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The stats being reported to the high score interface not only seem very wrong, they also don't seem to line up to any stats in the game that I can see. Seriously, where are these random numbers coming from?
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I learned something today. Don't leave the game up and turn your computer on sleep mode. You lose anything that would have been made over that time. If you close the game it still gives you power. Just a heads up to anyone else!
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@ToniDetox Go to "settings" and do a SOFT reset. Not a hard one. It'll tell you how many souls you'll receive just above the button; in my case, it'll give me 1.3 octillion souls. After you reset, everything goes back to how it was at the very start, aside from your inventory and your soul count. (Souls = awesomeness. :D)
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i love this game, but it´s like too short i would love to see robe that gives speed or more power and 10k soul achivements
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Just curious if the upgrade Incantation of Wickedness is meant to cost the same as the Incantation of Snares (both 750 quindecillion) as the first is out of order in regards to price, might be an oversight?
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how is the soul gain calculated? I dont need to know exactly how but just a little clarity would be nice. I noticed that after I reset the cost of each soul increases dramatically. Is it the more souls you have the more power you need for each soul or does it jump in cost a fixed amount each reset?
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the constant updates are awesome. the music turning on when you close the game is back again, but otherwise I'm happy with all your changes.
well after patch 1.43, there is gonna be a little break, since i'm working on other games, but i have only focused on this one, cause people seem to like it :) but i wanna get back and develop more then just 1 game :)
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I'm not getting new souls on top of my current 887.20 Septillion. I have no idea what's wrong. Has anybody else had the same issue?
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You guys have done an awesome job at growing this game at such a fast rate. Every time I come back I see that you guys have updated something else and made it even better. Thank you guys.
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hey everyone, i'll make patch 1.43 and then it will be a while before a next patch will come out :/ sorry about that, but yea hope you enjoy :)
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Saw tick speed for Titan for me was 2 minutes lower than what the cooldown on it was, something like Tick Speed was 16 minutes, and the bar was at 18.
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Seems like an evil version of AdVenture Capitalist so far. :^)
It would be nice if the save state remembered if you've muted the game.
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@Delmoroth Every bonus stacks multiplicatively. At 750septillion souls, going down to 749.99995 or whatever doesn't affect me much - gaining 75% extra power does, even for the lower end summons.
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Maybe, someone have commented about this. I dont know why these best idle game ,like Idle Necromancer, Clicker Heroes, Adventure Capitalist, always use "Reset". Why you dont use more interesting word, such as "Sacrifice the monsters"
PS: Thanks about the game.
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something gets bugged about spawn time when you buy 100 minions from 0 , you need to buy "slowly" 1 , 2 , (...) 20 , 30 etc to avoid this
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Are the items multiplicative or additive? It seems like buying them would have an overall negative impact on your income if the math is additive. 150 souls = -450% income. The best staff costs more than that and adds 75% to the lower end summons.
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Had the same problem with not gettin new souls anymoe (0.0 souls in the "settings" tab) yesterday. A few refreshes, soft resets and some patience later they suddenly started to increase again, but the sporadic bug seems to persist.
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Played the game for about an hour or so just upgrading the spawns and it seems I can't gain souls, the soul counter is just stuck at 0.00. I also couldn't equip/unequip items in the inventory. When I would right click (tried left clicking and double clicking as well) one of the two items that were already in the inventory it had no effect. I tried refreshing the game, a soft reset, and a hard reset, none of which resolved this issue. I'm guessing this is some kind of bug and not me missing something because I looked through everything in the game and nothing I tried would allow me to get any souls. I'll check back later. Hopefully it can be fixed soon because I know I'll like the game once it's working properly for me.
it takes time to get souls, it takes longer then a day? don't just give the game 10 min, this is an idle game, one that just runs in the background, so please just leave it :)
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we are being punished for giving the game plays i swear. I mean i don't really get it. So the more i check my power the less ill actually make :\ we are in a very dark place
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Or add some high amount achievements with a significant impact on spawns of later stages, e.g. 3000 Skeletons give like +400% power to leviathan.
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Since I had some problems with highscores. I tried to soft reset the game twice and refreshed afterwards. Somehow the Total power accumulated went to 0 and I'm not able to gain any more souls. Tried exporting/importing etc but there was no result. Image of how it looks like: http://pl.tinypic.com/r/2j1oh12/8 Didn't manipulate save file in any way even tough it may seem like it given the total soul before reset is 0 - just some weird bug.
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maybe buff the boosts from the staff so that the early spawns have more of a use in the late game then being an achievement farm and useless after 1500
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I am VERY happy with the latest updates. I left this closed for about a week or so and came back to updates and being able to actually get a LOT more souls again. I had like quadrillions of souls and now I'm up to sextillions like that. Wonderful updates.
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I think it's terrible that the power generations for getting 1000++ of all things are so horribly low. I mean, seriously. I haven't even made it through Golems for 1,500 of everything, and I'd expect the extra boosts to be worth it from getting there. 1000 of all gives 20% speed which is great, 800 and 900 give 300/400% power which is wonderful, then 1100+ is just 50%? Really?
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Later we're gonna need a bulk buy for dusts instead of rapid clicking just to simplify things for people with like quintillions of souls.
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Items seem to carry over. Which is a good thing, since the purchase interface is a bit clumsy:
- Instead of autobuying the necessary dusts (with a confirmation query if you're using more than 10 % of your souls for the transaction) you must manually click each dust pile.
- Instead of having Shift+click for 1o dusts and Ctrl+click for 100 dusts at a time, there's only the single click for one dust at a time.
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These games are great for understanding what it means when a science person says "MAGNITUDE"... sometimes it's just chump change that you can spend even when you're waiting for something.
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why does " You now have to be more then 15 minutes offline, for it to add power when you come online" need to happen if the refresh is fix?