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it easy to beat med badge u go in and make a appocolpz cannon on the bottem left and use 18 poinst to speed it up then use 1 pint to give it more hp then make a machine 2 barrel gun at the top left with 1 dammage upgrade and 3 speed upgrades then fill the other 2 with heavy cannons with only hp upgrades use the macine gun to kill enemys when u see the first elite jungaut thing use apolipz cannon and when u see the one at the end don't fire untill you see the onther 2 then fire the aspolipz cannon and it will say u won and u will get it to get to the misstion press chalenge misstion campain the press kongregate challende misstion and go
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two decoys escaped from the decoy armada scenario and now they're fighting with me in every game! they're even floating around the main menu. was this intentional? cuz frankly, its pretty awesome.
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prety easy, great tower defense game cause its got good graphics and you get to shoot the towers. bad that you have to buy extra stuff for the other 2 lvls and more challenges.
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glitch for stop kongregate challenge where you just need to hit one ship and you get the 100% accuracy bonus of 20,000 points :)
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1xdual machine gun
2xshield generator
1xdamage buffer (two damage buff upgrades)
That got me through everything after shield became available. Before that I rotated heavy cannons as meat shields. Never did get the hang of the ballisitic weapons.
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2xdamage buffers 1x health buffer 1 cannon and 1 dual machine gun...for the last city...lol at all other strats. this strategy was used on all levels with no buildings lost (leave out health buffer on all 4 slot levels)
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Great game. Surprising amount of depth, but once you figure out a lasting strategy that works every time it loses a bit of appeal. Nice graphics and good sound. 4/5
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I keep hitting the same bug over and over again. Once paused, sometimes the game will not un-pause, completely crashing and not saving progress.
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Great game. It deserves a better average rating, but it seems lots of people are too immature to give it a rating based on quality and not difficulty.