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Make a level balance. There are low levels harder than higher ... get off the shots, please. Try to make a better ball control.
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Best game ever
5/5 fav.
Easy - Complete 10 levels
Medium - Complete Level 2 (It's hard)
Card - Complete any 25 levels
Impossible - Complete all the 81 levels!
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Level "1.":http://www.kongregate.com/forums/3/topics/5944#posts-102319 and "2.":http://www.kongregate.com/forums/3/topics/5944#posts-102319!
Under rating threshold (hideshow)
Everyone put your codes "here":http://www.kongregate.com/forums/3/topics/5944 , my level: "1.":http://www.kongregate.com/forums/3/topics/5944#posts-102319
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Try this lvl.
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another update on my level comment on my level or give me shout of what you think :) 2#36#20#o$w#17#19#o$w#34#4#o$w#52#19#o$w#34#33#o$r#26#18#o$r#26#20#o$r#34#12#o$r#36#12#o$r#78#46#o$r#76#42#o$r#44#18#o$r#44#20#o$r#34#26#o$r#36#26#o$7#26#12#o$7#26#26#o$7#44#26#o$7#44#12#o$7#36#-28#o$j#0#0#o$j#69#0#o$j#69#37#o$j#0#37#o$g#0#16#o$1#70#19#o#0#160$k#70#14#o$k#70#24#o$k#0#10#o$k#0#26#o$m#27#16#o$m#27#15#o$m#27#24#o$m#27#23#o$m#44#24#o$m#32#44#o$m#44#23#o$m#44#15#o$m#44#16#o
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While I really like this game, the orb's poor control seems much more an agitation than an integral part of the challenge.
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Some of the levels are too hard because the orb movement is too sensible. The portal with all the edited levels add a lot to the game. You could work on rating the levels or some kind of way of identifying our friends custom levels. Thanks for the game.
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I rated this game as poor because the levels are either uninterestingly easy or nearly impossible. There's no flow to the game at all.
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2#35#0#o$w#34#2#o$w#34#5#o$w#34#8#o$w#34#11#o$w#34#14#o$w#34#17#o$w#34#20#o$w#34#23#o$w#34#26#o$w#34#29#o$w#34#32#o$w#34#35#o$g#0#33#o$1#34#0#o#0#330$2#17#30#o$7#42#2#o$7#42#4#o$7#42#6#o$7#42#8#o$7#42#10#o$7#42#12#o$7#42#14#o$7#42#16#o$7#42#18#o$7#42#20#o$7#42#22#o$7#42#26#o$7#42#24#o$7#42#28#o$7#42#30#o$7#42#32#o$7#26#2#o$7#26#4#o$7#26#6#o$7#26#8#o$7#26#10#o$7#26#12#o$7#26#14#o$7#26#18#o$7#26#16#o$7#26#20#o$7#26#22#o$7#26#24#o$7#26#26#o$7#26#28#o$7#26#30#o$7#26#32#o$d#32#36#w$a#36#36#w$j#36#37#o
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The level numbers/distance from the center have absolutely no relation to how difficult they are. I suggest coming up with some system to make the outer levels be harder than the inner levels.
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fun game it gives it some challenge since it is hard to stop but thats wat makes it a challenge and an origanal lvl select as far as iv seen
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Controls are far too unresponsive. I suggest changing them to mouse-based. There's simply too much crap to have to dodge for digitally updated acceleration to be feasable. It's almost impossible to get the player to STOP moving, and there's too much crap shooting at you for you to be able to stand still. 3/5 for horrible controls and lack of graphical polish... though I do really like your transition effects and the map-based level system is a really neat, novel idea!
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I like the game reminds me of Name gae but it needs more olish the controls are a bit slippery and i have glitched through walls a bit. the lack of music is a downer and the sound ar semi annoying. overall a pretty good concept and i like how the levels are laid out good job 3.5/5
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Not bad. I like the spirit of this game and the potential that it has, but I feel like it needs some more tweaking. The controls are a little too sensitive; I would suggest reducing the rate at which the player accelerates. Those homing missiles are unrealistically brutal, in that they're able to stop on a dime and rotate 180° simultaneously while maintaining full velocity. And finally, the motion-sensor bombs' shockwaves seem a little buggy with regard to timing; I purposely set off and played around with a few of them, and I found that the player still loses a life if s/he moves back to where the ring was within ~0.5 seconds of its complete disappearance.