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This game can be exploited in so many random ways, my favourite is the infinite wall jump
Face in the opposite direction of a wall and jump to the wall, then diagonally jump away from the wall and reach the wall again, infinite jump.
I could exploit it so that in the "fitness" zone I could get chests and cool loot.
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Cant seem to get my Gamepad to connect to the game, I use it on other games so I know it works, but I just want to know if there is a certain thing im doing wrong
The Adventurer stat improves revival and slot machine gambles, pet bat power and shop prices. Also MasterPo may improve regeneration and speed of hero if you are choosing adventurer way.
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Stepped on a switch to open a door. Started going through when a monster got in my way. Door came down on me, pushed me into the floor and now the game is unresponsive (except for the sound and music buttons)
Good Game, until I hit that snag.
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would love an inventory because depending on later stats some items could be useful, I wasted the speed bow because of that
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can shoot arrow at guy who is shooting arrow at me and they bounce of each other and it falls back and damages the other guy for full damage? 5/5
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Not that I particularly need it since I have beaten the game at 3x level but where/how do I get the Bat perk/cool little guy...
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nice game except for all the platforms that look like ground but.. aren't :/ I died a lot from jumping to what looked like a perfectly fine and solid rock but turned out to be mostly air xD
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The game keeps on freezing up after I reach the second gold chest and open it, making it frustrating to play on, which I can't since I stop at the same point every time and have to restart. Please fix this issue; I have tried both Chrome and Firefox, and the same thing happens on both browsers.
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Seen this on the front page, started playing it, and it's a great game. I wish I could bind the left and right mouse for range and melee, but the keyboard works as well. Thank you very much Griman!
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I've put a few hours into Shadowless, and though it has a TON of potential, the game is just a bit to broken to be called playable. I've died so many times do to bugs, finding myself no longer able to continue due to disapearing keys and broken switch puzzles, or game-breaking bugs that i find it hard to continue. Top that with a vague story explained in half sentenses, no explanation of the leveling system-of which is nessesary for a blind-class builder, slow gameplay&animations, and various other rough edges and you get a game that looks like it will be great, but feels like its a pile of garbage. This tends to be the standard for good games these days, even for AAA titles. It really shouldn't have left the player-test phase yet. Despite that it still has the potential to be a GREAT game. I haven't played to many platform-puzzles and none with this style. I really do hope Shadowless gets the love it so desperatly needs because i can't wait to play a FINISHED product.
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Bug Report:: When you fight the first ogre, it charges at you and falls directly into the pit killing itself. The key disapears and you can no longer continue.
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Addition to the last comment: I can switch tabs and regain control of pause screen. When I click continue it freezes up again. Chrome Version 52.0.2743.116 m
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It is actually possible to glitch up walls, and it's not particularly hard. Slight, but not particularly. If you glitch up the wall in fitness, it's not actually that hard to win. If you have a potion, and a decent weapon, you can just let the bomb guys kill most of the people. Easy money, rinse and repeat til you're geared like a boss.
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the slot machine could use a speed up like playing 10x difficulty multiplier at once after completing the game once or a toggle in the settings, because once you reach the point where one roll costs <10gold you can complete the game faster than spending all the money you earned doing so
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SOOO clunky but still good. freezing, stuck directional keys, what were you thinking focusing on gamepad? Focus on fix's to the keyboard.
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I am at a 102% crit right now, and i like it ^^
it takes like forever to play with the slot machine...
i would suggest a better rewarding one-armed bandit
and some caps on crit, block, and evade
and also a better meele skill. while baron bow is really good with crit and dual shot, the stun is more meh
AND i would suggest some end of game you can achieve.
otherwise you end up playing until you get every trophy, all skills, and realize that the difficulty will just be increasing and thats it
kinda unsatisfying when you played that long..
but i really liked the game
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I really like the story, even if isn't dialogue heavy. I mean it has a frame that is interesting.
the game doesn't bug for me, and the keyboard is fine, but the speed up upgrade is a little wierd, I feel like it doesn't give the character higher speed, just increase momentum making the character movement more unreliable and awkward. the level up hag is ugly as shit.
good game overall.
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Really fun game.
Anyway, it seems that I'm getting all the bonuses from shield while I'm wielding a bow instead.
Is this a bug, or is this supposed to be that way? Either way it seems off
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this game is insane!!! first time i play a game that acts as both a puzzle and as a platformer, usually puzzles games are turn based or tedious but here it is physic based and realistic. The arrow flight system, the crate pushing [even enemies push crates], the projectile deflection once you hit enemy projectiles. Awesome. Hope you make shadowless 2.
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when you find the silly giant jump on his hand and he flicks you up (also there is no need to attack the silly giant )
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(vote this one instead due to full completion)
Pick upgrades based on the skill you get, not stats (you can get stats anywhere). Rogue - 30/50/75% chance to shoot two arrows. Warrior - 30/40/50% chance to stun with melee attack. Adventurer - Bat lvl 1/2/3 flies around killing enemies. Defender - absorb 15/50/70% of dmg as health when you block an attack. Bow with rogue + crit itemization seems to be the best. Crits do a wide range of dmg, i have seen up to x4 or maybe x5 dmg on a crit.
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When you have your last conversation with master po when she says i'm glad to here this it says the shopkeeper is saying it
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If you kill the queen you then instantly go to the camp and the difficulty increases but if once you arrive at camp you close the tab and open it you go to the queen at the increased difficulty without having to replay it