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JLS1996

Sep. 09, 2011

Under rating threshold (show) hhhmmmmmm...........................im getting de ja vu, i just can't put my finger on it....

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(2)

Kapica11

Sep. 09, 2011

Under rating threshold (show) You simply can't make half of game and expect it to get 5. Many great games have gone underrated because of that thinking. And you are not blizzard. You need great game from the start, that will get you 5/5. And you can make sequel anyway. Just a little bit more patience.

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(4)

lolkiller1

Sep. 09, 2011

Under rating threshold (show) You are an idiot quodilbet. A lack of features is absolutely a reason not to give a 5/5, and just because I enjoy playing a game doesn't mean that it deserves the top score possible.

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(2)

Queens_Gambit

Sep. 09, 2011

Under rating threshold (show) I find it offensive that the developer thinks they can put out a stripped down version of BT and then beg for fives because they were unwilling/unable to put in the time and effort to make this a five star game. Like Respect, 5/5 are EARNED, not begged for.

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(13)

iamglad

Sep. 09, 2011

Under rating threshold (show) two of the shield ships covered each other's pod things so annoying

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(0)

quodlibet

Sep. 09, 2011

Under rating threshold (show) If I like a game enough to spend my finite time on this earth playing it, then it gets a 5/5. If I don't enjoy playing a game, I don't vote. I vote like this because I hope to encourage the developers of games I enjoy to go on making games. I know there are people who think it is "fair" to give a 3/5 to a game they have enjoyed playing because it doesn't have all the features they would like it to have. These people are fools. 5/5

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(0)

elShoggotho

Sep. 09, 2011

Under rating threshold (show) Revised my rating. You can't rely on the promise of a better second part to fix the errors. Update the game to incorporate the changes insteadö.

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(1)

Davillage

Sep. 09, 2011

Under rating threshold (show) As Dev you shouldnt argue with Players. If you are unfair the Players will be too. Dont forget you are the one who lose more.

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(2)

atticusbc

Sep. 09, 2011

Under rating threshold (show) I can't get past the horrible controls.

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(2)

Fenris542

Sep. 09, 2011

Under rating threshold (show) fun game, lose game date tho

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(0)

Silverpkin

Sep. 09, 2011

Under rating threshold (show) I understand what you're trying to do with your plea for higher ratings to get funding. That doesn't make the argument legit, however. I am a teacher and I don't say to my students "Give me a 5/5 rating and I will do my job better next time". If you want a 5/5 make a game that deserves it and quit shilling for ratings.

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(15)

Developer response from HeroInteractive

Yeah, I guess I should clarify. What we are requesting is that players not hold ratings ransom, in other words give low ratings until their requested feature is implemented. ie. "I would have given you 4/5 but right now 1/5 until you add flying pony guns!"That's what we are trying to discourage as it won't allow us to add flying pony guns, it's not proactive. If you think the game is a rated something else on it's merits, by all means rate away.

Aeon_the_Hermit

Sep. 09, 2011

Under rating threshold (show) Not bad. It plays really smoothly compared to some other shooters.

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(0)

randomjo

Sep. 09, 2011

Under rating threshold (show) dev's crying for more funding, too bad games don't actually get good ratings unless they're good, improve your games to get +5s instead of pushing a mediocre game out and whine for funding. 2.5/5

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(15)

ixnorp

Sep. 09, 2011

Under rating threshold (show) Circle Strafing: The Game

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(6)

kasual

Sep. 09, 2011

Under rating threshold (show) This game and Bubble Tanks both take place too close to the player ship. Biggest threats are usually too spammy to fight at close range, so they end up dying offscreen. Maybe dynamic zoom to show the nearest large enemy would make tough enemies more satisfying. Or bigger screen size.

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(4)

sholvar

Sep. 09, 2011

Under rating threshold (show) And trying to get a high rating "to get funding" is shit. I have to revise my voting on this game (downwards)

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(14)

Kyuu122

Sep. 09, 2011

Under rating threshold (show) Dmg should be doubled. For players and for enemies ofc. It gets kinda boring when you have to shot at one enemy so many times...

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(2)

sholvar

Sep. 09, 2011

Under rating threshold (show) I agree with many people here. The engineering is great, the graphical design is great, the usage is great, but the game design is mediocre at best. If u can improve on the game design part u actually can produce games to sell. Keep it up!

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(2)

Bratmatze

Sep. 09, 2011

Under rating threshold (show) Cool, a Flamethrower working in open space, I wonder how that works. Then again, if I get technical explanations, I'd prefer you telling me about the time stopper :D

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(0)

david52110

Sep. 09, 2011

Under rating threshold (show) this is a very good game

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(1)

petesahooligan

Sep. 09, 2011

Under rating threshold (show) Solid engineering and smooth gameplay, but lacks gameplay depth. The ships are all very similar in terms of how they're used. (The only exception is the sniper and the flamethrower.) In other words, the hardest levels are not that much different than the easier levels. That could be improved. Small nuances are great, like the ship timers that show their weapon cycles, but it's information the player doesn't really need. I'd love to see another version with more variety or, at least, some static objects or things to make the fields more fun. The ships lack variety as well, and maybe movement speed could be another factor. I'd like to see variety in the field drops too... temporary charge-ups and such. It's a classic game format and seems like it deserves classic game treatment, (i.e., upgrades, item and power-up drops, "scrap" and "coin" commodities, and so on.)

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(1026)

Developer response from HeroInteractive

It's true we went more for simple classic fun than something truly innovative. That's what I enjoy about top down shooters. But those are some really good ideas and we'll keep them in mind moving forward!

Lokado

Sep. 09, 2011

Under rating threshold (show) I can't play, it locks at the start of the first level. (wave one bar keeps popping up)

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(0)

Avengur

Sep. 09, 2011

Under rating threshold (show) I would greatly appreciate an auto-fire key as I play on a laptop and it can't recognize as many keys being pushed as I need.

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(4)

nonameshear

Sep. 09, 2011

Under rating threshold (show) Am I the only one that thinks the developer is pandering to us in the responses? We should give you undeserved fives because you want to have the money to make a game that's a five? Seriously!? How about put in the work, then we'll give you the five. That's how life works. Make good product, people pay for its worth, not the other way around.

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(19)

Labraid

Sep. 08, 2011

Under rating threshold (show) "We need your 5's so sponsors will be interested in funding a sequel!" - sorry but no. Want it? Then earn it. That said enemy AI is surprisingly good, not in terms of difficulty but it is just dynamic which is frankly speaking best point of this game as it lacks upgrades, skills, bonus missions, secrets, good story and so on. So 4/5 for AI and graphic style.

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(8)

lmcgyver

Sep. 08, 2011

Under rating threshold (show) As much as I like Shock and Awe's ability to push enemies around, I really dislike its ability to push enemies off screen. Other than that, great game. 5/5 and favorite.

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(1)

kittemple

Sep. 08, 2011

Under rating threshold (show) The game is ok - as others have mentioned - lack of gun upgrades. The many demands for high score have annoyed me a lot - pretty much like begging letters - and affected the score I have given.

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(10)

Ourous

Sep. 08, 2011

Under rating threshold (show) What would make this game perfect, is to have it with the upgrade/building system from BT3.

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(2)

KelvinstoobenIII

Sep. 08, 2011

Under rating threshold (show) has you been playing tf2 lately?

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(0)

scott0077

Sep. 08, 2011

Under rating threshold (show) NOW IM GOING 1/5!!!! i gave you a 4/5 but that stupid comment of yours just made me more pissed off

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(1)

Developer response from HeroInteractive

Lol, all I tried to do was better explain myself.

Ruchs

Sep. 08, 2011

Under rating threshold (show) 5/5 because the opening screen features the tattoo I want, and the gameplay is excellent.

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(0)

Batmouseman

Sep. 08, 2011

Under rating threshold (show) Oops, did I hit you in the a** with a tracking missile?? I am SOOOOOOOOO sorry!

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(1)

FluffyBunnies

Sep. 08, 2011

Under rating threshold (show) It might be a good move to stop begging us for a good score. This game is adequate as a time waster, if wasting 3 minutes is what you want. It's very clear to me that this game is constucted from funky music and shiny backdrops alone. This has missed the point of a game, gameplay. 'Game Play'

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(4)

unknown76

Sep. 08, 2011

Under rating threshold (show)

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(-3)

uauquelegal

Sep. 08, 2011

Under rating threshold (show) @scott0077 you're so right buddy

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(0)

JustinStryker

Sep. 08, 2011

Under rating threshold (show) Pros: Lots of cool ships with interesting attacks. Cons: Buggie and repetitive. No way to "personalize" ships through upgrades. Not enough unique content to warrant playing through.

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(3)

scott0077

Sep. 08, 2011

Under rating threshold (show) Before you get made at me for saying this I still give it 4/5. now i used to be into game making. you said you need funding for a sequel one. First making weapon upgrade section, is not that hard. And you said "trying new styles of ships and blowing stuff up in new ways" This kind of game has been done many time in flash-game history. is more like a bubble tanks 3.5 Last nobody likes people telling them to give a 5/5 Mostly cause we all know that your also trying to get the kongregate prize money, especially because the prize this month is 3,000$ not 1,500$ But it's still a okay game! :)

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(6)

Developer response from HeroInteractive

Mostly we are requesting that players not hold ratings ransom, in other words give low ratings until their requested feature is implemented. ie. "I would have given you 4/5 but right now 1/5 until you add flying pony guns!" We also had someone rate the game 1/5 because they "knew we could do better." That's what we are trying to discourage. If you think the game is a 4/5 on it's merits, by all means rate away. But shooter games are a whole genre of games. We tried to make a fun shooter, simple as that, nothing complicated. But if everyone gave just us 1/5's because they know we made Bubble Tanks as well, well that's kind of unfair to us.

reaper7876

Sep. 08, 2011

Under rating threshold (show) @trifle195 It has one.

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(1)

trifle195

Sep. 08, 2011

Under rating threshold (show)

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(-6)

Raymondxieu

Sep. 08, 2011

Under rating threshold (show) i wish i weren't so much like bubble tanks it feels like a cheap rip off and need gunz ( i'm aware that herointeractive made it) 3/5

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(1)

Pentarches

Sep. 08, 2011

Under rating threshold (show) This is very nice-looking in-game, I will grant you, but the girl's avatar looks... off. It's not crude, exactly, but it seems like a rushed design. As well, the dialogue is almost always uncomfortable and cornball. Honestly, this whole game seems be a very earnest attempt at being hip-to-the-jive, as we kids call it these days... regardless, decent gameplay and interesting to look at most of the time, but overall simply tries too hard. It trades in legitimate character for excessive marketability. 3/5.

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(1)

fliffity

Sep. 08, 2011

Under rating threshold (show) Could use a larger screen size. It's a choice between shooting blind or being shot at point blank. 4/5

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(2)

Ungero

Sep. 08, 2011

Under rating threshold (show) Can we turn W into forward thrust and A into reverse thrust? My piloting mind can't wrap itself around the current setup.

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(-2)

jonny0panic

Sep. 08, 2011

Under rating threshold (show) Actually, I see the game has recently been updated. I need to amend my prior statement: The game now virtually REQUIRES you use the BT tactic of running around the outer edge shooting in; by the time you reach halfway into the game, it punishes any other tactic too harshly for it to be feasible. Which, sadly, makes it even MORE tedious. 1/5

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(26)

Nitewolf

Sep. 08, 2011

Under rating threshold (show) While I didn't encounter any bugs in the handful missions I played before getting bored, I do not see this game as more than average. Also, I rarely wanted my alter ego to die as much as I want in this game due to her immature, annoying phrases she drops at each wave.

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(2)

jonny0panic

Sep. 08, 2011

Under rating threshold (show) One word: Tedious. I agree with qwasek, you can't make an average game, then offer to make something better if we rate this up. That's not the way it works. You want high marks? Make a good game.

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(2)

damasa

Sep. 08, 2011

Under rating threshold (show) I like the idea on how all the ships have their own special stuff, but how about upgraded ships of those ships with more advanced weapons.

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(1)

io69

Sep. 08, 2011

Under rating threshold (show)

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(-4)

joshoooah

Sep. 08, 2011

Under rating threshold (show) The thing I HATE about this game, just like BubbleTanks, is that to avoid taking damage and dying you have to stay so far away from the enemies that you can't see them. Most of the action takes place off-screen, which makes for BORING game play. Half the time I never even see the enemy ships - what's the point in that?

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(2)

ianzinho342

Sep. 08, 2011

Under rating threshold (show) Man,i was just blowing that huge Chosen capital ship,then the next wave come whit 2 of that ships,i was just WTF??? 5/5

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(0)

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