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Comments for Bubble Tanks Tower Defense

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Cutthr0at

Jan. 16, 2010

Under rating threshold (show) The fact that you need to juggle cheapens the game somewhat. It's never been pushed as a legit tactic in other TD games, but this game actually encourages it.

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DaviD36

Jan. 16, 2010

Under rating threshold (show) 4 stars game is good some things need to be fixed apout the splitters get through turrets and walls, Game is very difficult which i like : D

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Aerofluff

Jan. 16, 2010

Under rating threshold (show) @Mephistophile: Don't be ridiculous. The turrets should autoaim and fire constantly at any enemies nearby. There's no way that could be his fault, if a turret's sitting there letting an enemy waltz by.

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Tdarnok

Jan. 16, 2010

Under rating threshold (show) Meh.. cut through is way too hard for a tower defense level... i hate juggling...

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Patties

Jan. 16, 2010

Under rating threshold (show) Boooo... Juggling kinda spoils everything.

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MIDGENINJA

Jan. 16, 2010

Under rating threshold (show) @pragma: It's because the goal is "Complete All Medium Levels" which means that your "best so far" is whether or not you've done them all.

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BadguyRL

Jan. 16, 2010

Under rating threshold (show) Yes, I think making juggling a requirement kinda takes the strategy out of a tower defense game.

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sockeron

Jan. 16, 2010

Under rating threshold (show) Haha lmao FML mode

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chrisbommbb

Jan. 16, 2010

Under rating threshold (show) JOLYFU**INGS***!!!! THEY MADE A SEQUEL TO BUBBLE TANKS!! IM GOING TO EXPLODE!!!! > v <

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merlinsorca

Jan. 16, 2010

Under rating threshold (show) @Jamias There is an undo button for BEFORE the waves. It's called the sell button. Any initial towers you get can be resold for the same price.

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Gamesobsessed

Jan. 16, 2010

Under rating threshold (show) If anybody needs an idea on a mega tower, try: 1 Sniper tower (fully upgraded normal) 1 Splash tower (normal -> splash) 1 Fire rate tower (damage -> fire rate) and 1 Area Burst (area burst -> area burst)

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pragma

Jan. 16, 2010

Under rating threshold (show) I completed a lot of medium levels, and my "best so far" still 0. Does anyone knows why??

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huronblackheart

Jan. 16, 2010

Under rating threshold (show) Way too hard

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Skitrel

Jan. 16, 2010

Under rating threshold (show) Turning a machine gun, sniper, splash and area effect into a mega is EPIC =D

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Jamias

Jan. 16, 2010

Under rating threshold (show) Needs an undo button for before you start the waves. Splitters go through towers. 3/5.

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artys3

Jan. 16, 2010

Under rating threshold (show) 52 whopping game modes of freezing?! what a piece of shit..

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Justinkings

Jan. 16, 2010

Under rating threshold (show) i am not sure but i think playing on lowQ makes the guns shoot faster a little

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DEADSHADE

Jan. 16, 2010

Under rating threshold (show) edit : reload 1 lolz

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DEADSHADE

Jan. 16, 2010

Under rating threshold (show) yes, the shooting is weird, i also had two mega machine towers ( 3 full normal and one full machine =1 mega tower), and i had reload 0 and dmg around 1400... some fast mobs passed, however those are called "machine guns" ( pche ) they shooted like 50 bullets, although only one was needed. That means they could kill all, but they killed one and the rest passed.... 3/5 for the shooting. The game is nice but this realy made my day

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bobsizzlack666

Jan. 16, 2010

Under rating threshold (show) great to see that the tower defence genre keeps adding new ways of doing things.

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mayhem402

Jan. 16, 2010

Under rating threshold (show) Memnoth: if that aint working 4 u try another stratergy not hero interactive or any1 elses fault so *american girl accent* but out!

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ozdy

Jan. 16, 2010

Under rating threshold (show) Splitters go through towers way too often - it's quite annoying when aiming for perfect :( 2/5

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Justinkings

Jan. 16, 2010

Under rating threshold (show) 3 sniper towers are all the anti-ghost i need

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raggare74

Jan. 16, 2010

Under rating threshold (show) good game :)

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Memnoth

Jan. 16, 2010

Under rating threshold (show) Mephistophile, the targeting system is rediculous, no reasion why every turret has to target the same mob if its in the range + they shoot mobs that are in the middle of the map rather than the ones NEXT TO THE EXIT

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H_J_3

Jan. 16, 2010

Under rating threshold (show) 4/5, classic tower defense, well executed but not too original. I love the megamega towers though :)

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althare

Jan. 16, 2010

Under rating threshold (show) 1/5 for ridiculous targeting. 4-5 times know I've been cheated out of a perfect because there was a single mob that got through because my turrets decided not to kill him, even though they were in range, and there were no other targets in range.

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azteknologya

Jan. 16, 2010

Under rating threshold (show) I thought it would be the same as the average desktop but i really liked how they put extra walls on the maps ^^ 5/5

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Scone

Jan. 16, 2010

Under rating threshold (show) I find it irritating that every turret, given unlimited range, will prioritize the same target, even if these turrets are across the map from each other. It makes shooting down ghosts a pain since all the anti-ghost turrets will fire at the same ghost until it is either dead or out of range.

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Rey_dTutto

Jan. 16, 2010

Under rating threshold (show) Works Well on my work Laptop, but on my Home 64 Bit XP it halts on a blank screen after the Hero Interactive splash, even after upgrading Flash to 10,0,32,18 - Latest 64 Bit Flash version.

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2dark4u

Jan. 16, 2010

Under rating threshold (show) LVL 40 Pain in the butt OMG. i had to redo a zillion times to get it perfectly right. but once you get it right and set up the correct way to fit a tiny juggle maze in the small square its alot easier.

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creamycucumbers

Jan. 15, 2010

Under rating threshold (show) NEH!!! TOOO HARD!!!!!!!!

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blinx7

Jan. 15, 2010

Under rating threshold (show) i loved bubble tanks! so happy for a TD

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creamycucumbers

Jan. 15, 2010

Under rating threshold (show) Man this is s#$t I mean the game is good but when I lost a level the ''stage incomplete'' bubble wouldn't go away therefore I had to refresh the page....

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killerflemm

Jan. 15, 2010

Under rating threshold (show) why wont it loadddddddddddddd whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

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RandomGG533478

Jan. 15, 2010

Under rating threshold (show) Target priority settings like bloons td would be glorious!

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kerey14

Jan. 15, 2010

Under rating threshold (show) lol, at armour games, in the unlimited levels level, i got over 600 ^^'

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dolton36

Jan. 15, 2010

Under rating threshold (show) juggling should never be forced it should be something that either skilled playeers OR unskilled players can use to get past hard lvl's

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dolton36

Jan. 15, 2010

Under rating threshold (show) my ghost towers and any tower that i have only hits each ghost once.... unless it has enough time to shoot them all again..... this is stupid and you can't send ghosts to fast as the next wave due to this and the stupid turret ai and having to juggle sucks the fact that you are forced to do it on some stages is stupid

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Enody

Jan. 15, 2010

Under rating threshold (show) rofl, on "going down id 9 (easy) i sent ALL the waves at the same time because i was bored, made a full maze of the entire thing, then started making splash tower... only lost 6 lives LOL uber easy when you can beat every wave at the SAME TIME

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Hanure

Jan. 15, 2010

Under rating threshold (show) ok, so other commenters seemd to not understand my last comment. I understand that splitters can split through imperfect corners; however, I believe that when a splitter fails to split through a corner (Because it is solid) the splitter is supposed to go back to where it started. I had one level where a splitter failed to split through a corner, and rather than go back to where it started, it essentially flew halfway across the map over two complete walls to one imperfect corner that I did have, and it began its movement towards the exit from there.

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DEFKID2

Jan. 15, 2010

Under rating threshold (show) The Impossible Badges name is from the Shakespearean play "MacBeth" and is said by the three witches... Don't ask how i know that....

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compsciguy

Jan. 15, 2010

Under rating threshold (show) Tower logic could use some updates. They always target enemies from the earliest wave, even if the latest wave is ghosts that will get to the end 5 minutes before the targeted wave will.

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Shadowphantom13

Jan. 15, 2010

Under rating threshold (show) this game is fun but thats what i would expect from the bubble games! :)

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ilikecheese86

Jan. 15, 2010

Under rating threshold (show) @tryer, theres loads of bugs. From what i've had, theres been loading problems, the "you lose" level screen not going away, forcing a page refresh, and the damage boosters sometimes work twice on mega towers, and sometimes not at all.

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kerey14

Jan. 15, 2010

Under rating threshold (show) juggling is when you have two paths, one blocked off and one not. when the enemies are close to the end of one path, unblock the blocked path and block the end of the path they are on, forcing them to go back and to take the other path.

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dark_emperer

Jan. 15, 2010

Under rating threshold (show) Juggling is a shitty "skill". Juggling is only to be used when the developer creates impossible scenarios that could never be completed by conventional means, also allowing the developer to design his levels horribly and use juggling as a reason. The best tower defence games require strategy, alignment, and planning. Only with a shitty developer or shitty player should juggling be necessary.

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jmoney15

Jan. 15, 2010

Under rating threshold (show) this jus makes me wanna go play bloons tower defense because it is more fun.

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ohme12

Jan. 15, 2010

Under rating threshold (show) damn only lasted until lvl 34-_-

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omazing

Jan. 15, 2010

Under rating threshold (show) hate the splitters. Most difficult of them all.

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