Under rating threshold (hideshow)
Fun but too easy, also a goal would be nice or maybe a break every now and then to choose the upgrades instead of being given them... I kind of liked the triple gun ;) Other then that great job!
Under rating threshold (hideshow)
great game i love the concept of upgrading your tank, mabye there should be more upgrades if it can generate 8000 battle feilds. also it would be nice if there was a little variaty it gets kinda repetitive. but with a good sequal it will surely be a great game.
Under rating threshold (hideshow)
Great game, nice graphics, but a save option, a map of all the bubbles, maybe a bubble counter to see how many bubbles you have in your tank, and able to see how many bubbles you need till next tank level... Overall: Nice, 4/5.
Under rating threshold (hideshow)
Ok. It was fun for all of ten minutes. Then the same strategy (if you would call it that) worked for every bubble. Just spin around the outer edge and spam the button.
Ok. Yeah, it was fun - for 10 minutes. Now, things that could make this game better;
- Variety in combat from other bubbles. I mean drop in freeze rays and weird stuff.
- Different sized bubbles or if not that - enviromental effect bubbles, you know like bubbles where everything is slow, another where it is fast.
- Power up weapons instead of the same ol thing. Random weapon drops and ammo would make the game way better. Lasers, missiles, gravity cannons, all sorts of James Bond 5H!Y.
- My final suggestion - a map (so you can see where you have been) or smaller level where you can fight bosses often.
Under rating threshold (hideshow)
Autofire would be nice. Other than that, game is quite good. The sequel would perfect it with more options specifics.
And lastly, the game is quite easy, too much so, so that the high scores is just a matter of who has the most time to sit there and pop every bubble.
Under rating threshold (hideshow)
Great game, although could use a little variety. Maybe introduce some sort of level system to spice up the map/visuals? I went all over the map, hitting the "Nothing to see here" ends and started to feel a little bored. Still 4 stars (I'd go 4.5 if I could).
Under rating threshold (hideshow)
Also... able to maintain 8k battlefields and 37k enemies doesn't even make sense... i regenerates the enemies everytime you move bubbles...
Under rating threshold (hideshow)
Great art style, fun but I wish could be a little harder, maybe with some "hidden" bosses or something... anyway, great job.
Under rating threshold (hideshow)
sweeeeeeet game!!! loved it!! good original idea, great gameplay, easy to pick up and play right off the bat! keep at it with these games :P
Under rating threshold (hideshow)
dont have to be exactly the biggest monster, only a multiple one (more than one tipe in one). Easy to beat with shield...
Under rating threshold (hideshow)
You need to leave a bubble the way it was... I got to the big boss, but then i lost all my armor. So I every time I go back, he starts fresh. If you're going to renew the boss every time you leave the bubble, why don't you keep the bubble blobs after you use them once? It seems impossible for me since i lost all my armor...
Under rating threshold (hideshow)
Great initial concept, but I really wish there was more to it. Nice art style, and I really like the method of upgrading/downgrading. I agree that it would be helpful to have some sort of graph to see when you're close to upgrading.
My main complaints are that the game felt very short, the upgrading ended too soon, and it just didn't feel challenging enough. I'd love to see a new version with more upgrades in it an added levels/enemies. Despite the sheer number of enemies, the enemy variation was fairly small.
Something to think about in the future would be to add an ability to choose which way your bubble tank upgrades and possibly have different branches. Stuff like "If I choose this way, then I get triple guns with small bullet bubbles, but if I choose this way, I get single shot larger bubbles" etc.
Under rating threshold (hideshow)
i found the biggest boss achievement. i dont know if it was a fluke, but i just continously kept heading into the northern bubble. and you will know when you encounter the big boss. he is huge as hell, he spawns little fighters, and is a bitch to kill.
Under rating threshold (hideshow)
Great gameplay, good concept. Sorta annoying to keep accidentally going to another bubble when you're on the edge of one though.
Under rating threshold (hideshow)
This game is very cute, but it is missing some things. While having new bubble configurations is cool, it would be nice to know when you're close to losing one, or close to gaining, or getting hit. Also, it was too easy to kill everything. I went down a level/configuration only once, and I only played for a few minutes. Needs more work, but love the basics.
Under rating threshold (hideshow)
Overpowered guns, underpowered enemies, practically non-existent AI and every last battlefield looks the same. Boring, boring, boring. The game may only take up 320k but I've played games that were a lot more fun and a lot less repetitive that didn't even cross the 32k boundary.
Under rating threshold (hideshow)
So is that...it? I'll agree with the evolution bar, and there seem to be very few evolutions. I run out of bubbly things to do, but the game has no visible ending. Without any progress indicator, I cannot know whether the game goes on forever (just keep playing!) or if the end is the next bubble.
Under rating threshold (hideshow)
Great game love the gameplay and how the tank looks eventually. And not to bitch cus itll be hard to do, but this game would be perfect with netplay.
Under rating threshold (hideshow)
This game is fun, I love bouncing around to the different bubbles. I also love the way my bubbles look all built up. I have to agree with the critiques others have said though. Different colors, different upgrades and so on. This is still a solid time waster and very entertaining.
Under rating threshold (hideshow)
A few more things:
Autofire really would be nice, maybe a Boxhead-like solution where it's unlocked later in the game... I'm guessing a 10 minute game can rack up over 1000 clicks...
Also, the soundeffect for powerup pickups has a tendency to produce audio clipping, especially when there are a lot of them. Something as simple as lowering the volume should fix that problem. I think this is extra important because this is one of the few flash games AT ALL that has reasonably well mixed and leveled sound.
Under rating threshold (hideshow)
First off, the (presumable) inspiration for this game is nearly rip-off. It's basically flOw with guns.
Moving right along those lines, this can't really be considered a "game", since there is no winner or loser. That's not a critique, but I do think that a scoring system (at the very least) or a challenge mode would suit the competitive nature of Kongregate much better.
As for the design, my critique is mostly cosmetic. With such simple design, it gets confusing with the bubbles. The small enemies look like powerups, and the enemies shots look exactly like your own... a few color changes should fix that, and you don't even have to create a single new graphic.
Under rating threshold (hideshow)
i agree with the other comment, this is an amazing game, and i love the evolving aspect, but there should be more evolutions, a bar to show how far till the next evolution, and online multyplayer, then this amazing game, would be the best game ive ever played
Under rating threshold (hideshow)
Very good game, but needs some work. I think you should add an 'evolution bar' to tell how close your bubble is to getting bigger. Also, there should be more evolutions.
Under rating threshold (hideshow)
awesome. Pity the game just stops once you reach a certain size. could be the best game on this site if it kept going.
Under rating threshold (hideshow)
Lacks serious potential. Needs more weapons. Needs hmuch harder people too. Make the end of the world a cliff. Just cause.
Under rating threshold (hideshow)
Yeah, to everyone who says they never managed to die: You're right, you can't. It says so in the directions right at the beginning of the game.
Under rating threshold (hideshow)
great idea, great graph., but i see no point in this game, i even never managed to die... after 25 minz.. i simply got bored