Under rating threshold (hideshow)
After looking through it a bit, I discovered that the reason why I lost my progress was because it saved to the cloud on the TITLE SCREEN. I didn't have a local save either, so all of that work was gone. Why would the cloud save even activate on the title screen?
Under rating threshold (hideshow)
is there going to be a upgrade for alchemy like how resources and equipment get to keep the stats or have better yield like how resources have in rebirth, kind of a pain to go from 1ml to 100ml (thats the furthest i got so far) good game so far tho :D
Under rating threshold (hideshow)
spydeyman shouldn't you know when to eat without the help of a game to remind you? I mean I just kind of eat when I get hungry don't know about you though...
Under rating threshold (hideshow)
Local vs. Cloud saves are different. The cloud save remembers all upgrades purchased prior to the save, however, the local save doesn't remember all upgrades right before a save.
Under rating threshold (hideshow)
Aly - I believe it improves autoleveling of the skill without spending resources. Ridiculously slow after a little time. Not a great stat
Under rating threshold (hideshow)
If speed does not make the game itself faster it could at least slow down everything else, so so the character will take about the same amount of time to dish out the dmg to pass through the level but from slimes perspective it was a blitz.
Under rating threshold (hideshow)
Speed seems non concessional, as a quick example: sword attack lvl:70 SPD:1321 interval:0.62 , after rebirth SPD:18 interval:0.65 . Here goes my fantasies about a speed devi- angel. At least show modifier values in the System>>>Stats of by how much things get multiplied by, as to not get any false hopes up.
Under rating threshold (hideshow)
Hi, I have been enjoying the game alot, but my slime bank reputation suddenly went down by 2k, and I didnt buy the monster counter thing - hlep please
Under rating threshold (hideshow)
@Forhekset, your first class skill slot (w/ an asterisk on the top left) determines the range at which your Auto-move approaches monsters. So equipping Chilling Touch here will move the mage closer to monsters at Range 50.
Under rating threshold (hideshow)
Mage movement needs to be fixed. The mage will not walk into range of any but the longest range attack. So instead of being able to use ANY warrior/angel skills it just stands there waiting for the cooldowns on fire/ice attacks. So it loses a *TON* of efficiency just sitting not attacking. It wont even use its basic attack.
Under rating threshold (hideshow)
Good game. That's just because of the number of special effects lags. It would be nice to turn off the visual card with the ability to use bookmarks crafting, skills, rebirth, etc. Reducing the load on the computer.
Under rating threshold (hideshow)
Just tried the golem challenge. And its just a bit annoying: You start the fight, see the HP of the boss going down and compare it with your HP, realize you can dodge its attack reasonably well and think "yeah, i should be able to do that" only to realize that by the time you get it down to 10% that you stop dealing damage because its armor buff stacks exponentially and without limit...
Under rating threshold (hideshow)
The spider slow debuff is too damn op, I mean, I would've understood if it was 50% in both movement speed and skill speed reduction, but reducing both to 10%???? If you get this debuff you have a huge change of dying because you can't do anything :(
Under rating threshold (hideshow)
Can you please add a tool tip for the skill slots that says what level you have to be for the slot to unlock? I'd really like to know how far I have to get before I can equip another skill.
Under rating threshold (hideshow)
I think the Wizards needs a few more buffs earlier in the game... really low stats overall in comparison to Warrior or Angel, Fire ball being the only damaging ability that actually deals damage. It's kind of pointless for the wizard to have so many +%MP or Reducing MP costs if there are no skills that actually use MP for offensive purposes, Fire Ball by itself with any other skill produces more than enough MP for casting :s.
Under rating threshold (hideshow)
Nice. i play this game for a week and pay u guys 12 dollars in kreds and now my save and my supposed "cloud save" is gone. nice going people. way to scam your customers.
Under rating threshold (hideshow)
Traps should be stackable (eg. make it a QoL feature), such an annoyance to constantly have to repurchase traps which further adds on to the already annoying capturing mechanics.
Under rating threshold (hideshow)
Game could use more tooltips explaining things. Like I'm not at all clear what the spd stat does and such. the comment someone made about capturing indicates that the game itself should include info about how you'd get it in game; people shouldn't have to go to comments to find instructions for things.
Under rating threshold (hideshow)
based off what someone else said, the game has a ton of info and it's all teeny tiny. I think it would benefit from a resolution bump.
Having fun playing it so far, though. Especially glad to see you folks responding to feedback.
Under rating threshold (hideshow)
ive also noticed as well that im not getting the experience the end of area screen is telling me, its far easier to see when doing challenges, it will say i received 126B experience but i only received around 70B
Under rating threshold (hideshow)
Theres a quick way to add skills to the bar for the active class but is there a quick way to add skills to the bar for the global skill?