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Question is the x2 Scale economy effect upgrade in the office working? I am thinking I should be getting 1% per service sector job but I am still getting 0.5%. Also in the atomic lab I think you mean current effect vs currect effect.
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Hmm... it seems that the end of level 2, until you get to level 3 is a long way to go. I have bought everything I can reasonably buy now, and the only thing I can do is wait until I get enough money to buy xp to level up... (and this is including the idle 3x and the 1k+plays 3x bonus...)
You will make progress hiring Managers from Office menu. There is no "wall" to get to level 3, the progress is smooth. Check it out often and when you have the Fee restart the town with the new manager.
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city facilities upgrades are to expensive, 6 quint for a warhouse upgrade
6 quint =6*10^18 -> 6*10^18/500 -> 3*10^16 you need warehouse lv 3*10^16 to buy this upgrade . . .
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What's the material formula for the warehouse? Right now it says 21260.62 needed but I can upgrade with far less materials. Little confusing.
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Question: How do I activate break/offline time? I just logged on today, was offline for about 6 hours. Still says 3 hours remain.
There was a bug, but it is fixed now. This time you lost the time but the next time it will be calculated properly since you got the new version. Try to refresh your browser and you will see that it works :)
There was a bug, but it is fixed now. This time you lost the time but the next time it will be calculated properly since you got the new version. Try to refresh your browser and you will see that it works :)
There was a bug, but it is fixed now. This time you lost the time but the next time it will be calculated properly since you got the new version. Try to refresh your browser and you will see that it works :)
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I'm a little confused as to why the Boutique, Cafe, Resturaunt and night club are so vastly more expensive than the first Hotel Atomic Lab upgrade. 680 million for the first four, and only 10,000 for the Hotel.
Thanks for the advice, we will do something about it. What remains is the Manager & Investments from Office menu, the Take A break Timer and the Personal level (not the exp) .
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Upgrading to level 2 town doesn't provide any multiplier, my multiplier in office is still x1, yet on the town screen it says it should be x3 for lvl 2 town.....Please answer asap
This effect goes directly to business profits, you will not see it in Office menu. Boutique on the beggining of the game has profit 1. When you go to level 2 town it has 3.
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I restarted a lvl 2 town, i had at least 60,000 experience before i restarted, that fell to just over 33,000 after i restarted. It doesn't mention losing experience, so I assume it's not suppose to happen?
It was working properly, you just couldn't see the fraction of time because it instantly was less than 12 seconds since tt gets updated every frame.
Thanks for letting us know that, we fixed so you can see the fraction of time :)
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Hm, developer comments. He calculates things manually without the use of mathemathics... I'm afraid something's wrong with him now.
Click Boutique to start the game.
Your purpose is to develop the Town since you are the Financial Manager.
By clicking the Boutique image you will buy your first business in town.
Boutique will generate income every 2 seconds. With this money you can buy 2nd, 3rd, 4th etc.
Then you will expand by buying Cafes, Restaurants…
As you develop your town even further you will be able to use Upgrades menu, City Facilities and Atomic Lab to improve it even more.
For every business you buy you get Experience Points and the Bar on the bottom starts filling. When the Bar is full, your level increases and you can move to a bigger city.
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aedora- the warehouse holds: materials(made by factory), energy(made by powerplant), and food(made by the farm). The value you see is the max of each resource you can hold and you need materials to upgrade the warehouse. Hope this helps.
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I'm affraid that after the x3 bonus for 2 day the game will seems so slow that it will be boring.. it's already rather slow for me as it is.
There's a need for other type of bonus when we chose to reset a town.. the cost of the manager & such are so over the top that it seems pointless to restart if you don't have the money to buy them.
Thanks for your comment ! We have calculated the times manually not with mathematics. After a couple of days the game will progress a lot faster and you we be able to get managers and investments every day!
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Thanks for the patience everyone !! It seems there was a guy in Holyday City that was sabotaging the offline clock. We gave him 3 beers and a Septillion $ and he promised to fix the mess he caused! Unfortunately he cannot fix the lost time but from now on it will work properly !!
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Buttons. Buttons are an important part of a mouse-only, click-action game. Highlighting a large area of the game window and expecting someone to know where to click is not a good implementation of Buttons. "Click Boutique to start the game" is not so much an instruction as a sadists attempt at a virus.
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How do you buy the first warehouse? I start with 100 materials, the cost for 1 warehouse is 100 materials, but when I click buy, nothing happens.
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So.. Offline gains aren't working for me at all, neither is the timer to "Take a break", when I come back, it always says that I stayed away for 0 seconds.
Synx, refresh your browser to get the new version. After that refresh it should start working properly. If not contact us again, we are 99.99% sure that it will work though :)
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How can I increase my Warehouse if my Warehouse is not big enough to lvl up themself? I now have 110 Warehouse and need more than I can have for buy more and for level up with apples. :(
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@ghettoleelewis to get resources at top, you need to buy a factory, power plant or Farm) Then they will procudre their own resources. Warehouse is used to increase your max resources stock so you can only get 100 mat, energy or food without upgrading your warehouse that use mat to upgrade and not money. Lab will produce points that will unlock other bonus from what i heared (im not there yet)
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I must agree with most ppl that the interface isnt intuitive. That can repeal players because there is a lot of information on the screen. On my part, im a hardcore idler so i didnt really mind and am happy with the interface now that i know how to navigate it.
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Game mechanics seem kind of interesting, but everything gets spoiled by terrible user interface design. You start at lower corner instead of upper, materials and stock are mentioned in only one place each, you have to figure it out by yourself, before deciding that game is just plain stupid. Only part of 'facility plate' serves as button, but whole of it gets highlighted on mouseover. And so on