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to fight the boss get to the highest lvl then go any unused derectoin untill u cant move and a lozard like thing that covers the middle of the bubble appears
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Congratulations! You've just completed the Just Add Water Challenge! You have earned a card from our collectible card game.
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BF
Dude! You just completed the BF achievement in Bubble Tanks 2 and won the BF badge and 15 points!
just keep going, and ull find them.
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Game is gay compared to bubble tank 1 there are too many quick shooting things which makes dodging almost impossible on some stages i enjoyed number 1 much more than this
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Unpoppable Force
Dude! You just completed the Unpoppable Force achievement in Bubble Tanks 2 and won the Unpoppable Force badge and 15 points!
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Completed all achievemnts and card. Yes!
BFT is a queer one to find but eventually found him. Love it that you are invicible after you defeat the boss.
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ROFLLL I found the BFT without even trying, he doesn't even look like a boss. First 15 minutes of the game I think, but I haven't found the destroyer.
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Not a bad game, but the randomness works against it when searching for something. 19 Destroyers, no BFT or Tri Guardian
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this game is kinda stupid because you don't have an easy mode... the stuff is too strong, and with a balanced heavy #3, I can't last more than 5 secs... 3 secs without lag.
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Finally found bft... finally -_-
If you find yourself keep running into things too strong for you, use the map (it's in the pause menu). Clear the bubbles close to the origin first to build yourself up.
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ug.. got all the badges in about an hour (had to find all the bosses... what a pain)
ghost sniper was what i finished the game with, great game but no save messes it up.. 4/5
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Game is interesting but has some big flaws imo. for one the feeling of skill required in this game is minimal due to the small screen size. Even if you're a small fast agile ship there really is no maneuvering around enemy fire, it's just kinda weaving back and forth or in a circle to avoid fire without really seeing it come. Should tanks and bullets be smaller, and the play area appear larger it would be better imo.
Also sometimes it's hard to tell the difference between enemy weapons and player weapons (especially with mines).
I rekon this game would be a classic if enemy fire was harder to avoid, but the screen size was larger to compensate.