon, I killed all the monsters, I came back, I was going to level 11, but a warning says I do not have the golden key to pass the level. I'm sure I caught her, but she disappeared. Unfortunately, when I try to take it from another level and go back to that level, it disappears as well. I'm going to have to start over, is that it?
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You can jump up most walls by jumping towards them, jumping ON them, and as soon as you do that, move away and keep moving away until the peak of your jump, at which point you move towards the wall until you hit the wall, at which point you jump again.
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There is also the boom-something bow that does splash damage (I'm not kidding. Later on you can find it my refreshing the shop offers), but it's a lot weaker and since you can only carry one bow at a time afaik, it's too situational.
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Don't swap your bow with the pearl bow of speed (very fast but only 1 atk on its own) until you have a lot of points put into attack. I found it by going right a bit in one of the dungeons to reach a section underneath.
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According to HankMurphy, special properties could be more valuable than stats that can be obtained renewably just by playing the slots machine (adventurer stat makes it cheaper)
When you get weapons, instead of just looking at the damage, also try to get ones with fast attack speed. I ended up buying the baron's bow, but I'm not sure if it's the best one.
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its not that is hard but the game makes tt hard when you wont stop running and fall off the edges.
its not fun its frustrating.
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game could be great but you don't stop running once you start which makes collecting painful. the game is real cool but needs work by the developer to make great
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Ugh, bad enough when this super-laggy game got badges, but to make it badge of the day... not cool. Badge of the day should only go to games that do not cripple your computer...
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I don'tknow whether to be happy or sad: Landing 5 consecutive revives, or finally, due to "sticky keys", get to a chest.