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Beast72 is right. Jason, that doesnt add a sense of unbalance. rather it adds a sense of tactical thinking. if their shots take off more than their bubbles add, you need to be careful. therefore you end up with a game where you dont just run up to an enemy take hits, destroy them and collect the bubbles again to regain your previous power.
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This is one of the best games ive seen on the site. The audio is very calming, especially when it is at the menu.
By the way, UNBALANCED? It's perfectly fine, just circle the enemy a lot. He won't hit you.
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Dude! You just completed the Bubble achievement in Bubble Tanks and won the Bubble badge and 15 points!
Woo hoo! That evil bubble was too easy.
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This game is good, but unbalanced. Enemy shots take of several times the amount of "strength" that is added by any bubbles. Bigger enemies should give off bigger bubbles because in later stages there are so many advanced enemies it becomes impossible to dodge shots, and if you're sent to a safe zone and go to any other stage the enemies are too numerous to regain your strength.
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Hmmm ... challenge not working for me, killed bubbles for about a hour went from big bubble with shield to normal, then back to big bubble with shield, just to be sure, no challenge -.-
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ok i got so many bubbles that i shoot 3 homing guys 3big bubbles 3 small bubbles and my shield was so bright you couldnt see your guy