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Hm, Survival, Wave 750, 16000 bubbles, two mega towers with a heaping load of boosters, and not one enemy on my screen... No idea how to lose, but I'm pretty sure my computer's going to kill me soon.
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In Fixed Mode, merge Sniper, Area Burst, Machine Gun, and Fire Rate Boost. Send all the waves at once. Sit back and enjoy the win.
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what is the point of the megamega tower????? i had four of them on survive. i sold 3 of them and with just the one megamega tower i am still too op on wave 4300. the difficulty scaling needs to be addressed. it should be a challenge to get to wave 200 (in my opinion).
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@MacDuff, after I beat All Splitters on the Open Split map, All Splitters was available on the Big Cross map; once that is beaten, the next map is available, and so on.
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Area burst is too overpowered compared to the rest of the towers. It is almost impossible to beat "The Loop" without using them, so if anyone is having problems beating that level on harder difficulties, go for area burst towers.
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Tower aiming priority is FAIL! I got sniper tower set to "Closest to goal" and it still completely ignored ghost flying by and kept killing creeps which were possibly closest to goal, but which still had a long time to go through the maze. 1/5
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You should definitely be able to end survival mode early if you wish! I can't lose, worried flash will crash before that happens.
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Could have been great, but several bugs break the fun. So far I noticed: Splitter mode on the BigCross map doesn't work, so it can't be accessed on the following maps. Splitters sometimes behave like ghosts after split, flying across the towers. Also, area burst towers are rather op, they make most maps without flying critters ridiculously easy.
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Come on people! RATE 5 STARS SO IT CAN GET BADGES!!! btw, this is a great game with op area bursts. I would give it 6 stars!
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Insane Mode on Open Split doesn't show I passed it...I have done it three times. This game is great but damn, there are a lot of bugs.
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for survival mode:
first build a Mega Mega tower in the middle of the screen, use one of every 16 different upgrade weapons (range boost & fire rate boost too), except the "Damage Boost 4" upgrade! then build 12 mega towers around your Mega Mega tower in the middle, use only "Damage Boost 4" upgrades! the 12 "Damage Boost 4" mega towers around your main tower can't shoot, but greatly boost the damage of it. you don't need more than 1 tower!
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for survival mode:
1. build a Mega Mega tower in the middle of the screen, use every 16 different upgrade weapons (range boost & fire rate boost too), except the "Damage Boost 4" upgrade!
2. then build 12 mega towers around your Mega Mega tower in the middle, use only "Damage Boost 4" upgrades!
the 12 "Damage Boost 4" mega towers can't shoot, but greatly boost the damage of your main Mega Mega tower.
you don't need more than 1 tower!
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A lot of the unlocked modes are much too easy, you might consider tweaking the number of waves or the health of enemies, or what towers are allowed
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I was hoping there'd be a higher upgrade this time around (tower, megatower, megamegatower...). The navigation is interesting, but as mentioned, NEXT shouldn't take you to a level you've completed.
Huge fault in the game however, when you summon large numbers of waves, there is a limit for how many enemies come out at any one time. So I could be at level 1400 in survival, but the enemies coming out are still those from much earlier levels. This allows me, especially in the regular levels, to summon everything at once and still have reasonable time to build towers with all the extra bubbles.
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I agree with Vodnyk - area burst is way OP: build one on the path, then range, speed and dmg upg... and one anti-ghost by the exit, and u can spam all waves at once, even w/o turning these turrets to mega
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I enjoyed previous games, but now I have an issue. The very same (and lame) strategy works with every level. Build area burst, range boost and anti air all together, then spam all the waves together and before they reach your towers quickly upgrade them to max. Then add damage boost, turn them to supertower and that is it. Rinse and repeat...
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Some tip which increase a bit your exp progres, unlock fixed mode so fast as possible, on this mode you got 2000-3000 bubbles, that alow you to bulid super tower, and after this is easy to finish all fixed mode in evey map, which result to boost fast exp.
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i made 4x4 (giga?) tower on survival and it stopped shooting . it was around wave 250 (i got the achievement) and the game finished cause i leaked. is it a bug ar feature ?
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Dashing out some enemies with Area Bursters in the beginning, and cutting off the remaining enemies with a Sniper enhanced with 2 FRBers (and, optionally, a dash of DBer(s) for the Sniper and/or some A-G towers mid-to-end level) to maximize your destruction level.
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At first I thought this game was lame but after giving it a second shot, I fell in love! It does take some skill and strategy, I would like it if you could earn some badges for different achievements. Oh well, beggars can't be choosers!
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Has the potential for being a great game, but it's unbalanced.
Area towers are WAY too cheap and can't have all this range. Also they should be unable to receive range bonus. It's possible to beat any level in any dificulty in less than 1 minute: Build 1 area tower and force baddies to make a semi-circle around it. Protect it from EMP placing it behind a 3-square wall. Send some waves early and max the area tower. Send some waves early and max bonus damage, bonus range and bonus atk rate. Done. It's still a great game, thanks a lot.
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You can beat every level an any difficulty in less than 3 minutes with the same strategy. The trick is based on the gold bonus you get from sending the next wave early combined with juggling.