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Been playing the game for a long while now and have reached a point where the increments are so far apart it's a real grind to step up. I've maxed out a lot of the things that will drive profits up.
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It takes forever to get the war outpost unlocked - only to find out that its effect on advancing in the game is, unfortunately, minuscule.
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There should be an "auto-levelup" system. It just automates leveling up your buildings randomly; so that you don't have to keep leveling it up manually.
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My pet is level 10, I found out that the only way to win is to level up for a few days, then just spam potions in the battle, I end up using like 7 health potions
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Pets are a long term goal. Your champions will give them boosts, and they only gain a benefit to the main game once they complete a division in their league. Throw them on the back burner while you focus on other aspects of the game
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The non-idle features seem very P2W , with a lv1 pet I can't defeat the 2nd enemy , so to get my pet to lv2 to get extra health,attack,defence etc. I have to wait 24 hours to get enough food to boost him to lv2 ...
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does war outpost gather while offline? i seem to be noticing that the amounts of resources and units is unchanged when i log on the next day. sort of defeats the purpose of an "idle" game if it doesn't do anything while offline
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What if you could turn everything you touch into GOLD. Create trigintillion gold coins. Recruit Champions. Raid mythical cities and get epic rewards! Manage your kingdom. Research unique technologies. Build the legendary town of Midaeum.
King Midas, the world is yours!
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Can you increase the size of the 'click box' for Beer Mugs and Blue Gems on the main page? I've lost count of the times I've tried to click the gem to collect them only to have my mouse miss and click the Building below it when I DON'T want to upgrade that building because I'm saving gold for a bigger purchase.
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How about multiple Raid Loots so we can click about 10 times for 10 minutes until raid loots end ? It's boring to wait 1 minute and just click that another time and another... It will be good if you do that and make game more playable . Sorry for my english if you dont understand some of words ;D
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@mow1988 - The necklace artifact and university upgrades affect how fast you learn research using research points or diamonds. The 10 hour thing is a raid, which the boot artifact reduces to 6 hours.
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I have an artifact that reduces research time 20% and also the upgrade from the shop of 50%. Instead of making 10 hours 3 it researches in 6 hours. Someone explain it to me please.
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This is not an idler. There are long stretches where it's impossible to make progress without clicking something every minute or so.
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Why can't you guys sugest more achievs for this game? I mean, I know that they are present in the game, but it would be nice if they were somehow conected with the achievs of the kongregate
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How can i gain this achievement? http://take.ms/TUnJu I unlocked war outpost ( http://take.ms/4PflF ) but it didn't work
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Possible bug: auto-click only seems to work if game is active tab (Chrome), this means that rage diminishes when in another tab.
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you can buy food for your pet with gems, so why is it always half price, you may as well take away the half price thing because it doesnt mean anything, apples are always at 80 gems
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Pet lifesteal just saps X amount of health from the guy out of the damage you just did to him. So it doesn't deal extra damage, as for the heal it only procs 25% of the time and it is calculated with the damage so you might not notice it unless you look at the battle log.
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As things progress, your knowledge ends up building up far faster than you can spend it, since you can only have one Knowledge research at a time. Any chance we could queue the Knowledge researches up? Say, if you have enough Knowledge to start several Knowledge researches, you can click them all and it will process them in order as time counts down?
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just to tell how unfair rng of events is ... from xmas: 0 ancient artifacts, from beer festival ...seems its again 0 ancient artifacts ... I truly hate this rng and I really hate those who have more than 1 ancient per event ...enough hate that I vow to never again watch even ads for holyday studios games
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request to remove ancient artifacts from game unless you learn to give somewhat equal amounts to all players per event
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Beer festival yields loots way faster than I can spend them. Is there any use for hundreds of them? War outpost is finished (if nothing changes, the universe as we know it will not see those 1e300 stepping stones), Midaeum is finished, everything that can be bought is bought. I got about 1/1000 of the amount of diamonds I'd need for the next champion, and there's hardly any progress. If it wasn't for pets and beer, there'd be no reason to come back within the next couple of decades ...
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midaeums resource balance could use work now to think : as main resource winds of valhalla are used in over 80% of buildings where as powder of lemuria is used on none
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This doesn't make sense to me, before I sign out, I'm getting 1.15 DC per click, and when I come back and sign back in in the morning, I'm only getting 97.55 No per click. I thought that the maxed out Helmet of Apollo was supposed to increase it by 300% not cut it by that much.