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Very dull indeed. Why should we believe promises of a less dull game conditional on high ratings when so many developers get it right the first time? And doesn't this begging for ratings for an as yet non-existent game undermine the point of a ratings system?
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With a game like this, there should be enough upgrades so that you can sit back and do nothing while your ship lays waste. Like in bubble tanks.
Even with the crusher "The Big Guns" is a challenging level.
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Sorry but it was too simple for a 5.
3/5 for me, cool graphics and all that but its the same as the others 100 kongregate games around.
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Level 20 where murder untill i switched to Shock and Awe. The ability to push hard bosses outside of the screen made it very very easy to beat.
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It is quite annoying when enemy ships can go beyond the circle barrier, but I cannot. The shock and awe will push bosses out and I'll need to wait a long time for them to come back in, quite annoying.
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The "Shock and Awe" is way too easy to beat everything with. Just circle-strafe while firing the mines and fire missiles towards the arrow indicators every time it's off cooldown. If there are a bunch of capital ships, just ram them out of bounds while you deal with everything else and them destroy them as they try to re-enter the circle.
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4/5, pretty repititive, I know it was due to your lack of funding but I don't feel you deserve a 5. This game just didn't have the same feeling at the Bubble Tanks series. I hope in your sequel, you will listen to all of us so your game can truely be a "five star game". I don't have anything to say that hasn't already been said.
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I'm surprised the Botziens didn't try and come up with a comment about the Pyro, mentioning that "Fire can't survive in space due to the lack of required oxygen" or something like that. ;P
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You might want to consider adding some kind of glow or outline to the shield generators. The last level tends to turn into a big cluster-screw of green, and sometimes the ships even seem to get drawn over the generators altogether.
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i guess it's a good game, but it's insanity to aim with laptop touch pad and wasd when having azerty so i won't give points yet.
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How to dodge many shots, thanks to enhanced aim: Mash two opposing directions. (AD, WS, etc). The enemies fire to either side of you, "anticipating" you continuing to move in that direction.
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Ok. wtf. I have a sniper ship and use rail gun and primary fire on those green ships with impact shields that supposedly blocks WEAK DAMAGE BULLETS after being hit a few times, and my rail gun, and primary fire probably the most bullet gun in the game, does 0.0001 damage. BS.
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Okay, I understand Why you downgraded Bullet Storm, but now it's not worth it's salt... only way to keep it in the game and leave it downgraded would be to make it the Second ship you can buy, not your first, cause it sucks now :P
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I think if a sequel were to be made, there could be some improvements, most of which have already been mentioned. I think that if you were to make a sequel, my personal recommendation would be to have it half-TD and half-shooter. The reason is the storyline of this game. At the end of this game, you have the main character passing through onto Earth, so if you made a sequel, keeping it a shooter would be rather difficult. If you had it part-TD, it would be as though you are "Defending" the convoy and artifact (As well as Earth) rather than "Escorting" the convoy. Just my two cents.
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i think you should make enemy ships to take more damage when shot in head, or when damaging engines on biger ships, they will become unable to move.shortly, make parts of ship take different damage
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BUBBLE TANKS IN SPACE!!!!! :D:D:D
Also, I love how they shoot where you're Going to be not where you Are, makes it more challenging, nice job! 10/5
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This game suffers from the same problem as Bubble Tanks--you don't see half the action. Most of the time you are going around in circles shooting at things you don't see.
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Its a fun game even though I keep getting killed in the fourth sector. However even though I'm not that good at it I give it 5/5 for the fact the developer is personally answering the top rated comments. Respect!!
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great game love the very selective space theme unlike any other game like it, could do with a weapon selector or an upgrade system 5/5
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Good mechanics, terribly boring and repetative. Flame ship? you guys couldn't have given it 3 seconds of thought and called it liquid plasma ship. 3/5
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After the last upgrade, the very hard mission "The Big Guns" is now ridiculously if not impossible. I've finished the game but can't do this mission. The first three waves are doable, but the last wave, the best I've done is half damage to one of the "Big Gun" ships before dying. There are so many missles you can't even really dodge them all. Perhaps the fact that scrap gives "far less healing" in the latest upgrade is part of the problem, I don't know because I hadn't gotten that far earlier.
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Great game! Would love to be able to customize the ship and buy seperate upgrades for it.. would give the game more depth and interest directly :)! Thumbs up!
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Sorry, but I'm not going to give a game 5 stars just so it can get a sequel. Maybe if the game were any good, it would EARN those 5 star ratings and it's sequel, but as it is, it doesn't really deserve it.
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"Standard weapons now use a type of “enhanced aiming”. The will try to anticipate where you will be and aim ahead of you." ... damn, that works...
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Lvl 20 is too damn hard :( Most of the game is pretty much a breeze, but 4 green Motherships are just a joke, they block all the screen and you can't even dodge.