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I hate TD games that rely on 1 stratagy........like.....sell build sell build sell build in order to win enough money to upgrade enough to just sit and blow em all away. ..... gets boring..that's why I stopped playing this TD in the first place. Not that different than desktop TD....
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Why dont you fix ghost glitch,its been there in last parts also, sometimes towers refuse to fire on them and its really annoying..
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I love the old Bubble Tanks TD version. This one has less levels, they are pretty short so you can build superbubbletower only in the last level :-/. They are very easy also, and somehow I have a feeling, that you guys didn't spend enough potential in the new stuff. I think adding some new challenging levels will be great along with some cleverly placed enemies.
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Seriously. Developers that make games with tutorials annoying like this one that you can't turn off all need to be punched square in the face.
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HOLY CRAP IF YOU USE A MEGA TOWER WITH A POISON, SNIPER, SPLASH, AND BEAM TOWER WITH TWO FULLY UPGRADED SPEED BOOSTERS AND A DAMAGE BOOSTER, THE FIELD IS YOURS, YOU CAN BEAT ALL THE OTHER WAVES AT ONCE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Hey, I made a walkthrough of this game. It will help you to get the hard badge. URL: http://desde-obelisco.blogspot.com/2010/09/guia-bubble-tanks-td-15.html (if you don't understand spanish just scroll to the end of the page where you will see the levels solutions)
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Bubble Tanks and Bubble Tanks TD are both fantastic games! Thank you for the time you take to make these and please keep them coming! 5/5
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This game, is of course, as I am doomed to say, a great game, I love Tower Defence, and with all the new weapons and levels in 1.5 version, it has been made even better than ever.
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Say I if you want bubble tanks 3 of everything!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
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Very absorbing - not something I often say about an expansion pack! The new creep types are excellent - EMP waves are a great way to balance the formerly overwhelming power of machine guns, and the stealth waves if nothing else actually let you create a juggling level that was halfway enjoyable ;) My only complaint is that there's still no level anywhere near long or hard enough to give me time to try out a Mega Mega Tower...
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If you're going to rip off another tower game at least try to improve on the games you're ripping off. This is just like desktop tower, but will less options and bubbles ffs.
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if u are having trouble playing these type of games or any other game plz download Firefox it may help u by playing more games if this helped press + keep this comment ALIVE
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geez so many people complain about targeting of towers... its the first creep ON THE MAP... not 'in range of the tower' or 'whatever it feels like' ... thats why they sometimes ignore the ghosts flying overhead cause they are firing at a creep that has been on the map longer... sure its annoying but once you KNOW that its easy to plan for... some people just need to get their heads out of their asses?
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greg badging crap that doesnt work again? now kong is under new management isnt it about time he was replaced by someone whose not only got a clue about realistic badge targets but someone who actually plays the darn games?
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4/5. Half a point off because the continuing issue with towers ignoring ghosts, .3 off because I hate having to juggle just to complete a level, .2 off because the difficulty ratings don't make sense. I got perfect wins on Box in a box, Basilica, and Bow-and-arrow on my first try, while it took a couple of attempts with some of the easy levels.
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The absurd targeting system alone ruins this game. All towers suddenly not firing at ghosts is the icing on the cake. This was broken in the first one, nothing was fixed, it just had a few new colors of paint slapped on before being kicked out the door. Weak.
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This was a very good addition to the game. Less juggling in the original version, makes you think a bit more. I struggled a lot with Basilica - but finally got the perfect glowing dot.
In case you are wondering, start with 3 regular shooters at the top - 3 upgrades on the bottom center one, 2 on the left one, 1 on the right one. Range upgrade on the top one. On the next level, upgrade the left one to 2 upgrades (perfect 32 left)
Upgrade the one on the bottom to the left a bit (still a straight shooter) when you have a chance.
After this, get a slow burst on the central top one on the bottom part, with the one straight below being also a range upgrade. Took me a few tries (aaaah, the targeting...) but this trategy works. I usually keep the one on the left for an area burst later in the game (after the flying creeps pass by) A lot of money comes late, so that works.
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Towers sometimes don't shoot AND my game got stuck after last boss reached the end, I had 18 lives but there was no "you win" message, the game froze and I had to quit, so the game really needs some bugfixing...
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Random targeting really ruins this. It's not fun to have to just guess tower combos on the hard level then have to restart *again* because your towers decided not to fire. Just an exercise in frustration.
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I got the hard levels with no problem. But I can't get anywhere on Powers Of Two. I'm obviously missing something easy. Help me out!
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Tower defense games are getting a bit older and boring as they keep coming along..... But since you put effort into something like this I will give a 3/5 including all the bugs that annoy me every time I play this game.
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what the hell man?! i just completed Stealthy (NO GHOSTS) 4th hard level... no waves left and nothing. have to do the level again now :-/
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@Khayman The splitters were designed that way. The can break through any 1 square wall or between towers that are only touch on half of the side. Pretty sure they addressed that in the original.