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so survival mode is the easiest mode because you can just hit next level until you can buy and area burst that can cover the whole map, then get mega mega towers... also a flaw in most other modes
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i just thought of something good thing there are no hybrids that would suck like a ghost dodge or a spilliter slow or something like that
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Easy way too get Xp:Buy the ghost only mode. Too beat them build 3 turrets in a line (2 splash ghost towers lvl1 one ghost sniper tower) skip all the waves so you get cash(you get money when skipping waves)and max out the splash towers and the sniper tower. If you want build a firerate booster touching all three turrets. and this works for all the maps. try it plz!
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Oh no! Game wont award me as completed for normal mode in "separation map". Any suggestions? I have completed it three or four times, but it wont 'star' it off. :(
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The night watch mode is bloody difficult. Beat all the other levels without much difficulty. Wonder when this will get badges.
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Interesting bug found: Went to big cross with only modes All Splitters, Ghost, and Dodge unlocked (the last two completed). Selected All Splitters mode. Clicking play resulted in playing Easy Mode somehow (even though it was locked). Completion of the level awarded completion of Easy Mode; Easy Mode is still greyed out and locked, but the star has been filled. Replaying All Splitters mode correctly resulted in actually playing Splitters Mode.
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bug: my game isnt really saved.
if i exit the game and restart my computer the game thinks im playing if for the first time althought i played kinda 4 levels :(
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Bought the Merging Towers Cost Lowered upgrade and didn't see a change in mega tower cost. Example: 3 anti-ghost bursts and 1 anti-ghost (pure) mega cost = 1317 before and after the upgrade.
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buying those upgrades giving u more money when selling towers und making ghosttower cheaper to upgrade, than upgrading a ghosttower to maximum and selling it gives u like 100 bubbles more, so u can just cheat yourself as much money as u want
still great game
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@ lulu72188: If you knew the amount of time that a DEV spends in creating and testing and working on a game along with the money involved then you might understand. Plus do you know how hard it is to make adjustments to a game once it is loaded to a site. Give Hero time and he will fix it as he can. Hero is one of the better DEVs on kong and he will not disappoint us.
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If there is one thing I really dislike seeing on Kongregate, it's games that are posted and then abandoned. This game has a lot of great features; however it has a few bugs and oversights listed in the comments that shouldn't be too hard to fix. The developer has had several weeks to respond to this feedback, and hasn't even popped his/her head in to say that the problems have been noted and are being worked on. Why would I want to continue playing a game when the EXP system is so broken? And it's not like we're asking you to rewrite the game, just add a few simple fixes to the UI.
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Great game. Kept me entertained all holiday week. But there are some bugs that should be fixed. In particular, several of the "items" are hit and miss: the Splitter Burst completely fails about 1/3 of the time (and I am careful with my aim), and the Range Boost Item fails about 95% of the time so I don't bother with it at all. Very frustrating! Also, I would like it better if there were more flexibility in choosing levels. I'd like to jump around more. Survival mode is fun - thanks for that.
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Does anyone know how to get rid of the seemingly indestructible info panel that sometimes pops up from the wave indicators? It blocks a significant portion of the game and I can't click through it.
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THE ONE THING I DON'T LIKE is that in the lv. right after the tutorial that on the 24th round the hardest type in the game comes and by that time I have ALL of my towers upgraded it doesn't make sense that they STILL get through and by then I have like 10 lives left and then the lv. ends because I DIED great game though!
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I'm truly confused as to why i've completed "open split" level twice on easy mode when i've specifically set it to insane mode. I didn't reset, I didn't reload, it just never plays on insane mode. One of the big concerns I have about your hero interactive games is that they seem to lack effective testing before release, and end up having glitches or avoidable irritating errors. Please include the current game mode which I have selected somewhere in the active game screen to ensure that the difficulty mode I have selected is the one actually being played, because it's ruining the game and worrying me.
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needs another option, ghost first. When in fixed mode I built 3 snipers + 1 area burst. I convert them to a mega tower. built a fire rate and a damage tower. If I click all the waves at once I could beat it. Only my tower doesn't fire at ghosts at all :(
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There is a bug.. when you create a few mega - mega towers; the game crash at survival mode... maybe because i create a monster that attacks with splah, huge range, and 147248 damage... maybe I should play it at nasa launch room...
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found a bug in the tutorial, if you make the mega tower before it asks you you will go to a dead end and have to restart, it's simple but still
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It's be nice if Survival was automatically unlocked for all levels, seeing as it's possible to beat without killing a single creep.
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How to beat this game: Get early wave bonus update,build just a little maze to slow off enemies a bit, spam all waves, build area burst,normal anti-ghost ,range boost,attack rate boost in a 2x2 grid.This can beat almost everything.
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after finishing all the levels there are still more achievements not achieved. but also trying again, the achieve doesn't come. How can I do?
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it STILL won't give me credit for beating "down and over" on normal mode-which means i can't play it on hard or get the badge points needed for unlocking stuff...
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On Over the Hill, All Bosses mode, you will get ghost bosses although the ghost tower path is locked. And sometimes the ghosts fly past *below* the screen.
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Hmm after level 500 on survival it gets a bit boring. Mega Mega towers can be bursting, lighting, shooting etc... and damage boosted a ton. Too much power.
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I bugged the game, it gave my unlimited gold and score... because somehow I killed too many dudes with area burst tower and there were splitter monsters inside XD
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Including a Light Tower into a Mega Tower does NOT grant the Mega Tower the light casting ability. Only necessary on Night Watch mode, but still disappointing not to see that big guy light up!
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bug: sometimes creeps spawn offscreen, and/ or travel through walls when they arent supposed to. Idk what causes this it seems random.
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bug: some boss levels (up and over) have ghosts but disallow ghost towers bug: if you build a block of 16, it will let you try to upgrade to mega mega tower if you have one mega already, but towers just get deleted nothing gets upgraded.