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Comments for Bubble Tanks Tower Defense

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JOSHUAJONME

Apr. 07, 2010

Under rating threshold (show) Congratulations! You just won the Bubble Bubble Toil and Trouble Badge and 60 points! Took sooooo long to get

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Mike538

Apr. 07, 2010

Under rating threshold (show) Only Cut Through and Movin' on up require juggling for a perfect win! Some levels are just very hard to do without juggling.

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paintballer22

Apr. 06, 2010

Under rating threshold (show) decent game but you should have the option to shoot at the closest or furthest bubble as in btd

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Dedwynde

Apr. 06, 2010

Under rating threshold (show) nice concept and decent little game but that it REQUIRES juggling on many levels only show a lick of ability on developers part to balance their game properly 1/5

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judejude

Apr. 06, 2010

Under rating threshold (show) For cutthrough - two words - hotkeys and juggling. Juggle like you've never juggled before. And it's not even the hardest map, IMO. This is the definitely one of the better TD games out there. 5/5

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star5107

Apr. 06, 2010

Under rating threshold (show) Could do with some music...

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MaStuR_Ch3iF

Apr. 06, 2010

Under rating threshold (show) fun game even with a big name like bubble tanks it keeps gettin better

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Dunudan

Apr. 05, 2010

Under rating threshold (show) Not such a bad game from my view.

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mee5

Apr. 05, 2010

Under rating threshold (show) this game is long and fun 5/5

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Ekkos

Apr. 04, 2010

Under rating threshold (show) oh, and enemies dont give you bubbles

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Ekkos

Apr. 04, 2010

Under rating threshold (show) lol, cut through is rediculous. you start with 10 bubbles and 1 life.

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thecheesy

Apr. 03, 2010

Under rating threshold (show) @spence91 lol its not, it wasted my time playing this game rofl

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spence91

Apr. 02, 2010

Under rating threshold (show) the impossible badge looks pretty easy...

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impediment

Apr. 02, 2010

Under rating threshold (show) bs

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raz0rsabre

Apr. 02, 2010

Under rating threshold (show) FUN. FUN. EASY. FUN! 4.85783/5 ^3^

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Nauto98001

Apr. 01, 2010

Under rating threshold (show) FUN! F UN! FU N! FUN

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Nauto98001

Apr. 01, 2010

Under rating threshold (show) EASY! E ASY! EA SY! EAS Y! EASY

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Nauto98001

Apr. 01, 2010

Under rating threshold (show) FUN AND EASY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Mike538

Mar. 31, 2010

Under rating threshold (show) This game does offer a challenge if you try to beat the levels without juggling.

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drstuey

Mar. 31, 2010

Under rating threshold (show) woot! my first impossible badge!

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saneiac

Mar. 31, 2010

Under rating threshold (show) What a spectacularly dull tower defense game. On most levels, the only challenge is finding a maze with a good juggle point. Once you do that, the next 70 waves will go exactly the same as they did on the previous level.

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karibola

Mar. 30, 2010

Under rating threshold (show) I guess it was just easy for him to type that.

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Canis85

Mar. 30, 2010

Under rating threshold (show) lol Ninja, you don't even have the hard badge, what are you talking about

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NinjaPenguin123

Mar. 30, 2010

Under rating threshold (show) "Congratulations! You just won the Bubble Bubble Toil and Trouble Badge and 60 points!" easy

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LizardGuy117

Mar. 29, 2010

Under rating threshold (show) dash n cash NO SH*T SHERLOCK ITS BASED OF THE GAME FROM THE SAME CREATOR

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TAndrewT

Mar. 29, 2010

Under rating threshold (show) dash n cash are u really that stupid? its from the same creator

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hugojmaia

Mar. 29, 2010

Under rating threshold (show) A mega tower made of 3 area burst and one range burst wipes out everything exept ghosts. Great Game!

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r3d3

Mar. 29, 2010

Under rating threshold (show) "Congratulations! You just won the Bubble Bubble Toil and Trouble Badge and 60 points!" -- that crap took me forever. Also I hate Movin' on up.

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iamtheholyone

Mar. 29, 2010

Under rating threshold (show) dash_n_cash... You're an idiot. The creator of Bubble Tanks made a tower defense of it. They have every right to. It is actually a great game, so take your QQ elsewhere.

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Chilibrot

Mar. 29, 2010

Under rating threshold (show) lvl 50 perfect^^ 7 mega towers and hundred of snipers...

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dash_n_cash

Mar. 29, 2010

Under rating threshold (show)

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heatherb

Mar. 28, 2010

Under rating threshold (show) Well said bluesman!

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Forhekset

Mar. 28, 2010

Under rating threshold (show) How hard is it to make one of these games where the towers shoot the guy who is at the head of the line? Shoot the lead guy that is about to cross the line, not the creeps in the middle or in the back.

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Leviticus777

Mar. 27, 2010

Under rating threshold (show) The best mega tower: Three machine gun 3s and One mega splash thingy,,, Insane range, damage, 5 shots per second, and spash, as well as even moire damage when they get near

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Spartan793

Mar. 27, 2010

Under rating threshold (show) When you place a tower it says 'pickle' xD

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bluesman

Mar. 27, 2010

Under rating threshold (show) DingoTM - think you'll find it's you who's the idiot. Spitters ARE meant to bounce through corner-touching or half block walls. DTD works precisely the same way. Having said this, there IS an unrelated bug where the occasional creep (of any type) just drifts in a straight line over towers like a ghost. They can even miss their exit and stop the game ending!!

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sonnyfan66

Mar. 27, 2010

Under rating threshold (show) Congratulations!You just won the Bubble Bubble Toil and Trouble Badge and 60 points! Finally, I got this, huh. B)

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Mike538

Mar. 27, 2010

Under rating threshold (show) I am sure they got the idea from DTD, almost all mobs (without spawner and regenerate) are from DTD. The regenerate mob is from Flash Element TD or something.

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TopKingGun

Mar. 26, 2010

Under rating threshold (show) this is weird

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lawlpielawl

Mar. 26, 2010

Under rating threshold (show) He probaly got the splitters idea from DTD

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european564

Mar. 26, 2010

Under rating threshold (show) this game wont load for me!!!!

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Raven_346

Mar. 25, 2010

Under rating threshold (show) I actually had a glitch a few times where an enemy would just ghost through my towers.. It freaked me out to see a slow just...mosying on through my carefully set maze...

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DingoTM

Mar. 25, 2010

Under rating threshold (show) 1) Anyone who thinks the creator is some mad genius who had the foresight to think that that should be part of a splitters list of traits *cough BLACK IRIX* cough* is an idiot. It happened on accident and he left it. Check the code. 2) I've got a message for the creators about the level "Cut-through". I'll take a picture of my hand and send it to you.

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karibola

Mar. 25, 2010

Under rating threshold (show) I've never seen them go through an entire tower and I play this game a lot. Possibly they have a tower on an edge, goes through that crack but they think its going through the whole tower.

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Black_Irix

Mar. 25, 2010

Under rating threshold (show) God...for the eightieth time - the splitters breaking through loose mazes is not a freaking glitch or bug or error, nor is it unfair. It's a tactical movement you have to take into consideration in order to be successful. You don't consider flying enemies to be "bugs" or "glitches" do you? They avoid your maze entirely and totally crush you if you don't have the proper towers. Same goes for splitters. Get over it.

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karibola

Mar. 25, 2010

Under rating threshold (show) Rofl. Its hilarious people can't figure out that its not a bug but a property of the splitters.

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Provlear

Mar. 25, 2010

Under rating threshold (show) Yeah, splitter bug is a pain, but it's such a well balanced tower game otherwise.

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preved

Mar. 25, 2010

Under rating threshold (show) td is all about tactic juggling is the action aspect - and a stupid little trick hey, game developers, I want a gate instead of buy/sell - isn't that reasonable? and again - tactic. economy - yes, research - yes, tech tree - yes, quick finger action and rapid micromanagement - why? isn't it a td?

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tyleror

Mar. 24, 2010

Under rating threshold (show) and even if they didnt give that info, it in no way could be considered cheating, since its not due to a glitch even, let alone a code or a hacking device

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iamtheholyone

Mar. 24, 2010

Under rating threshold (show) Creator* Not user.

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(0)

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