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Interesting idea, not bad, but ultimately just impractical to play.
If you're going to have a game where you want to avoid dying, then don't make it so you get stuck every few seconds and have to kill yourself.
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Strong suggestion, once gates are opened, they should remain open, when you go back and see some still blocked it makes it look like you forgot to got hat path or something.
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I lied, I have one more complaint. A callback button for the kitty would have been nice, I've had to kill myself many times because the kitty landed out of my reach.
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This is a great game, I liked how you kept the same style as the first. My only complaint is that maybe the enemies could have stayed still while being attacked by kitty, because it resulted in a lot of inexpected deaths.
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3/5 for the annoying start and the fact that if you forget something that ould have allowed you to go back, you can be stuck
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Extremely frustrating game. Lose kitty = useless damn robot. At least give it the basic zapgun it had. Saving somehow lags? But...it's a very addicting and fun game too. 4/5
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Watching the kitty wreak havoc on the enemies didn't stop being hilarious. Truly original platformer, a fun game with nice bleepy music. Please oh please let there be a "robot wants Pony"-sequel!
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if the kitty can do all that, y coulldnt it just get out on its own in the first one? :P and im sure puppy will have even more stuff if u make another one. but u shud let all the stuff from the first game carry over(i.e. all the robots stuff) to fite and the kitty can do all its stuff. and finding all the razor claws was hard!
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I've liked "Robot wants kitty" more. Simply: I died (much!) less often (is it part of this game or are just my skills to low?). But still a realy good game. 5/5 .... ROBOT WANTS SEQUEL!
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After all the hard work I went through to get that kitty last time, I now have to throw her around the screen at my enemies... Amazing game, but the ending really annoyed me. Being forced to guide yourself through an electric maze... Grrr. I wish there had been another save point on every safe block in that maze, to be honest, because it's the most crushing feeling to be millimetres from victory, only to suddenyl get zapped by that annoying electricity which seems to kill you even when you're not touching it. That was the only fault, 4/5.
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If another sequel is made, there should be puzzles (Sliding block puzzles, cat flight mazes, etc.) or things that alter the environment (levers, buttons, etc.). And a water or liquid for swimming through would be really neat!
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Wow. I liked RWK, and the fact that you made a sequel that made so many improvements and changes while still keeping it very much similar to the first Robot Wants is incredible. Very fun and enjoying game, keep it up.