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1. Teams are useless. Unless there is a way to upgrade them or create a prestige system to do passively/actively improve them, there is little to no reason to get them at all (as many people noted before me). An alternative would possibly be an auto-race or a % increase based on your racing level, or where your clicks get more powerful based on what/how many teams there are. An auto-click feature would be most effective if you do nothing with the teams, perhaps replacing teams altogether or making teams gain X clicks per second. Otherwise, a minimum of a 1000x multiplier to what they are now would help.
2. This game takes many hours just to make minimal progress (teams mostly come to mind here). A way to convert one type of resource to another directly could solve some issues.
3. Upgrades to sponsors would be much appreciated, especially considering how much of a pain they are to get at times, it would speed up the process a little bit.
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@Outissh: rest assured that even with a wedged enter key or autoclicker, you will find the same wall looming very shortly after a car or two... still months ago from my next car even with this running 24/7 autoclicking
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Feeling frustrated, I read the comments. See the Phrase "hold down enter key"... Oh, OK... hmmmmm.... *wedges broken toothpick in, to "hold down enter key*...
If my analogue solution makes me a cheater, so be it! .... :-)
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teams need a serious rebalancing. There has not been one time when the auto regen has been anywhere useful. I currently get 11 quadrillion a click or about 100 quad a second when I hold enter. While I idle I get 1 trillion. Which is nothing in comparison and never has been anything useful. I come back after a night and I have about as many stars as about 4 seconds of enter pressing.
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All the racing teams need to be approximately 1,000 times as powerful as they are now. As it is, they're utterly worthless.
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I expected to see some actual race... Even tho i love idle games, the ones with only text and nothing else are quite boring..
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As a lover of cars, this is just what I needed. A car-themed game that looks and even might be made by the Swarm Simulator team.
It doesn't seen to be that developed, but I'll give it time to breathe. It WAS released last week.
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I'm with HollowedHearts on this one. I've been playing this game since the beginning and have grinded my way to the Linnen 366X. Every newer car required the use of a newer sponsor to be unlocked. It gets harder and longer (by this I mean from a few minutes to a few days per newer sponsor/car) until you hit the massive wall that Hearts mentioned. The MBW requires TWO newer sponsors since the first one will lower the time from 7.4 BILLION years to 1,917 YEARS!!! This game needs a prestige system badly because it suffers heavily from exponential growth.
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I wish Teams would be worth it, production of all my teams equals 1 click. and it takes thousands of clicks for just one sponsor (100sx one)
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Game needs boxes you can maximise and minimise. Half the time I can't see any more than half of what I'm supposed to be able to click. Pick a decent screen resolution size!
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I feel stagnated, after 3d2h I still cannot get a big leap in income and technology campus just got self sufficient (yes I am thinking as if it was swarmsim). I am definetly missing some kind of mechanic to get your a boost to income generation or something like this, some other active skill than racing (it feels repetitive as hell) where I am sitting it looks like it will only slow down in the future not leaving much to the imagination,
http://prntscr.com/8hd5uw, print of my development curve (3d) semi afk
Good start of a game tho :)
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All teams give 1million stars/s less than what they cost... Making them totally useless. Make the race give fame/s or something. This is unplayable until this is fixed.
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Please do something about the lag, can't click more than 3 or 4 time without experiencing some, seeing your game have this clicking mechanics at it's center it became quite unpleasant to play.
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Was it just me that recently found out that you can hold the enter button while pointing on the race button to click it alot >_>
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Game really feels like it needs a rebalance in the later stages, or requires an auto-clicker. Even with an auto-clicker, it feels like it would be too slow after the 9th car. But then again, maybe not, going to change my investment strategy to see if it helps.
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@forhekset i started playing less than 24 ago and i'm at "1 day 9 hours" from getting the Linnen car model. So if you took a week to get there maybe it's your fault instead of that of the game.
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the game needs bonuses/achievement just like swarmsim. Now the achievements are just there serving no purpose at all.
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Is there still programmer support for this game? Fame per second teams need a *severe* boost. Otherwise, there is almost zero playability after a certain point. I'm at the Godge Discharger, and it will take 3.9 billion years to get the Linden.
After a week of grinding I'm 24 hours away. That's too much. Needs tweaking. Seriously, otherwise this game will just die.
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Reminded me of how much I loved SwarmSim. Nostalgia was nice for about 15 minutes, but this game (so far) is a disservice to the SwarmSkin (tm)
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I am ready for the prestiging system! I like this riff off of swarmsim, but there are way to many walls to progression without being able to reset for some bonus..... when does this happen??? I am ready. I cannot click enough to keep the game moving forward without it.
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@grinder02 i believe that the team racing thing is a end game thing. For now it's pretty useless but when we'll have to wait for some quadrillion years before having enough money to get an upgrade we'll see it in a different light.
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I agree on the purchase of anything in the "teams" tab, I can click far more fame in no time at all than any amount of spend on a team
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Dunno why there so much lag but now when i manually click like 5 time a second for ten seconds, then stop.. it continue to show the clicking effect. 5 times.. it's nothing when i could click 10 time for 1 min or so i can't even click 5 times without lag.
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@Evanator The more you go the harder it will be, it's what "incremental games" mean. The seventh car is an even bigger one, the 8th is worse.. the nine i can't even imagine yet but in the end it why we're playing this game, isn't it ?
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Just did the math, to get one quadrillion of stars/second i need to spend one sextillion.
Unless i'm wrong that means i need to spend one million times the stars/sec.
worth it? nope not at all cause that means it would take 1 million seconds to earn back the money i spent ( about a week and a half).
balance plx
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The jump between the fifth and sixth car, and city newspaper and newspaper is a huge wall, and it seems like even larger walls are ahead. This is clearly something to be fixed, not even Swarm Simulator, what this game seems to take some inspiration from, has walls this hard, and when there are, the prestige system helps break some walls down.
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teams are pretty much useless, by the time you have invested enough stars in a team that particular team is no longer viable, you need to invest so much stars into teams you have no stars left to use on other upgrades. There is rly no benefit in purchasing better teams, the difference is almost nonexistent. This is most likely because you made the first team too expensive so the others are too expensive as well(100k for the first team would be way better, it would make the teams useful).
like a lot of people already mentioned: there should be a way to race without clicking like mad.
I like incremental but this is just insane, when you hit car 3-7 you need so much money it's just insane.
Although you need tons of cash you have a shitload of wrenches (upgrade points) you don't need there should be a way to trade those for some $$.
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Cash does not scale well. End of story due to game being unbalanced. Unfortunately, this means low rating on game until this is addressed.
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Something that would be a good way to progress is a soft reset, so we can get a bonus when we start or something like that. But keep up the work otherwise
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A milestones for each 5 lvl car upgrade that add a bigger bonus on cash/fame. Would help when you reach 7-8th cars going back to lower lvl cars and upgrading to 10-15-20 to make walls more manageable etc...