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could you help me pls.I tryed to open 2nd browser to test this sacrifice and i cant get any more anti particles.Idk wat hapened but it seems like i glitched game somehow
I made a bit of a mistake, now you can't do it unless you have at least 8th Dimension. If that broke your save, send me a message and I will get you a save where you were.
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This actually reminds me of the concept in Swarm Sim, where higher tiers produce lower tiers, etc. I love that concept, and this one is awesome as well, but fresh in its own way.
Thanks for creating (and updating) this game!
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Enjoying this game much very much. Nice new updates with that "xp bar", achievements tab and other small stuff. Laughed alot when I got the achievement "We couldn't afford 9", cause then I got the joke. This has alot of potential imo, it is already pretty good game for its freshness, but could be really awesome with some more content/end-game stuff addition.
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Thanks for the game. Pretty sure I played an earlier version somewhere. Appears game speed slows down when off the page. Some, but not completely. Not a good feature in an idle. Win10/Edge.
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dev at least you are honest about where you plan on spending any donations you get from the game but i think a faster way to get funds for trips to see your girl would be to figure out how to make an ingame boost store that we can spend kreds on just a thought
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A first-person shooter must have minimal response time. A visual novel must have a story worth telling. And an idle game needs to idle when it's on an inactive tab. If your game does not have the essential features expected of its genre, it's not fit for release.
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Compounding gains don't work with offline progress - each generator only receives the progress based on the starting value of the lower generator. This can be done properly with polynomial functions, I'm sure someone could help you figure out the exact functions if needed.
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Would be nice to see a rate for how fast the growth rate is growing. That way you can see the effect of upgrading the upper level dimensions.
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Well, to be fair, nothing special about this game, straight copy from derivative clicker with different progress system. Not much content at all or uniqueness, but basic good gameplay. Logo design and supporting your faraway girlfriend seem obnoxious, but its okay.
The about me page is made with humor, although it is true. Also I'm not a graphical designer or anything, this is literally the first thing I ever made with JS/HTML/CSS. And the only similarity to derivative clicker is that higher dimensions give lower ones.
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Scientific notation would be nice. Which is also computationally faster than engineering notation, owing to fewer calculations.
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I love this game. Really love it. Played it through loads of times in the last year. Glad you've managed to get through the ^308 error though! 5/5
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I've been playing this game on ivark.github.io for a while now, and I have DEFINITELY reached infinity. In fact, I glitched the game out to make the costs zero when antimatter reached Undefined and the production was going WAY BEYOND ANYTHING. Just crazy. Now I lost my save and had to reset because of it.
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The title, total antimatter, antimatter per second; essentially the first half of the screen uses up too much space. It could be one row, instead it's half the screen.
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In fact, I'd say buying 10 of the top one is a better purchase than buying 10 of the second-lowest (for the same price), because you get the double income immediately instead of having to wait for it to trickle.
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"I wanna defeat the Giant monkeyman and save the 9th dimension" "Smaller" "I wanna defeat the Mini monkeyman and save the 8th dimension" "smaller" "I'll beat the teeny tiny monkeyman and save the 7th dimension" "as small as you can think of" "playing this game?" "yeah I do things playing this all the time"