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great game. nice and fun 4/5. but since the developer is reading comments and responding to them to make changes to future games, 6/5 and BUBBLE TANKS <3
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We have to much life, this is a way to easier, but the game still great. Juste for the name you have gain 2 star! 5/5 for me
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Game is pretty fun, but as others have stated a bit repetitive, but I was looking more at the aspect of the game as a space age space ship shooter, and that's what it is. So no reason but to give it 5/5 since it fits the cut pretty well.
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I love trying desperately to avoid a heat seaking missile, only to realize after ten agonizing seconds that it's a piece of scrap being pulled towards my ship.
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Amazing game!!! Love all your games, HeroInteractive! 5/5 for you to fund the games, I haven't checked lately, but your parts pack 3 for BT3 is late
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As a Starcraft 2 player.. I need more micro play. What if I could talk to the vessels I was killing.
H: Hail them.
J: Once hailed, tries to win them over with a joke.
I: Once hailed, insults them.
If the joke succeeds it wins the vessel over to your side, or they laugh in your face.
If the insult succeeds all vessels stop running around aimlessly, and instead charge you in a frenzy.
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Loved the game. I particularily liked how the difficulty was ramped up in the survival level, but massively lowering the health drops. Worked really well, made it quite difficult.
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Too Easy. There was not a single wave I went through where I didn't come out with full health. Absolutely simple game. I would have had the same ammount of fun being put into a sandbox level with all the ships. There was no challenge or true feeling of achievement. Sure, I get a new ship, but that just makes the game MORE easy and less fun. Serious design reworking needed. Bubbletanks did much better simply because it was more challenging, the player had choice on how they leveled up their ship and had more of a sandbox feel.
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The view feels too close in. If it was zoomed out a bit, I feel the game would play better. You would have a better idea of where enemy ships were in relation to yours, as well as actually make homing weapons worthwhile.
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Okay, so I'm just gonna go out on a Limb and assume there's some minor TF2 references going on here with the ships, intentional or not. Being there's similar names between classes and ships with the Pyro, Demoman, Sniper, and "Shock and Awe" being the Soldier class's job.
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Wow, i liked this game so much that i went on all my accounts and i have like 13 and i rated 5 and added them all on my favorites <3 Keep on making games like these! 5/5
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Great game, agree to comments regarding the game needing upgrades, and i found it a litte bit too easy, especially when i bought the crusher. Anyway it is a guaranteed 5/5. keep up the good work :D
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I lost pretty much all interest when I realized that I could complete the game with the starter ship and a liberal application of circle-strafing... which is odd, because I loved Bubble Tanks. Goes to show you how much even a *little* customization can go towards making a game fun. Also, seconing goldcitrom's comment about how you put a heavy emphasis on a Metal theme and then put terrible, terrible techno music in. Who thought that was a good idea?
"We need your 5's so sponsors will be interested in funding a sequel"
Uhh... I'm afraid that's not how it works, dude. First you make a game worthy of 5 stars, then you get 5 stars. You don't make a 1 or 2 star game and then beg for more stars.
1/5
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As much as I like the game it is just BT without the miving from bubble to bubble and with preset ships. sadly only a 3/5
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Woah!! This game is awesome!! Rated 5. Add a sandbox mode then it would make this game better because it last like forever
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This game reminds me of NASCAR; moving around in a circle for just a bit too long. The arena isn't large enough to really do any good maneuvers around the mass of bullets coming at you, and you can't see far enough to really do great last minute dodges. The "only new" upgrade design doesn't work well with this level design, because you're forcing us to use a weapon system, and since the next ship is better than the last, upgrading isn't tactical. It seemed like a stripped down BT. 4/5
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A good game with a lot of potential I would like to see a sequel with upgrades, different types of missions and maybe a choice for a starter ship. I would give it a 4/5 but because you want more stars for the sequel I gave it a 5/5.
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awesome game. There IS something strange going on with shields on large green ships tho. Sniper ship for example becomes unable to damage em at some point at all no matter what you do. Sometimes happens if you use other ships, but if you go away and wait for a bit shields drop and you can blow shit up.
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weapon upgrades needed. unique ship types cool already. kick it up a notch. also play with gravity a bit and obsitcles or different maps
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It's like a turd that just won't flush. (Oh, you wanted more? While it's a very pretty game, it's too easy and too repetitive. All those people saying "buy the 3500 scrap ship to win" should be a warning sign that something is very, very wrong.)
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@Martijnhoekstra I agree with you.. constructive criticism is just that.. you put the game on a site and then point out that anything under a 5 rating prohibits your funding. If the game is good, it should get funding.. Of course, this comment will get voted into obscurity.
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Why should I keep playing this game? There is no need to think. I was expecting something to enjoy, not to stare at the screen.
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To the developers: I know and understand that a high rating is important to you as development team or studio, and that high ratings give you the opportunity to make even better games (good job on this one by the way), but asking those that give some constructive advice, or giving some fair comments pointing out blanks in the game to give five stars, so that you may make a better game in the future is, sorry to call it that, lame and cheap. Your argument comes down to "if you didn't like our game, give us 5 stars, so we may have the funds and sponserships to do a better job next time".
Sorry, that doesn't fly.
Well, I'd be happy to discuss further if you message me, but basically it comes down to what is going to be most productive. It's common on Kongregate to hold ratings ransom: "3/5 until feature X is implemented, then 4 or 5/5." It's totally understandable, people want to see the game improved. But it's extremely counterproductive and it doesn't foster improvements. 1) Players usually underrate a game that is actually much better than it's lower score. 2) People don't invest money and time into low rated games. That's all it comes down to. We care about our players, and we are working to make improvements. But we need everyone's support and help!
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Through 3 missions and already finding it boring. Is there any reason ever to use a strategy other than circle the outside shooting at the arrows and mostly playing defense?
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Dudes , my fingers are hurting ! Could you please PLEASE do an auto firing button ?
of course (I will give you 5/5) I want a sequel.