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Comments for Guild Dungeons 2

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BohemianToad

Mar. 26, 2014

Under rating threshold (show) If I am heading on a quest, it is safe to assume I am going to take my full number of troops per type. Not often will 6 individuals take a quest.

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(3)

Budderman4578

Mar. 24, 2014

Under rating threshold (show) where da wood at

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(2)

SeanS13

Mar. 24, 2014

Under rating threshold (show) I cannot help but hate when a good game is ruined by simple bugs...the whole concept of a idle game is to be able to walk away but u gotta sit here and make sure you x out of the event screen, 2/5

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(1)

Kallev

Mar. 19, 2014

Under rating threshold (show) If you go and play Guild Dungeons I, it actually has significantly better balance in my experience. You can get more of each building and the documentation of everything, while still not good, is at least enough.

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(1)

rouge576

Mar. 18, 2014

Under rating threshold (show) allow us to send troops on multiple quests

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(1)

Krowzgaze

Mar. 17, 2014

Under rating threshold (show) in what world does 10 copper cost 20 silver,

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(0)

Lightsmite

Mar. 16, 2014

Under rating threshold (show) Completed in FOUR days using 300 Archers 200 Berserkers 150 Healer 200 Henchman 400 Brute 100 Succubi Hope these helps to kill the Dragon Oh! I also used Revive spell which is Amethyst+Air+Fire+Nature+Thunder If you want a list of drainstones..Here: Rank-1 Spells: Earth + Ruby = Stone Golem Death + Citrine = Black Bone Swords Force + Citrine = Enchanted Swords Thunder + Garnet = Lightning Bolts Rank-2 Spells: Fire + Force + Ruby = Fire Bolts Ice + Force + Aquamarine = Ice Bolts Air + Death + Garnet = Blood Boil Aura Air + Nature + Amethyst = Healing Aura Earth + Nature + Garnet = Enriched Soil Rank-3 Spells: Fire + Earth + Force + Citrine = Boulder Smash Earth + Force + Nature + Ruby = Racoon Companions Rank-4 Spells: Earth + Death + Nature + Garnet = Health Boost Fire + Air + Thunder + Nature + Amethyst = Revive Air + Earth + Force + Nature + Sapphire = Night Vision Rank-5 Spells: Fire + Air + Earth + Thunder + Force + Aquamarine = Magical Bolts --- End Tranmission --

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(5)

aerion111

Mar. 15, 2014

Under rating threshold (show) It's got a few flaws, such as it being entirely possible to 'micro' your taxes by setting them up RIGHT before tax-season, so it's not quite 4/5. I'll rate 3/5 for now, it'll be 4/5 when you patch the various bugs and exploits, and if you build upon this to create a sequel that allows us to watch the combats, make quest-event decisions, and so on... It'd be 5/5 easily, and I might even pay for it (but, if you're going to charge, please do not release it here. Just leave a link in the description of the free one or something)

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(-2)

Quelthias

Mar. 15, 2014

Under rating threshold (show)

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(-3)

jeeptilldeath

Mar. 12, 2014

Under rating threshold (show) WARNING: Don't turn all your population into soldiers, you will be stuck at 0 population FOREVER!

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(0)

Lightsmite

Mar. 07, 2014

Under rating threshold (show) Ways to earn free gold! 10 Silver=1 Gold in Market 1 Gold=19 Silver

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(0)

Iluya

Mar. 06, 2014

Under rating threshold (show) pretty nice game with some obvious flaws. It takes quite some time for ressources to gather, but it is not designed to be idled. Getting ressources over quests is quite annoying, cause you have to put together items/troop types every time again. That is what makes me stop playing it, as i have to do that REALLY often to collect enough mushrooms.

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(-2)

Drake3456

Mar. 03, 2014

Under rating threshold (show)

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(-4)

smoothe1000

Feb. 27, 2014

Under rating threshold (show) I've had 0 population for quite some time. Not sure what I am doing wrong. I have max hovels and am generating quite a few resources. I've built an inn and some other civilian buildings.

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(-2)

Trepar

Feb. 19, 2014

Under rating threshold (show) really neat game, one thing though when i built my casino it did not give me the 5g per turn, i reloaded to make sure but still not there ;-(

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(2)

fisharefriends

Feb. 16, 2014

Under rating threshold (show) When queuing up a quest, the first unit you select should be the one you don't mind losing. Seems like the first unit you pick is always the one to die.

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(2)

FFFFF99999

Feb. 16, 2014

Under rating threshold (show) "We found a scroll inscribed with ",",","," "...Well this makes things a lot easyer

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(8)

jamesfront

Feb. 16, 2014

Under rating threshold (show) i figured a glitch. it says i have quest on by that message you get but i havent send guys or finsidhed one ? how come that its still saying that when not on a quest or finished it

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(1)

fisharefriends

Feb. 15, 2014

Under rating threshold (show) It's too bad this never got updated. It would have been a great idle game if questing could be automated to some degree and if the automatic pausing was eliminated.

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(20)

cliffhart

Feb. 15, 2014

Under rating threshold (show) A repeat last quest button would be invaluable. When farming mushrooms, it is tedious to keep clicking troops and supplies when its the same setup each time.

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(3)

Athang

Feb. 14, 2014

Under rating threshold (show) Lots of the building prices and maximum production rates are disproportionate to their usefulness (like the silver mine, way over-priced for just +1 production). And the casino didn't even boost my gold production, which was a shame after spending 500 gold on it.

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(0)

Athang

Feb. 14, 2014

Under rating threshold (show) The foundry is a bad idea. It completely removes all your iron, and there is no way to get iron production above 10. That seems like it must have been a mistake.

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(1)

Athang

Feb. 14, 2014

Under rating threshold (show) Lumber should really have more buildings for increasing production. You use at least 10000 - 20000 wood on various things, the most used of probably any resource.

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(2)

Athang

Feb. 14, 2014

Under rating threshold (show) @joshthesax Yes, you buy 20 iron for 40 silver, but you sell 20 iron for only 1 silver, meaning that the actual conversion is 200 iron = 10 silver = 1 gold, meaning that the foundry is actually about 20 times more efficient than the market.

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(0)

joshthesax

Feb. 14, 2014

Under rating threshold (show) Am I missing something? The Foundry converts 10 iron to 1 gold, but 10 iron is worth 2 gold in the market (10 iron = 20 silver = 2 gold)

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(2)

kayido

Feb. 13, 2014

Under rating threshold (show) Quest are tedious , there should be auto options

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(1)

tokayomortimer

Feb. 08, 2014

Under rating threshold (show) i just cept pressing the buy butten and i got 2134164348368 silver and 4545182374 wood lol

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(0)

tokayomortimer

Feb. 08, 2014

Under rating threshold (show) its a good start but needs more

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(0)

tokayomortimer

Feb. 08, 2014

Under rating threshold (show) make it so you can hire like 10 or 100 men per cliek

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(2)

nely54321

Feb. 03, 2014

Under rating threshold (show) how to get better troops

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(-2)

KanakoAyumi

Feb. 02, 2014

Under rating threshold (show) There's a glitch where you gain population at a different time than tax happens so if you set tax to max at the end of the income tick then set it back down you can keep gaining normal population

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(3)

gigibusuk

Feb. 01, 2014

Under rating threshold (show)

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(-12)

tobiashunter

Jan. 30, 2014

Under rating threshold (show) Few things to consider (some may be in the game already, apologize if they are): 1) Reorganize the constructions menus. Put your starter buildings at the top, not in the middle. It wasn't until I built a lumber mill and a few mines that I realized a woodcutter existed and was super cheap. 2) Add an income/expense sheet, so we can know what we are getting and spending. 3) Highlight either the resource we are missing for a construction or highlight what we have already, this is just a QoL issue. 4) Have all the troops greyed out and have the ability to mouse over to see what building is needed to make them. 5) From what I can see, there are only hovels. Possibly add different houses that have different functions: Mansions, +2 max pop, +2 silver (limited), Townhouses: +8 max pop, Farmhouse, +2 pop, +1 random food (limited). Just my opinions.

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(7)

Athanathos

Jan. 30, 2014

Under rating threshold (show) I really like the concept, but it definitely needs a patch to address the many, many spelling and grammatical mistakes. Making the economy more 'Settlers-like' and allowing players to determine how to allocate raw resources if they are used for more than one purpose would much deepen the feeling you're managing an actual economy.

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(1)

sildarion

Jan. 29, 2014

Under rating threshold (show)

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(-5)

HarryM18

Jan. 29, 2014

Under rating threshold (show) I feel like i'm trolling the serfs, lowering my taxes so that people move in and then BAM! highest possible tax.

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(-2)

sildarion

Jan. 26, 2014

Under rating threshold (show) @svernon: yes i have the same problem with the casino, no +5 gold each turn

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(-1)

sildarion

Jan. 26, 2014

Under rating threshold (show) Starting tip: SELL all your gold for silver => BUY 100 wood => BUY 3 woodcutters => BUY 100 hovels => put taxes at lowest => wait 10 min to get a decent income => work on industrie first, buy what you dont have with the silver/gold you're raking in.

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(9)

svernon

Jan. 22, 2014

Under rating threshold (show) My Casino does't bring in +5 gold per turn, anyone else have this bug?

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(2)

Dragxan

Jan. 03, 2014

Under rating threshold (show) Need more wood M'lord

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(6)

Shinigami137

Dec. 26, 2013

Under rating threshold (show) how do i get a minotaur

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(0)

CATman4L

Dec. 25, 2013

Under rating threshold (show) evertime a event message comes up my whole game freezes and i cant get off it :s

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(1)

thechunker40

Dec. 24, 2013

Under rating threshold (show) you can get mushrooms and pearls in the reflecting pools which needs 50 archers and 50 scrappers plus some henchmen

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(7)

Kino280

Dec. 23, 2013

Under rating threshold (show)

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(-3)

darkestshadow13

Dec. 23, 2013

Under rating threshold (show)

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(-8)

nogarD_enolA

Dec. 16, 2013

Under rating threshold (show) where to get mushrooms?

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(3)

rouge576

Dec. 14, 2013

Under rating threshold (show) if you need people set tax to its lowest

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(1)

thechunker40

Dec. 12, 2013

Under rating threshold (show) dont ever get a foundry or you will never have iron again.

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(7)

tokayomortimer

Dec. 03, 2013

Under rating threshold (show) add to more wood cutters

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(15)

tokayomortimer

Dec. 01, 2013

Under rating threshold (show) need more wood and stone and i cant find any artifacts and tax needs to come more oftin

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(6)

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