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Comments for Bubble Tanks

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Koffin

Mar. 27, 2007

Under rating threshold (show) great game, but maybe you could try putting on a difficulty adjuster or some bosses...somethin like dat

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Pellinore

Mar. 26, 2007

Under rating threshold (show) really great game!

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TheAngus

Mar. 25, 2007

Under rating threshold (show) No problems. But it would be cooler if there were more, more destructive forms to evolve into, and more truly massive enemies to bubblate.

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distrbnce

Mar. 25, 2007

Under rating threshold (show) Guess flOw clones had to happen...

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deleteduser

Mar. 25, 2007

Under rating threshold (show) So someone else was reminded of fl0w? Yeah. It is kinda too easy. What would be cool is if which direction you choose to go makes a difference. it would also be cool if you could choose what to upgrade ( i.e gain small guns up to three, a big gun is worth three small ones and you can choose to add homing or spread or something.) I also though it could be interesting to choose the shape of your ship and balance firepower verse dodging ability. I know it's already been mentioned but the bubble pickup noise can be very annoying.

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Michael_P2234

Mar. 25, 2007

Under rating threshold (show) This game is really cool, although, I wish there was a main objective.

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clubp

Mar. 23, 2007

Under rating threshold (show) wow this game gets annoying i had SO many bubbles and then i swear there were about 9999999 shooters on ne battle field i died in half a second :(

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deleteduser

Mar. 23, 2007

Under rating threshold (show) Man this game is awesome

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deleteduser

Mar. 22, 2007

Under rating threshold (show) Very, very good. Just needs to be harder.

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Malachi

Mar. 22, 2007

Under rating threshold (show) I'm loving this game! I'm crazy about "pimping out" my bubble ship! But after awhile it gets old... mostly from being too easy. Very creative though!

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HeroInteractive

Mar. 22, 2007

Under rating threshold (show) Yeah, something does have to be done with it. I'm not sure exactly what I'm going to do just yet though. I've limited it now to how many it can play concurrently, but it still seems to stack em up loudly.

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axcho

Mar. 22, 2007

Under rating threshold (show) Nice, I like the bubble attraction. :) I still think you could change the sound effect though.

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HeroInteractive

Mar. 22, 2007

Under rating threshold (show) Yeah! Finally got v1.2 uploaded. It finally has mappable keys. Also, floating collectable bubbles now are attracted towards your ship.

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harmsc12

Mar. 22, 2007

Under rating threshold (show) Great game, but using WASD controls kinda killed it. Arrow keys work much better.

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HeroInteractive

Mar. 22, 2007

Under rating threshold (show) I'm working on adding some key mapping for controls right now, I'll be re-uploading a newer version in a few hours.

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thecommissar

Mar. 21, 2007

Under rating threshold (show) tank customization would be nice. the bubble pickup noise gets annoying fast -- make it a bit more neutral so it fits better with the rest of the sounds. maybe after you clear the stage, the bubble pickups should just get sucked in by the tank, so you don't need to roll around and pick them all up. Otherwise, it's a wonderful game.

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axcho

Mar. 21, 2007

Under rating threshold (show) I think you should make it easier and faster to get to that point in the game. Maybe if you decrease the difficulty a little by increasing your firepower and making bubble-loss less permanent. But I think what would help the most is making it easier and _faster_ to pick up all the bubbles you leave lying around. I found myself pressing too hard on the keyboard trying to get myself going the right way. Maybe if the bubbles have a slight attraction towards your tank, or at least decrease the maximum speed or increase the starting speed to reduce the amount of backpedaling necessary (I found myself doing that a lot). Hope you found these suggestions helpful. :)

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axcho

Mar. 21, 2007

Under rating threshold (show) Actually, the sound isn't too abrasive, it's too percussive. And when you pick up several at once it gets loud. Maybe do a stop() before the start() when you play the sound. Anyway, now that I've played a bit more I can offer some gameplay suggestions. I started to get bored, so I ventured down to the harder levels to see what else there was. I really liked seeing all the cool and elaborate tanks that lurk further down.

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axcho

Mar. 21, 2007

Under rating threshold (show) I can definitely see the connection to flOW here. The WASD controls I think were a bit too sensitive - maybe a slight gravitational force towards the center of each bubble might give it a lighter, more floaty feel. I didn't like the bubble-get sound effect though. It might be more pleasant if you use a few different tones based on the music or the game, like flOw does. Or just pick a less abrasive sound effect. Overall, nice game. :)

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johnwinkelman

Mar. 21, 2007

Under rating threshold (show) I like it! Like flOw, except violent.

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clubp

Mar. 21, 2007

Under rating threshold (show) HAPPY ME BEST GAME ON KONG

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vynx

Mar. 21, 2007

Under rating threshold (show) Very nicelly done. I would like to see the end of it... I think I max out my thank and I think I could play almost for eternity. ^^ Maybe after you customize the control you could add new weapons or just maybe add an end to your game. Again, great work.

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deleteduser

Mar. 21, 2007

Under rating threshold (show) Haha, I totally agree, Damijin. This game is great fun for at least 20 minutes.5/5!

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Woad

Mar. 21, 2007

Under rating threshold (show) Nice.

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gamerkc

Mar. 21, 2007

Under rating threshold (show) Second comment of mine. I've pretty much just gone as far as I can go with the game. I have some nice constructive criticism: ~Bosses ~A map or chart to keep track of the cleared bubblefields ~More bubble customizations, and make the higher ones very hard to get to ~More weaponry ~Bigger variety of enemies (color, powers, weaknesses, etc...) I thought the controls were perfect and need no improvement, although adding the arrow keys will be dire due to certain circumstances, like foreign keyboards.

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HeroInteractive

Mar. 21, 2007

Under rating threshold (show) I think the largest feedback I'm receiving is that the game needs better/customizable controls and maybe make it more difficult with further stages of your tank. Both will definitely be addressed in future expansions.

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NegativeONE

Mar. 21, 2007

Under rating threshold (show) Seems to borrow a lot from the Flow formula but very well executed and good clean graphics.

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IndieFlashArcade

Mar. 21, 2007

Under rating threshold (show) Original idea, and a good implementation of it. I would like the option for directional or relative control (a la Frag Assault) since I prefer relative controls myself. Nice sound, and atmosphere.

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damijin

Mar. 21, 2007

Under rating threshold (show) Like flOw, except fun.

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Sprout

Mar. 21, 2007

Under rating threshold (show) In this case, having a bubble butt is a good thing. ^^

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gamerkc

Mar. 21, 2007

Under rating threshold (show) Awesome... INCREDIBLE. Amazing job! I've never had so much fun with bubbles in my life. PLEASE, keep up the good work!

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pixtiz

Mar. 21, 2007

Under rating threshold (show) well, please, for european keyboards, make the directions with wasd AND arrow keys because for me, it's like impossible to play :p thanks ^^

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Donutmaster

Mar. 21, 2007

Under rating threshold (show) Very nice game. The sound effects and music fit perfectly for this game, and the art is extremely good. The gameplay is awesome. I did get bored, however, when my bubbletank stopped changing appearance, I don't know if I hit the cap or just taking too much damage each time I fought. Anyways, it was still awesome.

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HeroInteractive

Mar. 21, 2007

Under rating threshold (show) Leave the 'ol constructive feedback, I take it very seriously!

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