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yes! i found the sekret entrance that is cleverly disgised as a fake beam and i had a clue earlier on when my kitty accidently flew through it
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to be honest i believe robot wants kitty was better but i like the fact that you can throw the cat as a weapon in this game although i have to wonder ... what happened to the power-ups receieved in the first game?
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for the secret go to the lower floors and look for one section of a laser that isn't moving. You can fall through it. R+ to keep this hint alive!
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When this get badges... make the 'Sekrit' acheivement hard, please... I must've added about 10 minutes of game-time avoiding those bolts...
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this game is really good, but it lacks a GOOD mute button, cause this m ute control thingy, sucks, sometimes the music just dissappears, or the sound, or I just can't mute anything, ARG!!! still 5/5^^
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Found a bug i believe, After reviving you are invinsible, means you can if your very fast jump or glid through the laser. Good for a speedrun or should be removed, what do i know :)
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Loved the first one, played through it like 6 times. This one....well, lets just say I didn't stay on the page very long. The fact that your "weapon" runs away from you when you throw it kinda sucks. 1/5
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Loved this game! Two minor criticisms though: I would have liked the "boomerang kitty" upgrade a bit earlier. Having the kitty itself be the weapon was a great innovation, but having to keep fetching it or killing myself after each throw became a bit tiresome. I also would have liked a game map - at least consider one if you do a sequel, since by then the game world will be gigantic! You still get five stars from me though. :)
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needs a sequel. im thinking "robot wants bird" or something like dat w/e. pretty good but hard 4/5. took me forever to get all in-game achievements though
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i got a puppy for my robot it cost a whole 9$ now robot has a puppy and a kitty but kitty hates puppy and now kitty killed his puppy :(
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Don't like as much as Robot Likes Kitty. The Cat ideas are ok but there's not enough skills and at the start it's very hard to not die over and over and over and over and overrrrrr. 4/5.
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You know it is a good game when ______(fill in the blank) A. it involves a robot as well as a dog and cat B. you can add the next one in the series and have them flow smoothly together Or C. you know that the next one will involve another kind of house hold pet
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It is too frustrating. The cat attacking kills me too much, there are too many rapid deaths where I can die twenty times in a row because the respawn is next to enemies. I feel like the cat as a weapon/tool was a great idea, but the attack with it isn't worth it. I also miss the bosses being optional. It made me want to get a cooler weapon in the original, but here they feel arbitrary. The tactics for them were interesting. Overall the game is incredibly disappointing considering how good the first was.
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The saucers come out of their holes whenever one of them is killed. Therefore the kill count can be made arbitrarily high. Can overflow be exploited to produce a game in which one wins both the Bad Robot and The Friendly Robot awards?