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4 times ive come back and all levels and upgrades i had done previous were gone...so all money and chests used were pointless (all hapened in Shadeshore)
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Okay, I'm done with this game. It is one thing it stole 2 stars again, but now I did NOT get the extra guildians after completing a stage. I think the little guys killed the boss while I was offline. And I won't pay a kred to continue this. Hopefully I didn't pay any before.
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Suggestion: Change the island gold/xp summary into a city-specific gold/xp summary. This makes more sense from the player's point of view as each city is an enclosed money-making system. To diagnose it, we need a specific summary.
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After a refresh, I lost all of my assigned stars (it was at the beginning, so I had "only" 5). I mean permanently lost, not just left unassigned.
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Is there a way to choose wich sort of Ad i will get?
Those from "Supersonicads" with their grey videoscreen wont work, i'll be send to another game instead. Cant watch Ads for hours because i get those mostly :(
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i wish all islands could be like island 8, they work together, also wish i had known island 8 is way easier and cheaper than island 7.
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The game itself is surprisingly complex, allowing for a range of strategies to maximize progress efficiency (the incrimental/idle game "goal"). I still haven't figured out what works best, while in most other comparable games it's dead obvious. Special mention to Realm Grinder and Idle Raiders, as they also accomplished a similar level of complexity.
However, I do fully agree with xithbaby; the whole P2W system found so often is outdated, inefficient for all parties involved and a dead giveaway of an opportunistic, immoral publisher. One day the market will no longer tolerate these.
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Instead of having a "take me there" button, maybe you could add a mini upgrade section, so we could just upgrade the building there.
or in the stat window when you click on a building, have a max building level for quests stat, so we know what level we should level that building to meet all quests.
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some reason it doesnt work on steam, first one never worked on here, now with this new release it works on here yay, one small problem tho, any time i close the game down i lose all of my progress, so i get on, get till like map 6, close her down, get on and im back at island 3, and its happened 3 times so far, might be worth looking into, plus i can go offline for 12 hours and when i come back it says ive only been ofline for an hour and thats on top of losing all my progress.
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Where this game falls appart is after the initial start the game slows down massivly, you end up having to keep the game running for hours to get any sort of progress, in other words you turn it off and check it up again in 24 hours to have any sort of cash to continue. Thats not idling, thats simply not playing the game.
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Everyone Guild quest in on steam for like $10-20 don't remember entierly but if you want an updated version just buy it.
Guild Quest is on Steam but it's not 10-20$ it's free to play like it is here, and is literally the same build! You might be thinking of a different game?
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On the branches of island 10, why does it go 24-25-21-22-23-26 and 15->23 26 instead of 15-16-23-24-25-26 and 17->26? The latter follows the rules of the game and makes cards 24 and 25 have value. The former is ... strange ...
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This is perfect, the game is beta so you get away with all your mistakes but still have no problem taking money from people.
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Suggestion: I'm starting to really have too many excess adventurers, more than I could ever need for another island or two + challenge island. Maybe the player could be allowed to "melt" an adventurer for a random epic card of his class?
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Please overlook my previous comment. I was under the wrong impression that prestiging gives you stars immediately. Just found out that you have to finish the bosses before those corresponding stars are awarded. Hence there was no bug in the first place.
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Prestiging isn't giving the stars? Have cleared the cache and refreshed several times to no avail? Can you please check and rectify this problem. Thanks
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This entire site is turning into a freemium/pay as you go/pay to advance gaming site. I'd say at least 80% of new games now offer gold or gems you can buy to advance and by the time you get to level 10 or so, you *have* to start spending money. This isn't what Kongregate is about. Kongregate has always been a place for gamers to come play games, free while mobile users paid to play. I'm about done with this site if this keeps up.
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@clueless - They don't go to waste, they'll just be sitting there stacking up until you can see them. They won't do anything without a guy to use them on, so don't worry about upgrading them until you do.
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Phestus' comment does highlight a sad fact, but even worse, you can get two uncommons from an epic chest. That's deeply unsatisfying.
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I keep getting cards for guildian types for which I as yet have none. How do I access those cards to upgrade them, since it looks like they go to waste if I'm already at 2/2 (for example).
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Thanks Shark. I logically assumed those sorts of things would appear in the settings menu (most games put extra text options there).
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One other issue. Currently I just make one set all adventurers, one set all fighters and then just choose adventuring or fighting all the way. It would be nice to have some simple colour coding borders of choices bronze/silver/gold to show how attractive the types are. For example Mission 5 might be gold fighting but bronze adventuring option - so although I am building up adventuring I might check the numbers carefully knowing that fighting gives a much better than usual reward and re-think my strategy to perhaps add a fighter guild.
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Really lovely game so far. Can we have some indication of the quest number of each quest. Hover pop-up or subtle number somewhere when you click on it. There are cards that affect quests and it can be a little troublesome to flick through maps looking at that quest number.
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Multibuy should buy up to the number. So if you have one and buy 10x, you should end up with 10, not 11. Or if you have 43 and buy 100x, you should end up with 100, not 143.
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Is there a way to import/export from here to Steam or vice versa? I started this game in beta on Kong, but checked out the game on Steam the other day since someone mentioned it here in the comments. Obviously there is no difference between the two, except for the 104 achievements. For myself (and other like me, I am sure), it would be nice to get those achievements on Steam since there are no badges for this game as yet.. hopefully, maybe there will be one in the future.
I have obviously progressed much further and spent more time (even making spreadsheets of my islands and guildians) on this game here on Kong than I have on Steam. It's disappointing to have to start all over again on Steam, especially when I have all my guildians, cards and islands set up how I want them for now. Being able to import/export would help tremendously. I know other idle games have a way to do this, so I hope maybe there is a way for this to be done here. It would be greatly appreciated if we could. =)
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like sirspikey, i also did not get stars from prestiging. is the prestige system bugged right now? I'm missing the 3 stars from island 5 supreme.
Out of curiosity have you refreshed the page and stuff since you saw your level not go up? Worried you've got some sort of cascading error. We've got your account and should be looking into your missing stars and getting them to you this morning! Sorry about that.