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Comments for Idle Necromancer

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Sylvatic

Aug. 30, 2014

Under rating threshold (show) @ventoooze : I believe all of the achievements above 1,000 spawns for a specific spawn type empower different spawns. I personally like it.

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(4)

arcath88

Aug. 30, 2014

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(-4)

ventoooze

Aug. 30, 2014

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(-6)

That1Onw

Aug. 30, 2014

Under rating threshold (show) Nice game. Question, does the souls stack up everytime we reset? :D

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(1)

colinmacdonk

Aug. 30, 2014

Under rating threshold (show) This game has taught me a lot about what numbers come after nonillion

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(0)

hakusho83

Aug. 30, 2014

Under rating threshold (show) Last series of upgrade only increase 25% power generation, not worthy that cost, if it's 25% speed, that would be much better

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(-1)

Developer response from Hoistmaster

ofcause it is worth, what else are you gonna use power on ? :P

Orfoles

Aug. 30, 2014

Under rating threshold (show) In upgrade menu you wrote Quattuodessillion. I think more better Quatruo

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(-1)

Dragonkilla8

Aug. 30, 2014

Under rating threshold (show) My game is currently glitched to where I can't generate any more souls... I have like 23 quintillian souls, but next to my reset it says 0.00 new ones will be generated... Hoping it's fixed in the next update, really don't wanna start all over (I'm quite a few resets in :P )

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(0)

Developer response from Hoistmaster

you can generate more souls, you just need A LOT more

Karadan

Aug. 30, 2014

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(-5)

Developer response from Hoistmaster

why do you hate it?

Amalo

Aug. 30, 2014

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(-5)

Developer response from Hoistmaster

why do you hate it?

Karadan

Aug. 30, 2014

Under rating threshold (show) The longer I play it, the more I dislike this most recent update. I had felt like I was progressing along nicely, now I'm suddenly getting nothing at all. I have 60x more souls this update than the last, and I feel like my power per second has gone down slightly instead of up by a huge leap like it should have. I particularly dislike that the skeleton income has gone from being a reasonable contribution to utterly worthless.

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(5)

Wayasti3

Aug. 30, 2014

Under rating threshold (show) Very fun! Have you considered having the necromancer evolve? After he hits a certain power gain per second, his appearance changes to something "stronger" or whatever. That osrt of thing :)

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(2)

Void1112

Aug. 30, 2014

Under rating threshold (show) Correct me if I'm wrong, but did Titans just go from a 3 minute spawn to a 22 minute spawn? I like the changes to soul gain. Was stuck at 6 quint souls for quite some time. It slowed down to a crawl at that point. Now I'm at 217 quint. But um... Why such slow on the Titans?

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(15)

nicedia

Aug. 30, 2014

Under rating threshold (show) how can i regist score board?

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(-2)

BlackLoter

Aug. 30, 2014

Under rating threshold (show) Terrible last update, everything is going too slow, can't stand here watching a timer

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(3)

NickNapoli82

Aug. 30, 2014

Under rating threshold (show) Its a shame to see that souls are earned slower in the new update. I see a lot of balance happening which seems to work better for the entire game. Always a disappointment to see everything happening much slower when I hit refresh on the page to see if there is an update. Hopefully its for the better.

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(5)

tower_defence121

Aug. 30, 2014

Under rating threshold (show) @Weedo77 I believe it is capped. Decillion > Septillion so you are not in the rankings there is currently no ranking where you are :( Same with me we got jipped for being farther than others :P

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(1)

Weedo77

Aug. 30, 2014

Under rating threshold (show) I don't get the high score... I have almost 4 Decillion power per second and i'm not in the ranking for Power per second in Septillion. But for the souls in Trillion, it work, i'm ranked #2.

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(0)

tower_defence121

Aug. 30, 2014

Under rating threshold (show) Will you be adding high scores past septillion? I am in the duodecillion power/sec and quadrillion souls.

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(1)

Developer response from Hoistmaster

yes i will :)

billydeno

Aug. 30, 2014

Under rating threshold (show) Soul formula is much better at +7 quintillion souls. Seems like refreshing adds current 'tick' progress to whatever is already present too, but I'm guessing that's not an intended feature. ;)

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(1)

Developer response from Hoistmaster

soul fomula is made a little easier, when you get higher up :)

Karadan

Aug. 30, 2014

Under rating threshold (show) Is it just me or did this last update drop power generation by a large amount? I just reset right with the update with 60x as many souls as I had and I feel like I've barely increased my power generation at all.

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(3)

Developer response from Hoistmaster

it has and there is a reason i will explain later :)

ZirCreepsAlot

Aug. 30, 2014

Under rating threshold (show) I didn't find this new update all too enjoyable. Before the update, I had around 500 quadrillion souls, and earned more than 6 decillion a second from the skeletons and a few upgrades alone. Now that the update is here, I gained around 5 quintillion souls, which should have given me around 11 times more power gain than I had earlier, but it's actually giving me less. When I buy all the skeletons I can afford and all upgrades I can get out of their power gain, I don't even pass one decillion, and I would have been at around 66 in the last version. Something like that really makes the update feel a lot more like a downgrade than an upgrade.

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(4)

crazy_alan1988

Aug. 30, 2014

Under rating threshold (show) Everytime I load up, it seems the values on my summons are different, this time skeletons' tick speed went up from 0.15 seconds, to 0.35 seconds.

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(2)

hvt45

Aug. 30, 2014

Under rating threshold (show) Adding more upgrade and achievement and then reducing upgrade and achievement quality doesn't feel like a good improvement

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(14)

Amalo

Aug. 30, 2014

Under rating threshold (show) I think the offline bug is actually in the loading. If I'm offline for ten minutes or online for ten minutes, either way I don't make as much as just refreshing a handful of times.

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(3)

Belgipane

Aug. 30, 2014

Under rating threshold (show) Rated it 5 stars cuz why the hell not ; only little "shitty thing" was that it was too fast and easy, but not anymore, and I love it :D

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(1)

Amalo

Aug. 30, 2014

Under rating threshold (show) Wow, Nerfed the #$%# out of everything. I was really enjoying it until everything got slowed down so bad.

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(5)

Molegrave

Aug. 30, 2014

Under rating threshold (show) Before update: 600 titans in under a minute after reset. After update: 600 titans after 15 minutes. Is it just me or did this get slow af.

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(5)

8126385

Aug. 30, 2014

Under rating threshold (show) Offline mode still not working for me... I have more gold after few games refreshes than few hours of idle... After 9+ hours I get same gold as online about 20 min

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(0)

crazy_alan1988

Aug. 30, 2014

Under rating threshold (show) I have a suggestion, have a number of buildings and forts that you can siege, and your chance of success depends on how many of what summons you have, and successful sieges possibly gain bonuses that could be either temporary or permanent.

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(2)

MakataDoji

Aug. 30, 2014

Under rating threshold (show) 40 quint souls, spawns at 2100/1700/1500/1500/1100/1000/900/800/700/700; nothing to do :( Cerberus is best (and cheapest) next upgrade which will take 5.8 days of idle to get. Reseting only boosts power by 18%. When's the patch?

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(2)

Developer response from Hoistmaster

now :)

johnmyster

Aug. 30, 2014

Under rating threshold (show) Would be nice to be able to buy all upgrades / speeds / tiers at once. After I reset, it still takes a lot of clicking to buy everything that I can afford.

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(1)

Developer response from Hoistmaster

there will be some items in the shop for that later :) (hopefully the shop will be finished next week, well some of it at least)

Weiszklee

Aug. 30, 2014

Under rating threshold (show) Some random observations: The achievements that only give you 5% speed (700 spawns for example) slow the mid to late game down considerably, you can pretty much sit on 600 titans till you have enough power to buy 800. Spectres get incredibly powerful thanks to the 1100 ghouls achievement, and stay that powerful for a very long time: more than half of my 6.5 duodecillion power per second come from spectres, and there's still a lot of waiting to do for my cerberuses (cerberi?) to take the p/s lead when they reach 900.

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(2)

xXWhySoSeriousXx

Aug. 30, 2014

Under rating threshold (show) Hey hoistmaster, At the shop sneak peek, you misspelt peek to peak.You should fix these :)

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(0)

Developer response from Hoistmaster

xD yea thanks will be fixed in next patch :)

Weiszklee

Aug. 30, 2014

Under rating threshold (show) +ariel1313, there is indeed music (it's not even too bad, i think), though i too have to mute and unmute in the settings before i can hear it.

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(0)

Developer response from Hoistmaster

looking into that bug..

sdc777

Aug. 30, 2014

Under rating threshold (show) Sitting on 13.18 trillion souls, and still enjoying the hell out of this game! Shame there isn't too much more to progress.. Nevertheless great game!

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(0)

Developer response from Hoistmaster

there should be now :)

ariel1313

Aug. 30, 2014

Under rating threshold (show) This game is nice. :) It would be really nice if it had music and art! (If there is, I guess I found a bug or something.)

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(1)

Smashr

Aug. 30, 2014

Under rating threshold (show) Great!

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(-1)

keleyotal

Aug. 30, 2014

Under rating threshold (show) Hey! Even though Fiend has been renamed to Satyr, when achievements related to it pop-up, they're shown as "Spawn XXXX Fiend". It's been fun playing it, I'm looking forward to new features in it c:

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(3)

Developer response from Hoistmaster

yes, already seen, will be fix in next patch :)

McArrowni

Aug. 30, 2014

Under rating threshold (show) Good. Not as good as adcap which it obviously draws HEAVY inspiration from. Though to be honest I'm glad adcap is getting imitated, as it's one of the best idlers out there. My complaints (sort of) : 1. I hate having to scroll around. 2. It doesn't take long until you start ascending and be able to buy a bit of everything almost right away, and really doesn't take long to be able to buy all of the upgrades IMO. Could use a bit more longevity. 3. This concept is too cool to not have art. Though I can understand if you are not an artist. Coding is hard work in itself :).

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(2)

Developer response from Hoistmaster

You are right, i'm not an artist, i have 2 guys working on gui, and they started this week, so lets give them some time to actually finish something :P i have another guy working on some 3d models (spoiler :P), and about the scrolling we are making a new GUI i will give a sneakpeak on one of the coming days :), and i will nerf all the upgrades and add more, os it takes longer then 2 days to be maxed :P

zademan1

Aug. 30, 2014

Under rating threshold (show) The game is very good until you reach around 30 tredecellions/sec or 10 quintillion souls. After that you just have no reason to keep playing. You have to wait days to get the next achievement. I think you should focus on the soul algorithm, or new achievements or the shop or anything that can keep the game going. Visuals and other stuff are cool but noone will keep playing the game after 2 or 3 days if it keeps stuck like this.

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(6)

Developer response from Hoistmaster

okay i will work on something else then then the new design for the next couple of days :)

paul_h

Aug. 30, 2014

Under rating threshold (show)

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Developer response from Hoistmaster

i will think about the position and the name of the reset, (added to the list) :) and the satyr fiend bug, yes i am fixing that, the sell function, would probably be "Consume Spawn" or "Sacrifice Spawn", but yea thanks for the input, a patch will come out later today (tonight) :)

Zelgadis1010101

Aug. 30, 2014

Under rating threshold (show) Souls aren't accumulating when offline. Not entirely sure about power.

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(1)

Developer response from Hoistmaster

you accumulate power, and more power gives you more souls :)

rakarx15

Aug. 30, 2014

Under rating threshold (show) The Changes You Made To Offline Mode Is Causing it not to register correctly. I'm losing Tons of souls and income while offline.

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(1)

Developer response from Hoistmaster

you shouldn't loose souls, since they are being calculated out of your total power??

Molegrave

Aug. 29, 2014

Under rating threshold (show) Can the skeletons reach 0.00 spawn time after I get 700 titans? And if so, would that break the game, creating infinite power, or would it cause the skeletons to stop working?

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(0)

Developer response from Hoistmaster

i will rework the ticks, in a later patch :)

darkniko

Aug. 29, 2014

Under rating threshold (show) i left the game for 2 days still can't do 1/10 of my current souls ..

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(2)

kgy121

Aug. 29, 2014

Under rating threshold (show) Ah, my mistake. It's skeleton levels 7 and 8 that are the same, at Drudge Skeleton. Also, the pop-ups for the former Fiend, now Satyr, achievements still say that you have spawned X Fiends.

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(2)

Sylvatic

Aug. 29, 2014

Under rating threshold (show) AvatarBrothers is right; I don't know why people downvoted them... Lack of clarity about what they were referring to, maybe? I dunno. Anyway, in "Soul Harvester", one of the dusts has a typo. "Amythyst Dust", which should be "Amethyst Dust".

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(3)

Developer response from Hoistmaster

i did see his comment, and it is added to the list :)

Sublimination

Aug. 29, 2014

Under rating threshold (show) When´s the soul shop coming :D:D Loving the game and the theme behind it!

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(1)

aegonblackfyre

Aug. 29, 2014

Under rating threshold (show) Stoked for the new game/upgraded version. Been putting a bit of time into this. Feels satisfying and is a nicely executed concept. Just add more! :D

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(3)

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