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As an example: If you earn 946 fame per click, and you want to earn 946 fame per second, you'd have to buy 946 underground teams. This would cost 946,000,000 fame and would take 1 million clicks to earn.
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@doomchar31, Mattman2005's math was correct. His argument was that it would take 1 Million clicks to get enough fame per second to equal your fame per click. 1 Million fame = 1 fame per second. Therefore, 1 Million clicks = 1 click per second.
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If you're tired from clicking just wait. (Unless you're close to the next sponsor tier) Just wait to get some more wrenches and then you'll be able to click a lot more. And if you're close to the next car tier you could just wait for that too. Clicking helps to get closer to those tiers but if you just wait you'll get more efficient clicks.
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I would say "needs auto-race" but that's essentially what teams are, should change teams to a % gain, based on race reward value, like "underground team = 0.0000001% per" would keep its value later on that way as well
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I'd be nice to see some bonus for leveling the cars. As of now the cars start having more and more drastic gaps so that by the 5th car it isn't even really worth upgrading the previous cars anymore. The bonus fame they give starts being lost in the rounding of the numbers.
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The auto fame generation is way off. A single click gives me 1.2 billion fame, where as having 1000 Street Teams only gives me 1.05 million per second. This game is only playable with an autoclicker.
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Ah, once you have enough "Teams" as options to buy, the scroll bar pops up for the "Sponsor", but still need one for the "Technologies"
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@mattman2005, you are right about the teams being worthless but you have the wrong math aproach to it. you can get about a 1000 fame per click few hours in to this game, that means a 1000 clicks will get you a team. and that will take about 100 seconds to pull off. Still they are worthless because it takes them 1 million seconds to earn they're worth. and that's 277 plus hours. which is almost 12 days. so you are right about them being pointless but you can't math at all.
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Why do all these games start out with ridiculously huge numbers? Why would I need Millions of Dollars and thousands of mechanics to buy a single car? Try some decimal places, man.
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Found a secret where you enter a link that only contains this game and nothing else: drag and drop the bar where it says sponsors (the actual bar, the word) on the search bar which most probably says to you http://www.kongregate.com/games/groupsky/rcm#recent_comments
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So you basically employ a work force billions of times greater then the population of the world but you cannot afford a car?
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Taking over 11 and a half days for Underground Team to break even in yield is ridiculous. Needs a better passive fame generation mechanism.
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good news, i guess. i was able to get the scroll bar to reappear on my mechanics tab by scrolling with the mouse wheel. well, i have a laptop so i had to look up the touch pad gesture to replicate a scroll wheel. but there it is.
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The teams are completely useless and bogus. Groupsky and Onyxvd, please understand this concept of the 1/millionth ROI on the math behind the teams. Say a player wants to have enough teams so they can receive the amount of fame per second they are currently getting per click (this is typically the first goal any player has in an idle game). In order to do this, the player would have to MANUALLY click the Race button ONE MILLION TIMES and then transfer all of that fame into the team!!!!!!!! One million clicks!!!!! At a fast speed of 10 clicks per second, that would be 100,000 seconds of non-stop clicking or nearly 28 HOURS of pure clicking!!!! By the time any reasonable player realizes they're wasting their time and invest into sponsors, the benefits of the teams they recently purchased just drop off the charts because of the upgrades to the racing, upgraded/newer cars.
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I can now afford 1 million of the first team per click. Unfortunately, that means a million fame per sec from that, or 1 trillion fame from clicking. F***ing waste of time to buy teams.
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Is this made by Swarm Sim guys? - This is like an copy with some different names. Not even bothered to change fonts etc.
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Suggestion: put a multiplier between Team and Junkmobile upgrade to make both useful. At the moment there isn't any reason to upgrade them
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you really get a push after getting back from a few hours offline. Second Team (1000stars/sec) and City Newspaper now. Great SwarmSim-based game.
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Autorace would be nice, plus when I try to resize the window to fit on my screen, the objects move around, some off the bottom of the page, where I can no longer access them.
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most games have got rid of the click idle and now they are just management of resources this is interesting take on swarm but the requirement of an auto clicker is a huge distraction from the fun of an idle game.
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I expected something from race.. anything really... but a massive requirement of clicking. This just asks for auto-clicker as the generated fame cant even remotly compare to clicks.