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Althou I do admit that I liked the concept and the game in itself, I for one ... well I found it a bit too long and repeatative. Annoying at later points came to mind, it had potential, but once Im throught with the game, I dont really see myself wanting to play it again. But 4/5 still in any case, sounds specially were nice for me. All in all, a nice 1-shot of a game.
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These are insanely hard, especially for someone who has a hard enough time figuring out left from right, LOL; but this is a very clever, fun game!
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I the poem in the game I really like. I love writing and reading poems and hope to learn more about it too. Btw where can I search the poems up?
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I don't know why, but I feel like the boy and the mother from the 1st game are related to the girl and father in this game.
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Leap of faith to the max. At first I tried to figure out where I needed to go but by the end I found it much easier to just jump to a spot I felt it would be. It turned out much better that way and I actually did the last few parts much faster than the first 5-6. Still an amazing game with a nice little poem. Good job ☺
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it seriously needs mutant sheep chasing the girl and pained screams of death as she plummets to her DOOM! think of it... mutant sheep.... screams.... it's the only thing that can save this feeble attempt at a 'game'.
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I has play the first, and it was hard. But I learn to play.
So number two most be easy, but no it was not, even so I think the puzzelz are the same. And It are still a great game.
But where do the poem come from?
Sorry you're struggling with the puzzles. Keep an eye out for connecting objects (trees / posters / lampposts cut in half) or the bottom of tiles in one piece must have a top in another piece. The clouds should help too. The poem is an original creation by Jessica Swanson.
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Wow, man wow. This game is beatiful! I felt that it spoke to me, like no game have ever done before. I felt that this game was made for me. It felt like the poem ws meant for me. I guess you could call it faith, but that this game came just when I had the same kinds of problems. Most people probably would not understand it. There are some thing in life, that is just so amazing. The feeling of not being brave enough to do something even though you really want it. ''To stubborn to pause and love someone'' was the line that broke me. I have not talked to anyone before now about this and I really have to get it out. Thank you for letting me do so! You may not have done it on purpose, but you helped me a lot. Thank you. 5/5
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That was so amazing...I loved the concept and the poem was amazing. Everything was just perfect. A level editor would be something interesting to see on the game as a side thought.
I actually build the levels in-game using some custom editor states but it would take a lot of effort to clean those tools up for public consumption. I'll see what I can do if I make a third one though. Thanks for playing.
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just an idea for a third addition to the series maybe you have control of 2 characters, and you toggle which one you are controlling with the "tab" button or something, and you either have to get them to meet up, or both reach different points, mix it up a little :)
Believe it or not, that was my intention with this one originally. It was going to revolve around a brother and a sister pair. Unfortunately the idea fell apart when I built my first few test levels because of the very small size of a Flash window, typically no larger than 800x600. The gameplay just wasn't there. Good idea though and something I'll probably revisit in some capacity.
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I saw this game on Kong frontpage and started playing it, but then I decided to go back to the first game and beat it...
Now the game continues from where I started but I want to go back from the beginning to read the poem... WHat do I do??
You'll have to go in and delete your saved data manually. Follow this post -- http://www.kongregate.com/forums/7-technical-support/topics/30792-es-razzi3l-s-compendium#posts-611108 -- to locate the directory with your saved files. Once inside, poke around the chat.kongregate.com folder for a sub-folder labelled GroZZleR. Delete the Fractured2.sol file inside. Alternatively, just search your computer for Fractured2.sol and it should come up eventually.
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I wish i could see the entire poem after i finished the game, so i could read it slowly. 5/5 for the concept, the puzzles and the beauty of the game, though.
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Great game, awesome poem.
Favourited already. I also really like the way you treat the feedback to this game. You answered every coment I saw here and did it really well.
4/5 for the game, 5/5 for the poem and 5/5 for being such a nice dev. ^-^
Unfortunately the limit is 5/5, so I will choose that one...
Great job. (I apologize for my poor english...)
No need to apologize for your English, you speak better than most. I'm glad you enjoyed the game. I'll always take time to respond to people who take time to share their opinions.
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I really like the fact that you take the time to answer (nearly) all comments and comment back on them, reading through the comments I really enjoyed myself only by seeing that! I think that a lot of creators should see you as an exemple! :D
Nearly?! I missed one?! In all seriousness, I appreciate reading these comments. It's touching to hear from people who have enjoyed the experience that I've meticulously created over some months. And I even enjoy the negative ones... if they're funny. 8D
A valid strategy, sure, but I imagine it's quite frustrating to play like that. Keep an eye out for connecting objects (trees cut in half) or tile groups. The clouds should also help you navigate. Good luck.
That's unfortunate. What browser are you using? If it's Chrome, try disabling the "pepper" flash player that Google has bundled with it and use the real Adobe one instead.
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Would be nice if "help" button linked to /this level/ instead of "here, watch everything you've already done for 20 minutes and hope you remember the level you need when it comes around."
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Re:Bl00dh4wk's comment. If partly solving it is too much work for a hint system maybe have it highlight matching edges in a colour?
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For the help part you can just put a color to allow you to know which side connect each piece ( coloring the side that connect 2 piece with the same color should do)
That's a reasonable solution but would be devilishly hard to program. If I coloured every single distinct edge, you'd end up with a colossal mess of colours. I don't think I have the math knowledge required to calculate it in a more "human" way.
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Wonderful game. Such simple platforming becomes a burdensome task when your perspective becomes bent and broken. I'm getting a funny thought of having a non-fractured level and a video of struggling players. Hey, if placing the fractured piece back for a hint, what about showing a path or having a transparent guide show you part of a way. Like a "mother" to hold your hand? nudge nudge.
I could probably figure out how to show a path but it's too late to add now. I'll put it on my budding list of feature requests and keep it safe for any future iterations. Thank you for playing.
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Great game, but ohh so mind-bending...
Gonna take a break now and get my eyes to look in only one direction instead of up-side-left-right at the same time...
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I think grozzler likes me. one can only hope they are softening up and will incorporate some of my most excellent suggestions into their much lacking game.