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Let's be honest, it seems a bit silly, but getting 3 stars on the last level is a proper challenge. I beat the boss right as he was just a millisecond from striking me, it was great. I was level 81 by then!
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Winning trap setup:
From left to right, 4 fireball traps, 2 tesla traps in the middle, four slow down traps, two tesla traps, four slow down, repeat those with as much money as you have. You can go eat a sandwich.
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Seems not very well thought out, and ha some bugs. For example when you upgrade one trap once, all tooltips show the updated stats for lvl 2, for all traps. And you can just repeat lvl 1 to get all the upgrade points you ever need, since you always get the reward at the end, even on completed levels. Also: pretty much all of the traps are complete wastes of money, just spam hornblowers and kill everything with your cannon(s).
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Was teetering between 2/5 and 3/5, till the final boss. Which is just a giant damage sponge that walked through my defenses (I had a trap in every single spot) and killed me with 1/3 of its health remaining. Yeah, 2/5.
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For those having trouble with optimal trap positioning, the key is to have horn blowers every other column. In between I used fireball pipes but other damaging traps will also work. Save your upgrade points for the final cannon, I only bought the second one and no upgrades. In the end you have massive AOE damage that wipes out huge swathes of enemies.
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Inability to reclaim traps locks the player into a single strategy, so you have to lose a level before you know what tools you need to complete it. Wave 11 of the final level is ridiculous, just millions of bullet sinks that spawn bomb copters and has so many units that the game becomes unplayable, compounded with inability to change graphics quality. The final boss is just a melee unit with tons of hitpoints.
Uninspired, grindy, and annoying. 1/5 stars.
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when i killed boss i raised 6 levels and only got 10 skill points, like i got only one level. Laggy, bug on boss ( tesla coils ) and too short. I would give it 2.5 / 5 but since only 2 and 3 is possible i'll give it 2.
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Everyone is like, "The last boss is impossible!" and I'm just sitting here behind a wall of tesla coils like, "...He's not hitting me. Is this a bug?"
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A game built on next to impossible to get full stars is just dumb. Spamming minibosses non stop on top of making on the final weapon playable is pointless. 2/5.
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could use a better indication of where bombs will land. sometimes it seems like it'll hit an enemy, but it manages to miss
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Ok, officially sick, I have everything leveled up, and am doing what i think is the best combo to keep the final enemy at bay but I can't beat him....
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Very simple and no very fun..... in thruth jus have to upg first weapon save up for best weapon and thats it never needed to spen on anything else and i was never touched in the entire game, kind of a waste of time if you ask me .... cheerios
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Another game that uses the infamous "zxc" commands. Great for all non-US people that have a QWERTZ keybord, duh :( Please make it configurable.
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This might have been a good game, but after playing one level I gave up on it. Just getting to the upgrade/trap menu (which you have to do a bizillion times), takes about 2 minutes to watch the menu slide in and out (for the bizillionth time). Needless to say, this is extremely frustrating. The developers either need to speed up the gameplay or learn how to create a fairly simple flash game that does not take world class hardware. My computer may not be cutting edge anymore, but it should still be fast enough to play games like this on Kongregate (and has been). Speed up the gameplay and you may have a fun game; too slow otherwise.
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"Sir! Our enemy has only one cannon on board with a slow cooldown!"
"Walk in groups of one at a constant pace in a straight line all the way to his ship"
"But sir?"
"I SAID WALK!!!"
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Last boss kept hammering at my ship yet I finished the level with 100% and 3 Stars. It's also very annoying that you can't sell, scrap or replace traps that you accidentally placed because of lag.
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Can we get an option to remove traps, preferably gaining back half their cost or something? It sucks to place one somewhere you didn't mean too and now you're stuck with it.
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Is last lvl even possible to get 3 stars in? Threw everything I had at the boss and had him slowed all the way down to the ship, but still he had about 8% hp left and managed to get a couple of swings at me.
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The kingmobile only takes 203 dmg from the biggest cannon, when the dmg rating of that cannon is 350-500. I never saw it go that high, why have ratings if they do not work?