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imitation of flOw.. no improvement over that. BTW, that round mostly-red ball isn't the boss. there's no boss but the strongest enemy is almost half the radius of the rooms. even with max level, it's almost impossible to beat this one because it has too many bubbles and the controls goes dumb.. (my laptop has 2Ghz dual-core CPU.) so I just keep getting out of the room. and when I return, he's new! if you're planning to beat that one, i recommend low quality option.
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@phantom2:
well the boss is just a really big enemy and there are more than 1. just play the game and get stronger you will eventually find him..
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how the hell do u kill the boss... where do u find him...is there only one of him and what dose he looklike???? im confused!!
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You ppl keep on complaining but I don't see any of you making games.....I enjoyed playing this, i enjoyed winning the card...and I haven't killed the Boss yet....5/5 from me
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Fun game for a short time, but just like others have said there's no goal except for the badge & card. Going to the same direction seems to be the trick to find the biggest most evil bubble monster.
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I think this game is okay but yeah it did kind of lose its intrest in the first 5 min. i agree with hesselhein said but u should b able to chose a goal like shot gun, machinie, homing missles or bowling balls. The shot gun would shoot like 5 ways and the machine is atomatic fire (continues) the homing missiles would be the things that the other guys have the red fish things. and the bowling balls would hake you have a auto turret on the back of you witch shoots bowling balls with increased speed. All things end up with a gun at the front and a rocket or bowling ball at the back. 3/5 other than that pretty good game.
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Not a bad game. Strange concept, but we like strange :-)
Could have been better if mission were added, some sort of goal to keep the player interested - sadly, without a goal, it has little replay value...
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If you guys need to find the boss, do what I did. Just keep going right (east) out of the bubble-battleground-thing. If you keep going one direction, you find him faster than if you switched off.
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4/5. great game, but it gets rly repetative. finding the boss: search in random directions. also needs more badges and more of a target rly. thats the idea of games, right? for an aim?
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IM SOOOOO BORED.....ive got a pretty massive tank but im bored of it.....ive collected soooooo much bubbles its not even funny....when can i get a new weapon or something? im bored of it lol dont tell me ive gotten to the last tank already....a bit too easy....
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I haven't found the boss yet. This game was fun for the first 30 rooms, but then everything becomes monotonous and without challenge.
A few things I'd like to see:
1. Enemy bullets can have a different color.
2. Enemy can take small bubbles to grow and thus harder to kill.
3. Small bubbles will burst quickly if you don't take it.
4. When the main character's armor is maximized, it shouldn't be that invulnerable.
5. Make a compass to point out the whereabout of the boss. This compass or whatever pointer can be an item you get by killing and disappear in a minute.
6. Make the world smaller. I really don't want to play all 8,000 rooms of the same things: bubbles. But maybe it's just me.
This game is, well, a simple concept that can sell; but currently it is way too easy. Honestly, I will play this game once and then never play again at this stage.
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Ok, well for some reason even after destroying almost every rooms bubbles, I never got any badge and gave up but couldnt die, so I refreshed and now the whole charade was completely pointless. 2/2
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Eh? i reached the end of the world? and don't know how to submit my score??!?! thats not fair! grrr anybody know how to submit ur score? please message me pleasee!
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To find the boss: Just go in any direction and keep going. I kept going left, but ive heard of people finding it in like right down and random directions
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I haven't found the boss yet. This game was fun for the first 30 rooms, but then everything becomes monotonous and without challenge.
A few things I'd like to see:
1. Enemy bullets can have a different color.
2. Enemy can take small bubbles to grow and thus harder to kill.
3. Small bubbles will burst quickly if you don't take it.
4. When the main character's armor is maximized, it shouldn't be that invulnerable.
This game is, well, a simple concept that can sell; but currently it is way too easy. Honestly, I will play this game once and then never play again at this stage.