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The game ist too easy. Even on Insane, i had no problems to complete the level without loosing a life. Only 3/5, cause i cant see a challenge here. Zhis games is much weaker than the previous Bubble Tower Defense.
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@Herointeractive I think that i found a glitch... i pressed a basic tower, then pressed 3 for the splash and it dissapeared and all the splitters were killed, which liberated the little ones and made me loose.
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at closed path, here's what works on most levels, even boss only:
put down area burst only, pull EVERYTHING, quickly upgrade area burst to level 4, sit back and high five yourself.
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ok, after reading all those bug report comments, i wont start playing till those matters like speed up buttons and xp for lvl difficulty are fixed. i was amazed by bttd 1 and I'm not willing to get a crack on my gloryfied picture of bttd... so fix that stuff plz ;-)
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Level select is also a broken. On a few of the maps it reverts to easy after you choose normal, even when you go through the level select screen.
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The tower description for the Splash Tower lets me know that it doesn't work on ghosts. Now why doesn't it tell me that for the Beam and Poison towers?
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After three full days, I have finally gotten enough EXP to unlock Credit Listing... and... I put a name down (Madcatter Ose). It is the only one to appear in special thanks from what I can see, which means.. I am the first!
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Buggy game. "Middle Mess" Dark Mode does not take you to dark mode. I got the achievement for beating all easy mode levels without getting the one for beating half of the easy mode levels. I got the ones for spending 2,000 and 3,000 bubbles in a single level without getting the one for spending 1,000 bubbles in a single level. I got the two for doing 500 and 1,000 damage in a single shot without getting the one for doing 100 damage in a single shot.
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BUG REPORT ABOUT 500 DAMAGE SHOT: It actually fades away this achievement on the "all achivement" screen but not on misscelanus screen
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Survival Mode: wave 11820... so, am I supposed to be dead yet? This mode needs a serious difficulty increase on most of the levels, or a nerf on the AOE burst towers.
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REPORTING BUG: When you get at the same time 500 damage shot and 1000 damage shot achievement, the first one stays locekd !
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strange, on number 1 and 1.5 i completed every level with FML on, yet on this one, can't complete ANY LEVEL except tutorial on easy, either this game is riduiculously more difficult than the last 2, or i seem to have lost my talent in this game in one week (when i finished the last level on FML on 1.5).
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it's a bit too hard to actually enjoy... i love the bubble series but this just feels aimed at hardcore players without life...
TD isn't really your thing.. just make another bubble tank game
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For some reason I cant take chose any other level/gameplaytype combination except for those that i have already played
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In the second tutorial stage, if you hit the "M+" button before the tutorial prompts you to, the tutorial script gets stuck there and you can't start the level.
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ugh, dodge enemies need to be nerfed... i mean, they dodge too much, it should probably be 50% chance or lower to miss.... if it is, then it sure doesn't feel like it! i get a hit for every like 10 misses. please fix this if you can.
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If i get a super tower with beam+poison+sniper+area burst stun i get stuck against dodge enemies and they do nothing, they dont advance and dont die either... i dont think if that is a bug but is pretty annoying and useles...
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It is very effective to only focus area burst towers and ghost towers. Make paths around the area burst towers and spawn a couple of waves. Uppgrade the towers and soon you will be able to handle 10 waves at the same time giving you lots of money.
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Nice game, but having trouble unlocking stuff as it won't acknowledge I've beaten Normal difficulty, which makes getting XP difficult.
Also, typo in Night Watch mode ("their" instead of "they're")
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Yes, Nicolea. If you don't want to take my word for it, turn a boost tower into range boost and compare a normal tower diagonal to it to a normal tower elsewhere.
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Always a fan of Bubble Tanks games, but this one has, like the last TD, been a disappointment. I played out of courtesy and have found many of the same issues that were present in the predecessor. The concept of the game is marvelous, but the game itself is lacking. The game, as the last did, displays an irritatingly substantial number of minor issues that as a whole make the game... Unbearable. Ranging from things like certain creeps being able to literally go through defenses (no, not Ghosts) to severe imbalances in certain mid-level towers to the game's borderline encouragement of quantity over quality (or upgrades, to be precise), the game as a whole leaves me rather disatisfied when compared to other TD games. Maybe I'm just more critical than most, but I really can't rate this five stars in good conscience. Bubble Tanks should have stayed Bubble Tanks. Not moved to tower defense. Sadly, good concept just isn't enough.
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I'm actually with you meugy; the bubble-tank games 'were' great - it was a genuinely original upgrade-shooter, this is just another desktop-tower-defence copy, made with numerous upgrades and permutations to force replay, but adding little in the way of original game-play. Real shame as I absolutely love BT2, was hoping for more of that, this is very disappointing.
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@karyuudan: If you sneak into your Armorgames cookies, and copy the BTTD2 and replace the Kong cookies, you MIGHT be able to use the AG file. Not sure. Can anyone confirm right/wrong?
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Finally it's here at Kongregate I've been playing it at Armor games , already finished the game and all modes , too bad save files are no the same :"(