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would be nice if the abilites were lined up on side in order of number and also if they had the number you need to press on them it would help
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you can use the numbers to solve the problem with clicking on icons. but to make this really useable u need numbers somewhere on screen so i can tell which number to press....thats my only criticism :P
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Oh nvm I found it still a good game but you allies don't go really fast fo the things you eat. And you often start outsized and outnumbered
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Not bad, fairly easy. The only real tough part is at the beginning of some levels, once you're big you just have to play the waiting game for the enemy to split. And the use of 'abilities' having to click them effects your movement...could be designed better.
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I beat this on my first time playing it, and only became infected once. Guess when. Yes, the last level. For the sheer repetetiveness after the first few levels, this receives a two.
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Hypnotech you dont click on smaller microbes you just swim over them and sometimes your too small to eat some of them even if they are smaller
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Boring....dont see the point of splitting up cause at one point of level 3 i had 4 mircos that where at their maximum size but couldnt eat the 2 enemies...then when the AI decided to split again the 2 enemy ate all of them except mine....
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Great concept. Not the best execution, but it's off to a nice start and I look forward to a second version. Basic as it is, I'm liking it a lot more than Bubble Tanks...
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if theres a sequal planned make it longer harder n better AI n better power ups but good game great potential n no i cant spell
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dope game. short. easy if you just move and eat. you should be able to grow the whole screen size. that would be dope
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Well you don't have to move your mouse over the action items to use it. It's hotkeyed 1-6. Fairly fun running away from the big guys but "run away and live to fight another day" is the best strategy. Just be patient and let the enemy split - kill em when they're small... that strategy requires basically very little common sense, if it is more strategic or indept would be much more fun.
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The only things I have issues with on this game are that you have to mouse over the action icons to use them (when this also means you will move in that direction), and the fact that no matter how often you press the mouse button to try and eat smaller microbes, it rarely works when you want it to. 3/5 for now though...
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Neat concept but very basic game....You have added some neat features like splitting in 2 but most of the features (i.e. splitting in 2, controlling an ally, blowing up an ally) are useless because of the way you have the AI set. The AI microbes will automatically split when big enough so all you have to do is get big then wait until they split = EASY WIN! Nice try but very poorly planned out 1/5
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I´m constantly amazed at how much is possible with so few resources. You can obviously make a catchy game. Now add more gameplay ;) 4/5
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much fun, enough levels for a short game , and little bit to easy, you cant die unless eaten at start ;) and power ups are bit useless, but great looks!
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Too easy. Splitting is never a good idea - it's easier to just wait till your opponent splits and then eat him without any difficulties.