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I concur with Kalibre2.
I type over 90 wpm and this is like cake, needs different difficulties, needs combo's for however many words in a row you get correct.
And there should be special words that give extra gold.
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I liked this game, but like everyone else I believe it really needs some form of hard mode.
Another thing I was wondering though is why we have to type armored and strong seperately, in a future game/remake maybe make the manabar a bit bigger and allow you to just type "strong armored special" rather then having to type every word seperately. I'd occasionally lose track of whether I'd already used the bonuses or not.
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Make another game, add more of a difficulty curve next time, with more options for upgrading and units. It's a very short, but solidly fun game with an idea I've never seen before. Great concept, I hope to see another game like this from you in the future.
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This might be pretty pathetic, but for four games, I thought that I was on the right side, and didn't understand why there were so many enemies and I couldn't summon any units.......
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Maybe it could use keywords. You could buy a keyword upgrade with minumum letters 7, than upgrade it to minumum length 6, etc. Preety fun and easy geame though! (my wrist hurts... :P)
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how I add the strong or armored monster? typing those 2 words doesnt work, it says "wrong word". im typing for example: strongdot = nothing, strong dot = nothing, StrongDot = nothing, Strong Dot = nothing....
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I really enjoyed the game but far too easy. I was sad because it was over MUCH to quickly. But a LOT of potential. I hope you continue to update this game or put out new versions
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Definitely a fun and interesting concept, however it feels more like a tech demo than a game, honestly. It ended very quickly, and I agree with some of the top comments, more difficulties would be amazing, as I found the default to be rather easy. Still enjoyed it though!
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Cute - but way too slow, absolutely too easy (you can just summon dots and win) and kind of boring. The typing concept and modifying units is a nice thought, though.
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Seems strange to me, that when you do the same level twice the levels at the end appear to be played. So there's no point in doing the next ones when you could instead do the first one again and again until the last one appears. Nevertheless, quite a good game from the concept.
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Great game but way to easy, just as others I'm a fast typer too, I didn't have any problem at all with any level. Just spawn one special unit and missile the hell out of the castle afterwards. I give you 3 points for originality, 2 points forthe way your game came up. -1 because it's to easy, so that gives you a solid 4/5 :P
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its quite a fun game but it should really have difficult levels, I am quite a fast typer myself, so in most levels I would just keep spawning special units untill the whole map was waiting in turn to attack the opponents castle. And a little bit more upgrades would be nice too. I rate it 4/5
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Great game, if it had more upgrades, was multiplayer, was longer then it would be a definite favourite. For now I'm sticking with 4.5/5 (Rounded to 5.) Btw, this remind anyone of Clockworks?
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Wow, really cool concept, but I'm finding this very easy. I can type at about 100 WPM, which is actually pretty slow, but it's fast enough to find this game a breeze. Hard mode please?
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Nice simple basis! I think it would be nice that all units reflect the book you're using. Maybe incorporate some additional stuff like slow, piercing, stuns and that stuff. Keep it up
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Needs a multiplayer mode it would be a blast! also needs to be longer, really easy if you are a good typer. these things would be awesome for a sequel
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Decently done, there are a few minor bugs that are odd or annoyances.
There is a split second delay after you hit enter until the text is actually cleared and I find myself having to intentionally wait for a second before typing the next word otherwise the first letter or two get stuck on the end of the word I've already hit enter on, then it's counted as incorrect. Frustrating! Should be a very easy fix though.
Someone already mentioned the other issue about replaying a previous level unlocking the next level anyway
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Cute game -- too easy -- add difficulty modifier and maybe better/more varied upgrade. You can easily get through the game spamming special and just typing words... other than that, cute idea I suppose. I don't think you should type the "strong" and "armored" before the unit, but instead you should be able to type something like, "strong special" instead. Plus I don't think that the modifiers should take so much of your bar away -- I think the fact that you take the few seconds to type the word should be payment enough to use them. Good game overall, 4/5
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Very short. I like the idea of upgrades but they seem a bit perfunctory. They don't provide any real strategic hook. The words for summoning units should probably change.
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Short but sweet. This is something for grade-school kids; I think the disappointed people are judging it as a game for adults.
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great game a bit easy though. there should be difficulties and more levels and maybe a bit of a story line! things i would add :unit upgrades, castle upgrades(health), spells other than missle like fireball, other than that great game 5 stars!