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well considering how many clicking we need to do when we are reset, can you add x1000 unit or x500 to reduce the amount of clicking when buying units. in addition, can you give us one-click button that will buy us all the possible upgrade we can get with our current money?? with this we can reduce amount of the clicking by a lot.. considering the amount of the upgrades that seems to be quite massive in number...
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Scrolling is really difficult, very often the menus start scrolling by themselves. I'm guessing it's related to touch pad or magic mouse sending scroll events differently than regular mice.
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I understand that it is inpractical, but maybe include you Soul-Range when telling the deff your offline gain or your Soulcounter has issues.
I'm at 149 Octodecillion Souls and have no such issues. I thinkt "novemdecillion" souls hasn't been defined in the code yet, maybe thats why it stopped at 992.85?
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The game has stopped giving me souls at 992.85 octodecillion. Soft resetting doesn't help, reloading the page doesn't help, nothing is working. What do?
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Patience :) Though I wonder why the Master of Hoist didn't hot fix the achievements. At least that's what he usually would have done. Hoistcaster. Everything allright?
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@Doreas There is an option to turn off pop-ups in the settings. Use it and you won't see achievement messages anymore.
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maybe make it so that only first time ever achievements gets shown and stay for a bit longer?
Cuz they kinda laggy and I dun need to see the 1000 skeletons achievements every time I restart..
Also the gear section should get sub sections for every type of gear. (u were prolly planning it anyway with upcoming new items, but just saying:))
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Needs more than spawn 2000 achievement because when you are trying to make Spectres 3500 it is almost impossible. Usually you stuck at 3200.
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The high score API is seriously messed up. Recently I reset for souls and set a high score equivalent to 300 duovigintillion souls. I only have 300 octodecillion. That's off by 4 orders of magnitude.
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May I recommend more items that actually use the gems and shards that are not emphasized of the higher quality levels? Maybe include special items that benefit from the number of stones that you have of a specific quality? Say a scaling multiplier that balances out with the souls and offers the benefit of sacrificing x amount of souls for a % of speed or power increase for the stones. Maybe have it so that they need to be "applied" all at once to the item to add said permanent effect, that way you spend souls, lose some revenue but gain a benefit that cannot be modified once applied?
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@chakes89 its a small bug where the dev made the icons show up only when you have items in your inventory and forgot to make it check for equipped items too I am sure it will be fixed soon
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Lovin this game more and more with every update keep up the great work :) Throw in a for show only 5-10 KRED item (like a pet or something that dose nothing but looks cool) so we can show our support and you can upgrade from noodles to burgers :P
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With the latest updates, definitely the best Idle game on the site, It was Ad Cap but that hasent updated at all lately
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How about achievements for souls, after certain amount you start with masteries already bought, also some upgrades. I have to spend a few minutes every reset just buying those and I can afford all of them.
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Another error: the skeleton upgrades go from 7,000 to 8,300 to 8,700 to 8,000. I'm assuming that although they're in the right place, the "8" in those middle two is incorrect and it should be 7,300 and 7,700. That confused me for a second when I didn't get my bonus for 7,300. Thanks!
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Someone said it before but there is a slight bug in the achievements screen: the ghoul's achievements above 5000 appears two times, once before the rest, one at the right place. Dunno if they work twice, thought:) i have not enough ghouls.... I WANT MORE GHOOUUUUUULS ;)
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I've got it. When you reset with the staff equipped, so you end up with (in my case) 1000 skeletons, they generate power first at the same speed and upgrade set for a second or so, then power recalc kicks in and drops effective power magnitudes below, but by that time you have a decent set of quattuorvigintillions to spare on all the upgrades and summons. I wonder tho, why the heck you don't do power recalculation every time a player buys something, because there's nothing timer-based that will alter PPS, and why the heck you don't cache all the multipliers internally?
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@Hoistmaster you should put it to check if the "Buy an item" achievment is unlocked, that way the inventory will stop for once to disappear
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Is anybody else having the problem of having their inventory button disappear for no reason and having to unlock it every time?
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Actually the second-highest staff could be 100 of everything along with all of the upgrades to the summons.
The highest staff could be the same with 500 of everything.
By the time you get the second highest staff, you aren't worrying about the 1-10 speed and level of the individual summons.
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I don't know if this is a bug. But when I reset having only the book and staff equipped, with no items in inventory, it disapear until I buy a item or gem.
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The highest staff should give you 1k of everything rather than 1k skeletons: it's just a matter of clicking to buy those back, so it would spare some clicking
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Also in the achievements section there's a lot of errors. 8300 and 8700 skeleton achievements listed between 7000 and 8000. the above 5000 achievements for satyrs are listed under ghuols.
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EDIT: As to (1), when I went to the shop, it showed that I owned 0 of the best staff. But when I bought a blank staff to try to repurchase everything, the inventory opened up and my good staff was in there again. I'm not sure why I would have to unlock the inventory again to get my existing items to show up and be effective, though.