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kasual

Sep. 08, 2011

Under rating threshold (show) Fun, but please add autofire!

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(10)

Frazzledragon

Sep. 08, 2011

Under rating threshold (show) Good: The design and general layout. Controls are smooth and simple. Music doesn't hurt the brain. Needs improvement: The field of view - it's just too small - you don't even see a quater of the battlefield. That makes lock-on abilities almost useless. And the shop really is too small. I expected to see ships, weapons, shields and stuff like that. More customizable ships.

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(0)

fighter106

Sep. 08, 2011

Under rating threshold (show) Great Game. 5/5. I Played it for 30 mins.

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(1)

acidlain

Sep. 08, 2011

Under rating threshold (show) I hope you'll get enough good ratings soon, so you can continue to make great games ! Thank you for your work, wich got me entertained for a moment :)

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(1)

crazyng123

Sep. 08, 2011

Under rating threshold (show) i keep avoiding the money come to me , i thoughts it was bullets...LOL

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(1)

Rordanuccio

Sep. 08, 2011

Under rating threshold (show) a busty tattooed girl that kills tons of enemies... i like this game

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(0)

idrinkcoffee

Sep. 08, 2011

Under rating threshold (show) lol @ the ending.

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(-2)

hunter_ro

Sep. 07, 2011

Under rating threshold (show) I just LOVE the game's background music! 5/5 And, ugh...I think that flames can't exist in space o.O

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(2)

Feonixbrimstone

Sep. 07, 2011

Under rating threshold (show) Good game base with ALOT of room for improvement. not like its not good but there is so much you can do with this, survival mode for scores, a map like BT but like a system map and some enemies only appear in certian quadrants a chance for enemies to drop weapons when destroyed, the customization. i love this because you have barely scratched the surface. Oh and this deserves special credit your idea to make your shots and theirs different colors. BRILLIANT. why so few games like this take the time to let you know your bullets are yours helps with survival imo

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(-1)

Old_Nash

Sep. 07, 2011

Under rating threshold (show) The game doesn't have a final?

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(2)

hainsay

Sep. 07, 2011

Under rating threshold (show) Razor, you'll notice that some exile ships flash white for a few seconds before exploding. It's a lot less than 30 seconds though. I think it's meant to be that exiles are really tough :)

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(0)

nate451

Sep. 07, 2011

Under rating threshold (show) This is such a good game but it gets SO BORING so quickly. By the time I got to a level with 10 waves, I said, "Screw it: give 'em the damn artifact."

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(3)

hindos

Sep. 07, 2011

Under rating threshold (show) I found a bug, when you sue the zaping mine ship you can push them and zap the enemies out of the boundaries. Great gaem though 5/5

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(0)

mamoleo

Sep. 07, 2011

Under rating threshold (show) is it possible to make it when u use the secondary attack for bulletstorm, that once you press the space bar the 2nd time it explodes, instead of having to wait for it to travel halfway across the map untill it explodes?

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(0)

abyssoft

Sep. 07, 2011

Under rating threshold (show) level ambush the keys/mouse do not work my ship goes to the outer-ring and then just stays there, the disable weapons, manuvering and secondary weapon are way over power some times 2-3 mins before weapons or steering come back FAIL. revising score down to 1 for the time being

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(0)

RazorHowl

Sep. 07, 2011

Under rating threshold (show) Good game so far. Only one real issue: The Exile basic ships. Are they supposed to survive after their health is depleted? I can pound them with bullets, but they don't explode until about thirty seconds after their health is gone, and they still fire missiles at me. Rather annoying.

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(0)

Godofpi

Sep. 07, 2011

Under rating threshold (show) RAGE! how come FB and twit users get extra scrap :( I'm anti social, how come they get moar and I don't!!!

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(4)

douglas410ak

Sep. 07, 2011

Under rating threshold (show) i agree on some of these thing that the people say but i want wepon upgrades easy med hard mode sandbox for like adding allies and lots of enemys and/or enemy/allies create your own ship for this ____ many scraps well rate up if u like rate down if u dont.

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(0)

weirdguy

Sep. 07, 2011

Under rating threshold (show) Vote this up if you want hotkeys for swapping ships instead of having to pause.

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(1)

weirdguy

Sep. 07, 2011

Under rating threshold (show) Improbable or not, the flamethrower doesn't actually harm any of the actually dangerous ships fast enough to justify using it for anything. The shockwave is just a multidirectional version of the same kind of disappointment you experience from the flamethrower.

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(0)

Suuljin

Sep. 07, 2011

Under rating threshold (show) The enhanced aiming added some challenge for all of 10 seconds, which was the time it took to realize that standing completely motionless, shooting off-screen (using the sniper ship, though any long range wepaon will do) and every once in a while moving a bit to throw off rockets or gunfire from close enemies will outwit their new enhanced aiming. Pre-update there at least was a feel of action cirlcestraving them :P

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(1)

Damaged_0ne

Sep. 07, 2011

Under rating threshold (show) @Randomgrl17 - Think how the sun works - fusion of molecules to create high energy plasma. It's likely similar to that, high energy matter spewed outward. That being said, this is a game.

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(-1)

Randomgrl17

Sep. 07, 2011

Under rating threshold (show) How can there be a flamethrower in space? There's no oxygen.

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(0)

Hilleat

Sep. 07, 2011

Under rating threshold (show) I love it, challanging game with out being fustrating. And i realy do enjoy the chance to try different ships out and see what works where. 5/5

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(0)

awesomeaustin21

Sep. 07, 2011

Under rating threshold (show) my favorite part is you can ride the outside of the circle and keep launching in bullets

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(0)

crossjaws

Sep. 07, 2011

Under rating threshold (show) fun game total but you need more smaller upgrades like more dam or more missiles or a smaller cool down and some achievements that gave you fun thing

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(1)

SuperSquish

Sep. 07, 2011

Under rating threshold (show) Long story short, the game screams bubble tanks clone... unfortunately, it doesn't have a bit of what BT had.

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(-1)

ddug

Sep. 07, 2011

Under rating threshold (show) 5/5! awesome game

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(0)

weirdguy

Sep. 07, 2011

Under rating threshold (show) Yeah, I agree. Getting close enough to see your enemy usually puts you in major danger, so you end up shooting them out of sight....which then wastes all the effort you put into the art for all the individual ships, which is really neat, but nobody's gonna see it!

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(3)

sirspikey

Sep. 07, 2011

Under rating threshold (show) Nice udpate EXCEPT the “enhanced aiming”. the result is that there are bullets everywhere instead... And that could be challenging if the screen where a little bit bigger so you actually had a chance to see the bullet before it hits you, and also a bigger fov or screen would actually make the homing missile helpful. Know you have to stand just next to the big ships for the homing missle to target and then you're to close to stand a chance dodging there bullets

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(3)

weirdguy

Sep. 07, 2011

Under rating threshold (show) I think the ability to stay alive for a few seconds is supposed to be the Exile's specialty....but that doesn't make it any less annoying. :P

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(0)

abyssoft

Sep. 07, 2011

Under rating threshold (show) different color for scape and weapons fire please, also why does it seem all the enemy fire is now auto seeking. also what gives with the ship that when killed aren't dead keep the rulles of game play the same, it breaks the flow. 2/5

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(0)

crazycoolzac

Sep. 07, 2011

Under rating threshold (show) Okay, if there are going to be random taunts you need to set aside an hour and make a long list to pick from. The player should not hear the same taunt 4-5 times.

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(3)

ceaser21

Sep. 07, 2011

Under rating threshold (show) I usually like really easy games you can waste time on. But I feel this game should be a bit harder. For example: making your firing speed only slightly faster than the enemies fire rate. But of course not everyone might like this. So an easy and hard mode would be nice. 5/5 so youll get more funding and keep making great games :)

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(1)

REDTALON711

Sep. 07, 2011

Under rating threshold (show) Great game and thanks for sharing it with all of us:D 5/5

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(1)

nsinurater

Sep. 07, 2011

Under rating threshold (show) stop annoying me about facebook

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(1)

alexgar

Sep. 07, 2011

Under rating threshold (show) It is dissapointing to know that ALL the comments of hero interactive make the excuse of rating 5 of 5 so he can make the requested upgrades for his game -2 stars for that, really dissapointing. Just like tyrant!, or ceasary!, or evony!, or senatry!

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(10)

weirdguy

Sep. 07, 2011

Under rating threshold (show) Is there a reason why it takes half a minute to shake a homing missile? I think that's a bit excessive considering the fuel costs for firing something like that.

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(3)

NollieFlipX

Sep. 07, 2011

Under rating threshold (show) I would love to change the ship's dynamics into something like SPAZ, where Forward means your ship's front and strafe means your ship's sides and so on, it's kidna annoying to play like that, so far I'd give 3/5

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(1)

Rubenberg

Sep. 07, 2011

Under rating threshold (show) Great game! I think it was great for just relieving pressure by destroying enemies :D definitely deserves a 5/5... don't think that the upgrades everyone is talking about are that necesarry, it is nice to have a game where you just buy a ship and don't have to worry about trying to upgrade it to make it the best possible, much simpler and funner for playing with not much time, or no real lust to have to think through strategies

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(1)

weirdguy

Sep. 07, 2011

Under rating threshold (show) I like how the enemies actually attempt to lead their shots, but this can be easily avoided by making sudden stops.

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(3)

TheSketchball

Sep. 07, 2011

Under rating threshold (show) This is one of the first games that I've played that is still pretty easy, but seems very hectic like one of the Bullet frenzy games, which I admire about Hero Interactive - their ability to make great games that don't depend on

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(1)

TheSketchball

Sep. 07, 2011

Under rating threshold (show) Open Game, look at main menu... insta five.

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(1)

philiosapien

Sep. 07, 2011

Under rating threshold (show) i think they stole bubble tanks and gave it a makeover

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(-2)

Kioper

Sep. 07, 2011

Under rating threshold (show) please stop to beg for 5/5 in your comments, it's a bit pathetic :S

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(1)

Cinnabryl

Sep. 07, 2011

Under rating threshold (show) Fun but repetitive. Throwing the large green shield ships out of the arena with Shock and Awe really trivializes the "very hard" level. The game wasn't really challenging before that, though. Being able to hot swap ships in the middle of a level is interesting. Maybe it doesn't need more upgrades but it could use something more than "I'm in a circle shooting at stuff". The uniqueness of the ships (I used at least) was nice.

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(0)

Spaction

Sep. 07, 2011

Under rating threshold (show) any one else find it pretty hard to die? i feel like im not challenged at all...

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(2)

Aldarick

Sep. 07, 2011

Under rating threshold (show) Nice game but might have been better to make a world instead of mission and the zone where you can fight is really too small, looks more like an arena than space. I really liked the ships though XD

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(0)

oroike

Sep. 07, 2011

Under rating threshold (show) I thoroughly enjoyed this game. 5/5 Engine Design 5/5 Artwork 5/5 Character Design 5/5 Ship Variety 5/5 Game Economy 4/5 Ship Control (-1 point for no noticeable speed reduction/improvement based on ship size/armor) 5/5 Enemy Design 5/5 Enemy AI 5/5 Difficulty Balancing 3/5 Replay Value (-1 For ability to obtain all ships in one game, replay would be enhanced by using a Ship Tree system like BT3. One game I might go armor and heavy guns, the next I might go light fast and nimble. -1 For lack of achievement markers. This does not detract from the enjoyability of the game, merely the re-playability to get the ones I missed this time. 3/5 Music (-1 For repetition, -1 for clashing with the feel of the characters) Overall I rate this game a solid 4/5. My hope is you will continue the fine work you have shown here and in the past

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(-2)

Bookburn

Sep. 07, 2011

Under rating threshold (show) I circle the ships and then dive through the middle like a shark trapping a school of fish.. er.. squid....aliens... A shark trapping a school of squid aliens!

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(1)

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