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Its the year 2023. Why aren't games working in the background? Who builds games like this? Its not an idle game if you have to stare at it while it works.
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After patch, game freezes at offline bonus screen, so players can't seem to be able to continue the game from that point forward. Hoping this will get fixed soon, so we can keep playing this game is stuck
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After patch, game freezes at offline bonus screen, so players can't seem to be able to continue the game from that point forward. Hoping this will get fixed soon, so we can keep playing this game
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I'm sorry for the inconvenience about the game stuck issue. We are currently investigating this issue very hard. If you were able to load the game successfully (load the save file successfully), please send your save file to us. (hapiwakuproject@gmail.com) Thank you.
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After patch, game freezes at offline bonus screen, so players can't seem to be able to continue the game from that point forward. Hoping this will get fixed soon, so we can keep playing this game
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Hi. Great news about the update. The game seems frozen at the outset though. It won't accept my choice for offline time. I push button, nothing happens. ?
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@HapiwakuProject - I cleared the cache data on Kong and tested multiple old saves. They work fine until i hit Guild Level 40 which unlocks Mystic Arena. Since that point the save files are either loaded and get stuck on offline progress OR can't even load at all (newest one). I'm using Firefox 119.0. I'll submit a proper bug report with save files included soon.
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tldr: the 1.2.1.5 patch broke old save files.
Okay... Ignore my previous comment about save file and playing on Steam - hell i'm even downvoting my own comment. At the moment, it seems using a kong-save on steam is fine. But a steam-save on Kong messes it up a lot. It became a very buggy mess, lost like all my gold cap, heroes - guild lvl still the same but no heroes. that's all i have noticed so far.
I'm sorry for the inconvenience. I'm currently investigating this issue. It seems to take a while to fix it.
Here are some findings from the investigations so far and potential solutions:
1. Save file exported before the [ver. 1.2.1.5] update on Kongregate seems to load correctly on Steam. However, save file exported on Steam may not load correctly on Kongregate. If you plan to continue playing on Steam rather than Kongregate, you can load your Kongregate save on Steam to continue your progress.
2. Some users have reported that they were able to load save file (exported before the [ver. 1.2.1.5] update on Kongregate) by clearing the cache data on the Kongregate website.
3. For Mac users, it appears that loading save file in Safari works correctly. Regardless of whether you are a Mac user or not, changing the browser you use may help you load your save.
I'll continue investigations more. We apologize for any inconvenience and appreciate your understanding.
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if you haven't made a save, it would be best to not enter the game just yet. If you do, it will overwrite the save file. It's a big maybe if the game saves the offline progress.
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New update just hit steam, so Kong should receive an update soon as well. It usually took a few days to account for hotfixes as well. It's a big update with lots of QoL stuff, new Super Dungeon, pet milestones and adjustments and more. Once update is LIVE you should be able to use bonus code - IEH2SuperDungeon
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After 8 months i finally managed to reach guild level 200. Still need 3800 swarms for the final badge which is going to take couple more (2-3 months or so i believe). I managed to get nearly all upgrades possible with exception of those that would take an enormous amount of time. At this point i'm not doing anything but leaving game open to increase pet rank/loyalty and increase expedition level. Hopefully future update shakes things up a little. One of the newest comments on steam mentioned there's a beta version of the new update with new content. Hopefully it won't take much longer.
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@matthewgraves001 - Developer had some irl issues before, but should be working on the next update. I know nothing else besides that. In any case Dojo or Tavern aren't necessary to "beat" the game. You should focus on other permanent upgrades like mission milestones, pets, talismans, equipment and so on. You don't have to ascend world the moment it becomes available.
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@crazyman536 - I just remembered another early game strat with the local saves. You can reset the daily missions - save the game before the daily quest are given. If your not satisified with the daily quests, then load the save before daily missions were given, and keep doing that until you like the ones you are given. I don't bother with it anymore since i got all the upgrades that i felt were high-priority.
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@crazyman536 - 100 Epic coins is nothing. and it's only one time. that wouldn't solve the problem. It's just people not being 'just to be safe' or not know that browsers save aren't very safe. I feel like they should have changed the message fothe notification to save to something else that would make people incline to save instead of the '100 epic coins'
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@jascaicps1 - to be fair, if the game actually gave the 100 tokens when you saved, people would probably be more inclined to save daily. Personally, I keep forgetting the save exists because I mentally block out the notification to save because it never goes away.
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I forgot that I hadn't backed up my save for several months. Whoops. Thankfully, I think I might be able to get it back. For anyone else that had the problem, don't blame the developers. They aren't the ones that caused the saves to be wiped, it was likely related to the google chrome update.
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@baba2017 - so you didn't backup your save ever?!?!?!? - that's like the no. 1 rule of any idle game that uses a local save.
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Yesterday i've learned that Thief's Lucky Blow and Assassination skills ignore OR add your own crit chance in addition to the chance stated on skill's tooltip. This means that they can crit even when your own crit chance is negative (capped at 0% though) due to challenge boss' field debuff. Very useful to know to say the least, too bad i discovered it way too late. Also, magical crit chance is only used by skills which are inherently elemental (scaled by MATK). Physical skills turned elemental via Slayer's Oil still use physical crit chance.
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@spamspam_me - That's definitely not true since i'm at the end of the road already after 7 months. Granted i'm fairly efficient and my PC is running most of the time so that's a big advantage for me. Slower progression while offline definitely sucks, so if you don't use your PC often then it'll take year(s) for sure.
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@uliSnake - save files can go 'forward' but don't work 'backwards'. i.e. Version 1 save file can be used in Version 2, Version 2 cannot be used in Version 1. Just keep playing the Steam one and hope that one day the Kongregate version catches up to the Steam.
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I estimate that the game takes several years to even getting close to completion. Its way too slow and makes one lose interest quickly. ive been playing for a month or so and come maby 2% in... Kongregate will die long before the game is half through
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@dederteee - Badges require too much time is an understatement. After nearly 7 months i'm at 24/26 and only halfway through 10000 Swarm clear badge. In same amount of time i've spent here i could easily obtain several hundred other badges. I do like this idle despite it's flaws so i don't mind this, but anybody who's only goal is getting points should turn away from IEH2.
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Badges are simply too long (and way too many), should remove almost all of them, it doesn't fit in the kongregate badge system, really bad.
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wearing 8 shoes, dps 1.08e15, I slayed Octobaddie. I broke its sheild with full sreem skills like frozen arrow, shining arrow,and bilzzard.
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I'd also love more QoL added, can be on pets too i guess. Right now my most optimal way to play is to rapidly ascend my world to grind rewards from boss challenges, which i can do about 2 per hour. However it requires so much time commitment that after ~1/2 days of doing that i already have enough of it. Purple Bat QoL is already good, would love something like that for Rebirth 2 and 3 but expanded. Another great QoL would be for game to automatically count challenge bosses as completed if your current game time is >= your best time on that boss.
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Few things i've discovered in the past month: #1 Minimum Milestone level required to ascend your world caps at 50. #2 Certificate of Competence reduces cast time by max 50%, which should've been stated on tooltip. #3 "Overkill" swarm clears count towards score. Example: two 30x clears on a small 50 clear swarm will count as 60 clears and effectively increase your score to gain more rewards. These tips aren't very useful until very late but maybe it'll help someone.
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@DoubleNN - from what i gathered from Steam's discussion page today is that dev had some irl stuff to take care of and it slowed down the development of the next patch. Things started moving again from the looks of it though. Devs generally communicate through Discord server.
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Very nice game, actually enjoying it too much :) but does anyone know if there will be any updates soon because a lot of the features are saying to stay tuned for future updates or "Placeholder" added or just blank space and nothing implemented in the later stages of the game?
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I seem to have all of my expeditions completed but unable to collect them. they just say "Completed, click to receive proficiency scroll". Any ideas how to fix this?
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@Dankaw I figured as much since the drop rate of those rare items didn't feel rare. tbh, i've only been keeping them in case i need farm their material. So far, I've been using magicslime one to farm for cloth for the enchanted shard general quest.