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I can honestly say of all the games with badges this is the one i hate the most. Seriously why is this rated so high? You have to click for every shot. No indication of progress. Nice idea but awful execution.
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I've lost all control of my tank every time I play. At some point, it just keeps going left from bubble to bubble. Really frustrating when you get a larger tank, and then I just keep sliding left into harder and hard bubblefields until I'm decimated.
Ditto what every one else said. Not so fun.
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I don't understand this at all. I had a full sized ship but then a bunch of other bubbles started shooting at me and then I died. :l And with no end goal in sight and nothing to achieve for this game is worse than a 1/5.
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omg this game would be fun but that fn control bug or glitch or whatever keeps taking affect and getting me killed or like 12 bubble zones away from where i was
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If you have trouble finding the Bubble Monster, just keep moving on in a straight line- it really doesn't matter. The enemies are random. Just make sure you're fully upgraded first; you'll have a sort of bubble shield surrounding you when that happens. You'll eventually find him. Don't even engage the lesser bubbles on the way. Just keep searching.
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I hate how all of my progress is gone if I close out of the internet for a while when I have to do housework and such.
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Why does Kongregate have the old obsolete version for badge of the day? The BT2 has all the requested features below. It is almost impossible to play this version. Talk about a wrist killer. Either they need to change the achievement to new version of have the developer add in all the changes he put into #2. Even if the game was playable the achievement is far fetched and where are all the other achievements?
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The fact that you can lose all your upgrades too easily makes this game become tiresome after a while. Plus there's no real way to track progress, I'm kinda just poppin' until I randomly meet the boss.
That, and the fact that it's all too easy to accidentally slip out of a bubble and then have to fight the other ships with full health, makes for a rather frustrating game.
other than that, it's a good game.
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Really nice concept but just not having an auto-fire on holding mouse and perhaps some save system, mini-map and some variation of weapons would be like the first thing to do to improve this game. All of these things are noticeable within a few minutes of playing, and still the dev hasn't done this? I don't think the developer has played his own game in this case, and that's sad. 3/5 for a good concept+artwork but bad execution.
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It's so much fun to have basically no upgrades, kill a ton of ships, and then when I collect the bubbles, my ship stays the EXACT same size. Honestly did you even test this game before you released it?
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The design needs work. Your hand gets sore very quickly from rapidly clicking due to a lack of auto-fire, or a feature that lets you hold your mouse button down to fire continuously (even when fully upgraded). The fully upgraded ship is slow and unimpressive. There's no way to keep track of where you've been or where you're going. A few hits from any enemy and you're not fully upgraded any more and in no position to get enough bubbles to upgrade back again. It's not that you suck at the game. Your hand is just too sore from all of the clicking to kill anything efficiently.
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LOL this game is fun, its just a bit tedious. Sadly, nobody is trying for the badge. Most of the people are talking about bubble tanks 2 and 3, I don't know how you people mix those together, this one is clearly harder than 2 and 3. Why are you guys ever raging in the comments?
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Just tried to get the badge but nothing.. 40 min wasted.. I got max upgraded tank, then got few hits, got downgraded and after that i was basicly fcked.. I had a lot of bugs too.. Example when i went to bubble where was the biggest bubble monster and then left it instantly, it spawned monster bubbles that followed me anywhere and i couldnt kill them..
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Dear developer,
Controls are pretty awful for this game, along with enemy respawns (seeing as how the hardest enemy spawns more enemies everytime it kills you and enemies spawn back unless everything in a bubble is destroyed). Good in theory, bad game in reality.
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I assume that the developer already knows this, but I'll say it again. The controls are way too sensitive, the tank is too weak, autofire would be nice, needs a pause and/or restart button, also, since there are many bubble arenas there needs to be a minimap and a full map
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Kongregate, why did you choose the first Bubble Tanks game to have a Badge of the Day? This is the most unrefined and least fun game in the entire Bubble Tanks series.
I'm a huge Bubble Tanks fan, and the first one doesn't do the series justice. There are so many other better Bubble Tank games, why didn't you choose one of those, instead? Why, Kongregate, why?
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Unfortunantly thepower badge only makes old classics like these suddenly get a worse score because of a compatability issue with an older verson of flash... The game USED to not have those control issues, I don't know how to fix it though.
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The stages need to be bigger. There's absolutely no room to maneuver, I just keep sliding from bubble to bubble while trying to dodge enemy fire.