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... Why does racing not give prize money? That doesn't seem to make any sense. The slowest thing right now for me is earning money, and if I could earn cash with racing that'd help solve that.
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As one of the few people who actively has been playing this game since day one without cheating(scripts, auto clickers). I can say this game is horribly unbalanced. Progress at first is fast, then it hits a brick wall. Then a wall made of diamonds. Then a wall made of stuff that juts can't be broken. Once you get to the 6th/7th/8th cars, it slows to the point of where you are waiting several days/upwards of a week to make the next big purchase. In it's current state, you almost need an auto clicker to get anywhere.
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I am not a developer for this game, but I'm trying to address everyones concerns about this game because it has great potential. I am currently working on an altered version of this script which will fix some of these issues, examples: teams, animations, etc. My biggest issue is re-balancing so I'll aim for 28 hours from now. ~9PM CST (GMT-5)
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A lot of people are complaining about balance issues, but it progresses lineally, it's just a time consuming game, which is fine. I do think if you could see the individual gains for buying 1 unit it'd be helpful though
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Stars/fame is wayyyy to hard to come by. And if I wear out my mouse power-clicking, the game lags. And I still will have to wait 24 hours to notice any real progress. I would have to use an auto-clicker, overnight, to afford the next sponsor.
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@Devs: looks like a big hole going from Sponsor Citynewspaper (1T fame)-> Newspaper (100Qa fame). Perhaps it was on purpose ? but i feel likes something is missing in the 1Qa-10Qa fame range. If 2nd teams and 3rd teams could give a little more fame reward/s, they are actually giving exactly the same ratio, i think it's a mistake (Junior amateur team should be much more rewarding than the underground team). txs for this great game, i hope you will improve it with few upgrades to give us some non linear choice. 5/5
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Enjoyed the game in the beginning, and seeing as it's v0.5.0 I'm sure it'll change but things get way too slow way too quickly, there is no presitge or incremental system so this is basically a 1% upgrades, 4% idle and 95% clicker game. Additionally "Teams" are useless as 1 race click is greater than 8hrs of offline time
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Game is fun, but feels like it needs a prestige system or some serious balancing once you get to the 5th and 6th cars and upgrades of those and beyond.
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i really enjoyed the game, until i bought the 6th car (godge discharger) and i saw i couldn't buy the next car for almost a year.
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Layout-issues: with three cars I need to scroll, whilst the Sponsor-list is still waiting for me to accumulate fame. Mouseover tips (if available) are cut-off by the layout of the game. The Race-button is (FAR) too big...
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Idlegame... however: One needs fame, which only comes by clicking. And the amounts of growth and need are so far apart that I doubt this was thoroughly tested.
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As everyone has said, balancing is bad here. I click a billion times to upgrade the mechanic so I can get a clicking upgrade faster. The time only goes from 7 hours to 6 hours....
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a lot of crying about teams. its reasonable to conclude that this feature will be expanded on at somepoint in a future update of this game. Its very clearly being setup this way.
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yea, because this "idle" game is aptly categorized as at "mouse breaker with no way to automate fame, and the crazy jump in time it takes to get new cars, 1+million years with me only 13% of the achievements done. This game was never going to be great, but I had hoped that it would of at least not been this bad.
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my game hung up!! how could that happen. Can play, yes, but there is no save from until yesterday evening. No Cash or fame bars. Save code option could help. Will quit this game now, needs improvement. Have fun!
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Please give an option to turn off the floating numbers from the race button. I'm clicking fast enough when I go full tilt to generate lag from the floating number boxes, let alone when/if I decide to make thing easier on myself by using an autoclicker.
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Race teams need looking at - a return of 1/s per 1m purchase price is bad. Hope this picks up once I'm past street, but as others have pointed out, it takes days to *earn back* the fame invested initially.
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I work for a living like most players, so idle games are a nice change of pace for me, I can play a more casual pace, however this game really isn't what I would consider an "Idle Game" because of all the clicking that needs to be done. I agree that auto races need to be added to make this game more like an idle game