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Auto fire in the newer games! This was a great idea that's been (nearly) perfected in Bubble Tanks 3! Build your own tanks and enemies from scratch and whatnot. It's terribly addicting.
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This game needs some things. Like some kind of upgrade progress & shield strength indicators. Also a mini-map would be nice, one which shows bubbles visited & cleared. Does it need auto-fire? Not really, but maybe something to help decrease lag on lower-end computers when you spam bullets.
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No autofire, no map, and I randomly start dragging to one side of the screen. The bubbles shouldn't disappear when you accidentally leave a sphere.
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this should be an impossible badge as it will take a long time to get this badge with how sore your finger gets from the constant clicking
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This is a great game. I've played it on another site where the controls work. It's too bad that they don't work here.
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For Badge: Try to stay as close to the starting bubble as possible, killing the tiny blue bubbles first. By keeping central, you can get pretty buff, with little more effort and minimal bullet dodging you can max your ship. The final form is one big bullet, one small bullet and a force field. Once you hit this form, choose a dirrection and go that way, kill only the ships that shoot at you. When you need to refill your shield, go back and pick off the small ones for recharge. Keep a good shield and by the time you hit the boss, you should have little to no difficulty in defeating him. I hope this helps
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This is fun and all but I have yet to find the boss and this game really isn't so entertaining once I am fully upgraded and just wading around. Maybe make it a touch easier to find the boss.
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I can honestly say of all the games with badges this is the one i hate the most. Seriously why is this rated so high? You have to click for every shot. No indication of progress. Nice idea but awful execution.
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I've lost all control of my tank every time I play. At some point, it just keeps going left from bubble to bubble. Really frustrating when you get a larger tank, and then I just keep sliding left into harder and hard bubblefields until I'm decimated.
Ditto what every one else said. Not so fun.
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I don't understand this at all. I had a full sized ship but then a bunch of other bubbles started shooting at me and then I died. :l And with no end goal in sight and nothing to achieve for this game is worse than a 1/5.
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omg this game would be fun but that fn control bug or glitch or whatever keeps taking affect and getting me killed or like 12 bubble zones away from where i was
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If you have trouble finding the Bubble Monster, just keep moving on in a straight line- it really doesn't matter. The enemies are random. Just make sure you're fully upgraded first; you'll have a sort of bubble shield surrounding you when that happens. You'll eventually find him. Don't even engage the lesser bubbles on the way. Just keep searching.
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I hate how all of my progress is gone if I close out of the internet for a while when I have to do housework and such.
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Why does Kongregate have the old obsolete version for badge of the day? The BT2 has all the requested features below. It is almost impossible to play this version. Talk about a wrist killer. Either they need to change the achievement to new version of have the developer add in all the changes he put into #2. Even if the game was playable the achievement is far fetched and where are all the other achievements?
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The fact that you can lose all your upgrades too easily makes this game become tiresome after a while. Plus there's no real way to track progress, I'm kinda just poppin' until I randomly meet the boss.
That, and the fact that it's all too easy to accidentally slip out of a bubble and then have to fight the other ships with full health, makes for a rather frustrating game.
other than that, it's a good game.
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Really nice concept but just not having an auto-fire on holding mouse and perhaps some save system, mini-map and some variation of weapons would be like the first thing to do to improve this game. All of these things are noticeable within a few minutes of playing, and still the dev hasn't done this? I don't think the developer has played his own game in this case, and that's sad. 3/5 for a good concept+artwork but bad execution.
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It's so much fun to have basically no upgrades, kill a ton of ships, and then when I collect the bubbles, my ship stays the EXACT same size. Honestly did you even test this game before you released it?
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The design needs work. Your hand gets sore very quickly from rapidly clicking due to a lack of auto-fire, or a feature that lets you hold your mouse button down to fire continuously (even when fully upgraded). The fully upgraded ship is slow and unimpressive. There's no way to keep track of where you've been or where you're going. A few hits from any enemy and you're not fully upgraded any more and in no position to get enough bubbles to upgrade back again. It's not that you suck at the game. Your hand is just too sore from all of the clicking to kill anything efficiently.