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auto turrets are things you know.... they tend to make a game better and you know....for free im not gonna spend $5 just to unlock extra bullshit
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i find that having 4 remote missiles with cooldown upgrades until the point you cycle them constantly seems the most viable option
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if you want to do the badge as quick as possible you should go obn the challenge mission "drone swarm"
(challenges are at the highest up circle on the map
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i have been shooting for like 30 minutes (manually coz this crep game dont shoot auto) and still dint completed CAMPAIGN 1..... it was suposed to be fun but if i need more than 2 hours to complete it, is just not worth the time.. hey dev remove 3 slots or put auto shoot
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Oh ok I can have 4 different cannons on my base, this should be pretty easy, the other three must auto fire? Wait, nothing auto firing and I can only control one at a time, so why are there 4 slots.... maybe I'll unlock auto-firing later on. Nope there's no upgrade for automatic firing. Maybe I can select all the cannons and fire at the same time? Nope. What's the bloody point? This game doesn't even feel done, how is this under spotlight?
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There are games that warn you when your weapons don´t quite fit the levels requirements to win - THIS DOESN´T. It´s really annoying to be forced to start over a level just because beating the enemy at the end of the wave e.g. requires a missile weapon so that you can shoot behind the shield ship!
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Whoever made this needs to think about some obvious things. Just to name a couple: 1-there needs to be a manual save slot along with the autosave. Twice I've had to start all over on the final campaign because I didn't build the right towers throughout, and by the time I reached wave 9, it was too far along for any changes to matter. 2-When a primary weapon gets destroyed, control needs to automatically be on at least ANY other primary weapon. As it is now, the one I'm on gets destroyed, and if I don't press another hotkey, all the other turrets just sit there like retarded dipshits and get hit until they die. I can't be worried about which turret to switch to when half the screen is full of dreadnaughts and many smaller enemies, especially when which turret has which hotkey is a bit skewed.
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The 10 or more people they had developing this game never heard of auto turrets?
Oh wait, I can purchase the extra content for $5 USD.
That's how I get auto firing turrets.
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I had a sense of in-completion when I got the medium badge for free. So I played it again with the strategy from best comments section (1 DMG with a shield gun and 2 damage buffers) I didn't even get hit once. Take that game...
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My tanky heavy cannon was destroyed, but still sells for 400g, so if I sell it and buy again, I'll only spend 100g instead of the 500g it costs to repair it directly.
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I like to imagine that the reason we can only use one gun at a time is because there's one little guy just running between the guns trying to defend their stuff
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Meaning of 'turret' in every other game: Something that autofires at the enemy while you attend to important business.
Meaning of 'turret' in this game: A manually-operated mounted gun.
Might want to tweak some things.
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I'm really sorry, but I absolutely hated the original version of this game. From what I can tell from my 3 minutes of playing this version, nothing has changed except the graphics are nicer. Maybe if I gave it a chance I might come to like it, but the controls are still godawful and the gameplay is still more frustrating than entertaining. How did this game get badges?
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For campaign 4, get: machine gun, shield bot, sniper and damage boost. Put shield on machine gun, upgrade damage boost to 26% rest in health. Upgrade machine gun once on damage then fire rate.
For campaign 5 get: machine gun, shield bot, damage boost and two mines. Upgrade damage on machine gun (no fire rate), later on again. Upgrade damage boost until 50% then rest in health (you will get 5 damage on your machine gun). Upgrade shields with shield bot only, until maxed (level 5).
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how to do kongregate challenge[really easy!] take 3 radio plasmid guns and 1 damage buffer.increase damage upgrade on all guns.increase rate of fire and put the other 2 points on health(do this for all 3 guns).the damage buffer will now increase the damage of each and every gun by 1,but even if u upgrade buff power its still just 1 dmg.so upgrade its health and put in up front.its pretty tough should be a good shield.now u have 3 fast firing guns each doing 4 damage per shot,all of them fire at once.unleash hell on the K fleet!
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Love this game, but lost the deluxe key long ago, ask the dev for another one a few years back and did not get a response and can`t buy another one. :(
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tip for the flak cannon challenge, sell the middle cannon because it has a glitch that makes you unable to fire the other two, you will still be fine.
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Lol, the final boss is a joke. I just shot it with the heavy cannon, the cheapest gun in the game, and it went down in like 10 seconds.
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For anyone trying for the hard badge, I'm supposing you're either stuck at campaign lvl 4 or 5. Right at start use all slots - Dual Machine Gun placing it at btm most left, Sniper at top most left, Damage Booster at btm right and Orbital Mines filling up the rest of the spots. The idea is to immediately get Sniper to 40+ dmg via booster + upgrades to one shot the armored elephant/shield-balloons. Miners are incredibly useful for those tough little orb-helicopters/quick weak bombers and even the armored elephant. Dual Machine Gun - do not upgrade health .. try to get just +1 dmg upgrade n life would be so much easier (+1 more dmg from booster of 25%or more) but if you die too much at least upgrade the rate of fire abit. Damage booster - put some on health the rest on dmg boost. Miners - +1 no of mines n then the rest of health to shield ur primary n secondary turrets. The rest of the money is spent on repairing all turrets for each subsequent level.
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Auto-Fire would be nice.But i find how to get auto.Just hold the turrets especially machine gun type till the nd of the wave.the next wave it become auto byself.just dont click it again...
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At the 1st time.The kongregate challenge is hard though.All of my turret destroyed so fast.Its like fall to the deepest abyss,but an angel comes to save my life and give the free medium badge..... XD
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And now a turret is stuck in the top left corner. What the fvck, I'm done. Too bad this game is too old to be updated, it could be incredible.
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Well, I was loving this game up until the boss of the second campaign. Cannot possibly be hurt with the double turret which means I now need to try and take him out with a level 1 guided missile. Absolutely stupid, 1/5.