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Are you not suppossed to be able to get mechanics anymore after you get a brigade? If you are then why is there no scrolling down?
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Balancing issues alongside no developer replies to all the commentary about it is troubling. Think I'll quit for now, maybe check in after a while...
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Good game needs some major balancing. However I like the idea and the game play. Could do with out the click animation for the race fame accumulation, seems to causing the lag issues.
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the underground team should atleast get you 100/s because by the time you get to a point of getting 1mil fame being reasonable, 1/s is honestly and quite literally nothing...
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Says I need 100k mechanics for Newsboy. I'm currently on required Money and experience and I'm on 1 million Mechanics and yet it doesn't unlock Newsboy.
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Clicking the race button constantly does not make the game any more fun. Either a auto race or even adding a button to run multiple races button (10, 100, etc.) with a bar that slowly fills up may make it less tedious.
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Needs auto race, I've spent about 4 hours trying to do a client sided interval for racing but it breaks with requests, and doesn't iterate after the first attempt.. clicking 300K times to get anywhere is stupid, please add an Auto Racer for the sake of everyone who doesn't want to go to the doctor for wrist problems.
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Swarm Sim code is freely available to anyone that wants to utilize it. All you have to do is give credit where due, as the developers of this game have done. Doesn't anyone read anymore?
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I had to race over 1 million times before I could find my first sponsor, who also happened to be the kid that threw my newspaper into the puddle in front of my house on my 500,000th day of racing.
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Pressing the Enter key counts as clicking on the last button you clicked. This is the only thing that makes gathering fame bearable.
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One fix is easy: Make the teams click once (or more for the higher level ones) a second, for whatever fame you've upgraded the manual clicks to bring. Done and done.
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I'm upgrading you from my standard Idle-score of 3 stars to 4 stars. Not sure why yet. There's something about the balance that I like. You can thank Captain Morgan for the extra star.
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@disastranagant Technology produces mechanics and the wrenches. Those are used for upgrading fame per click. The multipliers add up.
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Balance is a trainwreck. Clicking to get fame brings the game to its knees. Nothing above brigade actually produces enough to be worth making other than to feed newspapers. not feeling it.
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Runs super slow when clicking. If I may suggest a solution you could round the larger numbers by a bit, I mean, who cares about 2194 fame when you gain 150 million per click.
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Anyone else having performance issues? I get massive lags when I click "race" more than twice per second, no matter what the FPS is set to..
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fun game but becomes unplayable; no scroll bar on the technologies. I am using Firefox if that helps, please fix I was enjoying this game
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@devius , not true, in those 28 hours you will keep advancing in your fame per click and your earliest clicks won't even matter for the fame you are getting right now, I get 1m fame per click for example. so 1 million clicks will never be equal 1 clicks per second. You can only approach it by how much fame you invest and how long it would take it to earn it back. Other approach's will always fail to math correctly. Like mattman and you trying to do. Let me explain with math.
lets say you clicked 1 million times and your fame per click had 1000 fame average and you earned 1 billion fame in total. You invest it and you get 1000 fame per second now, but right now you get 1 million fame from clicking and your 1 million clicks of fame just earns you 1 click per 1000 seconds.