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Glitch: I've hit a point where I'm physically at an impasse. Neither of my 2 weapons can physically hit the two enemies left onscreen who are both firing futilely at my barrier decoy. So I've got to restart the level -_- I like the game, but 2/5 for glitches. Fix em plx.
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GLITCH!
I died and I restarted the level. The turrets can all be selected/dragged from their usual places, but they are physically in the top-left corner of the screen. The ships aim for the top-left corner and my turret can't hit them because of the angle (top-left corner of screen to near the bottom). Restarting the level does not help.
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exceptional gameplay and great concept as usual. well done. work on the turret select bug. You can get around it by using number keys to select one and then it fixes, but it is annoying.
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Load of rubbish that you can't get past the first level because
a) The cannon won't fire
b)It won't let you select the cannon
c) It doesn't limit hom many enemies can come on screen, causing lag and both a) and b)
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chowandacat
a game can lag, a game can run a large number of scripts and have alot of stuff on screen that will cause more lag than a game that has less, example, 2d simple pong would lag less than 3d super physics pong
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I find the Sky mines to be one of the most insane secondary weapons.
Also, the minigun, does anyone else have the trouble that it seems to have very limited range?
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Why all the hate for most weapons? I get the feeling a lot of you don't like the ones that require skill, e.g. flak cannon, acid cannon, but that being the case what's wrong with rockets? in fact, I think rockets are considerably better than any of the machine gun-type weapons. Also plasmids ftw.
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Bleh, the minigun is too much of a disappointment. I just stick with a spread gun, stick it in the front with a shield to keep it alive in that last campaign, and all the damage boosters I can cram in.
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I can't survive the first few seconds of the sixth campaign no matter what I try. That super fast teleporting, ultra-armored gunship comes out and just razes everything in seconds. Not cool.
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i found a glitch with the blue Auto Airship: buy atleast 1 (or more) Auto Airships and place your cursor in the top of the "Bring it, im ready!" button and keep clicking FAST and you should get more and more Airships in the air at the same time, even if you only have 1 Auto Airship landing pad you can have 2-20000000 if your PC can still play it without lag... BUT, i repeat, BUT there is a problem with the glitch: sometimes, olny sometimes they all disapear 1 by one and its not over time its bing, bang and boom theyre gone... 5/5
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Hints: The blue airships are CRAZY GOOD! Their platform works as a decoy, and they absorb SO MUCH machine gun fire that normally easily hits your main gun. Start with your best gun and try to survive the first wave if you can (for maximum XP initially for damage upgrade). If you cant tho, add 1 blue guy in front. My favorite config is 1 machine gun of whatever type, 1 damage booster, and as many blue guys as I can get.
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i would give it a 4/5 because sometimes waves jump up too fast but apart from that its pretty easy at the beginning just stick a spread machine gun and a decoy cannon majigger then later stick some damage bosters and ya.... again 4/5
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people! we do not care if your freaking computers are loading to long!!! so where was i? oh yeah! the acid is awesome. everyone must try shooting with it. :D