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Not sure the power p/s is reading correctly. I have only 50 skeletons which give 210.53 power per second but the overall power p/s only says 105.26. Shouldn't they be equal in this scenario?
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Now I have 231 Titans and 200 pretty much of everything since before the update and I see that it is 30 septillion now just to get 1 more titan. It was nowhere near that before and judging by how fast coin comes in it would take a very long time indeed for me to be able to rebuy what I have under the current cost scheme. It just looks quite very slow the way it is set up now.
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lv49 tick speed upgrade for ghoul is 10 seconds so i spend 112 bil to get to lv50 and its still 10 seconds, so maybe you can do that part different? thanks
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So this is built to be modeling after Adventure capitalist and i really like the new team. And i will probably be playing this for a while. Just something for the developer to consider, There seems to be minimal upgrade that allows the timing for the upgrades to be shortened.
Even after fully upgrading the tick speed, it is only 50% reduction in timing. Is there anything else that can be done?
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My advice is: stop doing everything and focus all your efforts on ofline mode. It's the most important part of the game and it's still not working.
Get enough power, then if you go under settings tab
you should be able to see a reset button, above that is a text saying how many souls you will get on reset :)
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Would it be possible to implement a feature to tell you when your about to get a new soul? Maybe add increments for each soul in 1,10,100,1000 ect?
it should, and like i said if you didn't get the message "Done Loading Power added:####" then you didn't get a response from server, and need to refresh or wait.. i'm trying to find a better solution, but it takes time.
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Love the amount of work you're putting into this. Is really appreciated. The game itself is also pretty good for an Idle, though I've only been playing for a short time and haven't done the real late game grind yet.
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i like the game but this latest update missed the mark pretty hard you cant have your highest starting price have the highest rate of price increase cause then what happens is it becomes impossibly priced while the others fall lower making it impossible to get the spawn all achievements or grow your titans behemoths leviathons which is where the majority of your money is coming making the game impossible to progress i like that you are looking for a balance but this isn't it. keep trying though this game has potential keep working on it and it could turn out a great game
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i just wish you made it the buy 10 or buy 100 was dark if you cant buy 10 or 100 instead of clicking and only buying 4 or something
it is up and running, in the next update, if it doesn't give you money it is because there is a problem connecting to the server, and you can just refresh, if that doesn't help wait a little bit. ( you can keep playing you just wont get the offline money yet)
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since the last update, when you upgrade speed (i'm assuming it might be the acheivements, not sure), it doesn't upgrade the speed for the current timer. My titan has 4 and a half hours left out of 3 hours and 35 minutes.
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so far i do enjoy this game as so many other idles but due to it looking like another game ive played i cant give this a perfect 5/5 but that being said great job on the game im thankfull that the time is at least saved when going offline but i still dont get power for offline activity but great concept non the less
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Hoistmaster, I'm aware you have graphic additions coming, perhaps your units fighting armies all over from earth, to heaven to hell, and everything in between. Just a suggestion. :D
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If you had 2,3 Billion Souls - you would to like exactly how many souls you had. Can you implent a feature, that you see it, when you scroll over it?
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It says upgrading wurm spawn by 100 costs 20.45 billion, yet I can afford it with 600.07 thousand. Im not sure I understand the costs.
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The current later stages of the game could really use some buffs on the lower spawns. Currently my titan spawn generates 25x as much as behemoth, which generates 51x cerberus, cerb gens 21x golem and golen gens 148x as much as wurm. That's a difference of 4 million times between lowest and highest.
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Hey guys, in the next patch i'm gonna change all the prices for all the spawns, and upgrades.
some upgrades may change position, so if you think you got the wrong upgrades it's because of that.
The new prices are still on the test, so please give as much feedback as you already have :)
and if you have any ideas to changes in the game, even prices algoritms something don't hesitate to message me.
feedback/ideas could be like "I Think you should make the skeletons cheaper" or "the Tier upgrades should be more significant"
i appreciate all your support, thanks :)
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Make the upgrades for tick speed, or the achievements that improve tick speed a bit more powerfull, cause now there is a max of 50+10+10% decrease (about 1/3 original speed) after getting all achievements and in my opinion, all that money spent to get that, the decrease in speed isn't nearly enough (titan will still take more than 2 hours for example)
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Ofline mode is not truly working. I was ofline for 5 hours and got the same power that I get for beeing 20 minutes online.
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I think the Upgrades can be sorted better. The pricing can rise up as you go through the more expensive monsters and upgrades for cheap monsters becomes cheap as well. And there is no point in upgrading top line expensive monsters for very cheap beginner upgrades when you simply cannot afford to buy the monster, and upgrading the beginner monsters for very expensive amount when their income don't matter anymore.